Player Matchup

He Bo
He Bo
Platinum IV
HermanosYaipén
He Bo
Platinum IV
Level 89
God Stats
1W - 1L
1,405 SR
Queue Stats
17W - 18L
1,770 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,405 SR
1,770 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,551 SR
1,637 MMR
Chronos
Chronos
Gold III
BALLA BRANDT
Chronos
Gold III
Level 99
God Stats
5W - 6L
1,551 SR
Queue Stats
165W - 157L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,577
1,058
9,651
11,108
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabBakasuraBastetMedusaKali

VS

Bans
BellonaAnhurArachneHadesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BALLA BRANDT
Chronos
14
1 / 5 / 0
9,211
921
4,821
12,178
7,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
BALLA BRANDT
Chronos
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,651
Damage
4,821
11,108
Taken
12,178
6,649
Mitigated
7,729
4,391
Healing
748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BALLA BRANDT
Chronos
4,821
1,544
0
748
12,178
7,729
0
9,891
2,287
41,918
0
W
9,651
487
0
4,391
11,108
6,649
412
5,005
6,103
49,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,577
Gold Earned
9,211
97
Minions Killed
84
5
Camps Cleared
4
213,140
Distance Traveled
190,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,211
921
84
8
4
190,959
0
W
He Bo
10,577
1,058
97
10
5
213,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role