Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ChantyBoy
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 84L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
SleepyFemboi
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
Yuboso
Sylvanus
Level 145
God Stats
36W - 28L
1,512 SR
Queue Stats
197W - 190L
1,446 Elo+
Solo
Neith
Neith
axeldarksw
Neith
Level 65
God Stats
2W - 6L
1,701 SR
Queue Stats
22W - 25L
1,462 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,500 Elo+

VS

Team Averages
Level 96
1,504 SR
1,553 Elo+
Maman Brigitte
Maman Brigitte
HoshiMoot
Maman Brigitte
Level 114
God Stats
1W - 1L
1,546 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 3
Chaac
Chaac
Legendary Roy
Chaac
Level 128
God Stats
1W - 2L
1,210 SR
Queue Stats
265W - 280L
1,448 Elo+
Solo
Arachne
Arachne
Uhm Zatanna
Arachne
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
lumifyy
Aphrodite
Level 6
God Stats
4W - 2L
1,622 SR
Queue Stats
6W - 4L
1,580 Elo+
Party 3
Discordia
Discordia
rattiina
Discordia
Level 108
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 4L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 3 / 3
6,726
1,345
3,937
8,403
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ChantyBoy
Ao Kuang
9
0 / 0 / 0
3,883
777
0
0
0
11
2 / 2 / 4
6,869
1,374
6,749
6,103
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Yuboso
Sylvanus
11
1 / 0 / 5
6,980
1,396
2,094
7,274
5,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
11
1 / 1 / 3
6,585
1,317
3,074
5,172
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

347

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
HoshiMoot
Maman Brigitte
11
0 / 0 / 4
6,472
1,294
3,069
2,031
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 5
6,225
1,245
3,635
6,405
4,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Uhm Zatanna
Arachne
11
3 / 3 / 0
6,798
1,360
4,274
6,077
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
lumifyy
Aphrodite
11
0 / 2 / 4
6,034
1,207
3,192
3,027
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
rattiina
Discordia
11
3 / 0 / 3
7,056
1,411
10,697
2,263
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
6
Kills
6
6
Deaths
6
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
L
Ao Kuang
ChantyBoy
Ao Kuang
0
0
0
0
W
Maman Brigitte
HoshiMoot
Maman Brigitte
0
0
4
2
W
0
1
5
2.5
L
2
2
4
2
W
Arachne
Uhm Zatanna
Arachne
3
3
0
1
L
Sylvanus
Yuboso
Sylvanus
1
0
5
3.5
L
Neith
1
1
3
2.5
W
Aphrodite
lumifyy
Aphrodite
0
2
4
1
W
Discordia
rattiina
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
24,867
26,952
Taken
19,803
16,213
Mitigated
11,298
4,293
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,937
360
0
106
8,403
5,675
0
5,844
2,261
0
13,025
L
Ao Kuang
ChantyBoy
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
HoshiMoot
Maman Brigitte
3,069
106
0
842
2,031
799
0
835
1,151
12,292
0
W
3,635
204
0
1,948
6,405
4,603
0
2,611
3,225
0
10,800
L
6,749
1,737
0
161
6,103
2,525
0
3,446
2,507
19,109
0
W
Arachne
Uhm Zatanna
Arachne
4,274
3,541
0
702
6,077
3,569
0
2,460
3,539
0
7,799
L
Sylvanus
Yuboso
Sylvanus
2,094
155
1,781
2,071
7,274
5,848
0
4,683
2,419
5,947
0
L
Neith
3,074
1,111
0
174
5,172
2,165
0
2,693
2,357
0
19,932
W
Aphrodite
lumifyy
Aphrodite
3,192
782
2,507
779
3,027
1,524
0
1,416
1,575
8,498
0
W
Discordia
rattiina
Discordia
10,697
643
0
815
2,263
803
0
1,071
1,042
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
32,585
118
Minions Killed
131
5
Camps Cleared
5
398,855
Distance Traveled
582,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,726
1,345
29
6
1
109,241
0
L
Ao Kuang
3,883
777
0
0
0
0
0
W
Maman Brigitte
6,472
1,294
47
9
1
121,410
0
W
Chaac
6,225
1,245
14
3
1
123,920
0
L
Nu Wa
6,869
1,374
34
7
2
91,770
0
W
Arachne
6,798
1,360
22
4
3
117,677
0
L
Sylvanus
6,980
1,396
18
4
0
102,353
0
L
Neith
6,585
1,317
37
7
2
95,491
0
W
Aphrodite
6,034
1,207
16
3
0
104,924
0
W
Discordia
7,056
1,411
32
6
0
114,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role