Player Matchup

Jing Wei
Jing Wei
Collanci
Jing Wei
Level 117
God Stats
2W - 1L
1,534 SR
Queue Stats
96W - 101L
1,451 Elo+
Party 1
Ganesha
Ganesha
DaBricksha
Ganesha
Level 109
God Stats
7W - 3L
1,456 SR
Queue Stats
132W - 137L
1,480 Elo+
Party 1
Yemoja
Yemoja
King_BoonTotem
Yemoja
Level 69
God Stats
1W - 1L
1,437 SR
Queue Stats
35W - 36L
1,534 Elo+
Party 1
Agni
Agni
O-Cadin
Agni
Level 138
God Stats
3W - 2L
1,489 SR
Queue Stats
43W - 46L
1,471 Elo+
Party 1
Chernobog
Chernobog
ROOKIE_005
Chernobog
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,495 Elo+
Party 1
Team Averages
Level 111
1,483 SR
1,486 Elo+

VS

Team Averages
Level 124
1,465 SR
1,506 Elo+
Scylla
Scylla
Deezulx
Scylla
Level 135
God Stats
0W - 3L
1,184 SR
Queue Stats
73W - 52L
1,592 Elo+
Party 3
Hou Yi
Hou Yi
RobeliousGaming
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,535 Elo+
Party 2
King Arthur
King Arthur
XxMich247xX
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,552 Elo+
Party 2
Hel
Hel
tbshawww
Hel
Level 148
God Stats
2W - 1L
1,825 SR
Queue Stats
127W - 116L
1,455 Elo+
Party 3
Bacchus
Bacchus
xTWISTEDJESTERx
Bacchus
Level 121
God Stats
1W - 3L
1,314 SR
Queue Stats
27W - 39L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Collanci
Jing Wei
20
7 / 2 / 15
13,049
652
32,953
17,237
11,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
DaBricksha
Ganesha
19
0 / 2 / 22
11,437
572
11,944
28,806
39,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 2 / 15
13,589
679
5,447
25,116
24,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
O-Cadin
Agni
20
5 / 3 / 16
13,165
658
38,050
16,521
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ROOKIE_005
Chernobog
20
5 / 1 / 16
12,480
624
20,004
17,684
14,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deezulx
Scylla
20
3 / 2 / 4
12,543
627
32,869
21,310
11,820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 5
11,211
561
18,321
20,611
11,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
XxMich247xX
King Arthur
17
0 / 6 / 8
10,968
548
16,965
28,014
37,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 3
12,736
637
12,850
22,328
15,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 8
10,858
543
13,511
29,195
50,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
22
Kills
10
10
Deaths
22
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Collanci
Jing Wei
7
2
15
7.25
W
Ganesha
DaBricksha
Ganesha
0
2
22
5.5
L
Scylla
Deezulx
Scylla
3
2
4
2.5
W
5
2
15
6.25
W
Agni
O-Cadin
Agni
5
3
16
4.33
W
Chernobog
ROOKIE_005
Chernobog
5
1
16
13
L
1
6
5
0.58
L
King Arthur
XxMich247xX
King Arthur
0
6
8
0.67
L
6
3
3
2.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,398
Damage
94,516
105,364
Taken
121,458
100,404
Mitigated
126,878
55,006
Healing
56,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Collanci
Jing Wei
32,953
23,655
1,564
2,069
17,237
11,023
2,338
10,266
6,971
0
57,741
W
Ganesha
DaBricksha
Ganesha
11,944
916
5,261
5,056
28,806
39,724
607
17,359
11,447
27,227
0
L
Scylla
Deezulx
Scylla
32,869
3,597
4,395
3,353
21,310
11,820
1,385
10,001
11,309
57,075
0
W
5,447
1,182
26,946
8,186
25,116
24,798
505
14,774
10,342
9,801
0
W
Agni
O-Cadin
Agni
38,050
1,294
1,459
1,850
16,521
9,962
765
7,931
8,590
69,006
0
W
Chernobog
ROOKIE_005
Chernobog
20,004
8,094
1,521
1,094
17,684
14,897
635
9,741
7,943
0
36,840
L
18,321
8,048
784
2,316
20,611
11,341
2,605
10,936
9,675
0
31,385
L
King Arthur
XxMich247xX
King Arthur
16,965
1,003
1,084
1,237
28,014
37,378
288
11,580
16,434
1,157
29,879
L
12,850
517
25,235
13,210
22,328
15,361
164
14,476
7,852
35,773
0
L
13,511
1,431
1,497
3,045
29,195
50,978
187
8,448
20,747
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,720
Gold Earned
58,316
193
Minions Killed
192
0
Camps Cleared
0
1,713,975
Distance Traveled
1,821,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,049
652
60
3
0
358,338
0
W
Ganesha
11,437
572
0
0
0
354,661
0
L
Scylla
12,543
627
78
4
0
382,956
0
W
Yemoja
13,589
679
23
1
0
292,769
0
W
Agni
13,165
658
71
4
0
346,867
0
W
Chernobog
12,480
624
39
2
0
361,340
0
L
Hou Yi
11,211
561
31
2
0
328,785
0
L
King Arthur
10,968
548
17
1
0
356,868
0
L
Hel
12,736
637
51
3
0
399,852
0
L
Bacchus
10,858
543
15
1
0
353,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role