Player Matchup

Vulcan
Vulcan
ECU-_-Pirate2026
Vulcan
Level 156
God Stats
0W - 3L
1,672 SR
Queue Stats
83W - 90L
1,551 Elo+
Party 1
King Arthur
King Arthur
Panthers4Life97
King Arthur
Level 126
God Stats
0W - 2L
1,356 SR
Queue Stats
81W - 79L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
RURiURU2Ri
Hun Batz
Level 50
God Stats
84W - 64L
1,580 SR
Queue Stats
304W - 316L
1,480 Elo+
Solo
Nox
Nox
Smellooch
Nox
Level 128
God Stats
1W - 3L
1,596 SR
Queue Stats
83W - 45L
1,729 Elo+
Solo
Fenrir
Fenrir
xStickLeex
Fenrir
Level 149
God Stats
1W - 1L
1,839 SR
Queue Stats
79W - 85L
1,597 Elo+
Party 1
Team Averages
Level 122
1,609 SR
1,580 Elo+

VS

Team Averages
Level 122
1,518 SR
1,535 Elo+
Pele
Pele
NotAngelzkid
Pele
Level 65
God Stats
4W - 11L
1,327 SR
Queue Stats
384W - 295L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Sirarth
Nu Wa
Level 148
God Stats
12W - 10L
1,584 SR
Queue Stats
450W - 420L
1,553 Elo+
Solo
Xbalanque
Xbalanque
Sr_monster16
Xbalanque
Level 144
God Stats
24W - 28L
1,509 SR
Queue Stats
624W - 576L
1,512 Elo+
Solo
Surtr
Surtr
Ultimyth
Surtr
Level 148
God Stats
18W - 11L
1,623 SR
Queue Stats
274W - 236L
1,545 Elo+
Party 2
Athena
Athena
ZexanXIV
Athena
Level 105
God Stats
5W - 4L
1,546 SR
Queue Stats
239W - 215L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,322
757
17,411
6,782
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Panthers4Life97
King Arthur
13
0 / 5 / 2
7,681
698
6,231
14,257
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
RURiURU2Ri
Hun Batz
14
1 / 4 / 1
7,953
723
9,928
12,877
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 1
8,238
749
5,536
9,259
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
xStickLeex
Fenrir
13
0 / 1 / 2
7,593
690
4,864
10,292
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
9,990
908
12,905
10,798
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Sirarth
Nu Wa
17
1 / 2 / 6
9,503
864
10,291
8,232
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Sr_monster16
Xbalanque
16
1 / 1 / 5
9,166
833
8,707
9,197
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Ultimyth
Surtr
14
1 / 0 / 5
8,209
746
8,634
12,273
10,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
ZexanXIV
Athena
15
1 / 0 / 6
9,322
847
3,726
11,404
9,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
13
13
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
9
0
3
10.5
L
King Arthur
Panthers4Life97
King Arthur
0
5
2
0.2
L
Hun Batz
RURiURU2Ri
Hun Batz
1
4
1
0.38
W
Nu Wa
Sirarth
Nu Wa
1
2
6
2
L
1
2
1
0.75
W
Xbalanque
Sr_monster16
Xbalanque
1
1
5
3.5
W
Surtr
Ultimyth
Surtr
1
0
5
3.5
W
Athena
ZexanXIV
Athena
1
0
6
4
L
Fenrir
xStickLeex
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
44,263
53,467
Taken
51,904
38,092
Mitigated
31,920
5,042
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,411
3,333
0
1,210
6,782
2,807
0
1,443
5,339
46,929
0
W
12,905
2,993
0
1,720
10,798
4,343
0
4,884
5,633
0
34,534
L
King Arthur
Panthers4Life97
King Arthur
6,231
705
0
325
14,257
11,477
0
5,203
9,054
952
13,735
L
Hun Batz
RURiURU2Ri
Hun Batz
9,928
2,553
0
420
12,877
6,396
0
1,959
10,918
0
30,623
W
Nu Wa
Sirarth
Nu Wa
10,291
2,667
0
2,641
8,232
3,252
1,630
2,684
5,432
46,251
0
L
5,536
367
0
637
9,259
8,640
0
3,325
5,934
25,181
0
W
Xbalanque
Sr_monster16
Xbalanque
8,707
3,112
0
1,795
9,197
4,144
3,238
4,063
4,913
0
42,024
W
Surtr
Ultimyth
Surtr
8,634
2,162
0
2,115
12,273
10,374
360
5,016
6,674
601
18,172
W
Athena
ZexanXIV
Athena
3,726
1,239
2,043
1,993
11,404
9,807
263
6,226
4,813
11,017
0
L
Fenrir
xStickLeex
Fenrir
4,864
1,040
0
2,450
10,292
8,772
0
2,553
7,739
622
9,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,787
Gold Earned
46,190
199
Minions Killed
255
0
Camps Cleared
0
1,094,651
Distance Traveled
1,199,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,322
757
77
7
0
250,404
0
W
Pele
9,990
908
54
5
0
251,518
0
L
King Arthur
7,681
698
15
1
0
201,345
0
L
Hun Batz
7,953
723
47
4
0
218,439
0
W
Nu Wa
9,503
864
89
8
0
198,849
0
L
Nox
8,238
749
46
4
0
209,644
0
W
Xbalanque
9,166
833
80
7
0
222,408
0
W
Surtr
8,209
746
11
1
0
277,610
0
W
Athena
9,322
847
21
2
0
249,187
0
L
Fenrir
7,593
690
14
1
0
214,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role