Player Matchup

Discordia
Discordia
Bearos
Discordia
Level 81
God Stats
0W - 3L
1,313 SR
Queue Stats
16W - 13L
1,520 Elo+
Solo
Ares
Ares
Coosbusters
Ares
Level 28
God Stats
8W - 5L
1,599 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 1
Arachne
Arachne
KAP1TANO
Arachne
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 3
Rama
Rama
QmAa_-
Rama
Level 68
God Stats
2W - 2L
1,255 SR
Queue Stats
68W - 60L
1,494 Elo+
Party 3
Vulcan
Vulcan
Wheatleynl
Vulcan
Level 68
God Stats
2W - 1L
1,899 SR
Queue Stats
17W - 12L
1,520 Elo+
Party 1
Team Averages
Level 50
1,550 SR
1,450 Elo+

VS

Team Averages
Level 67
1,465 SR
1,372 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CookieeFoRThEWiN
Anubis
Level 3
God Stats
58W - 44L
1,290 SR
Queue Stats
92W - 95L
1,119 Elo+
Party 2
Gilgamesh
Gilgamesh
Foma317
Gilgamesh
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 242L
1,394 Elo+
Solo
Geb
Geb
Zeyrox__G2
Geb
Level 25
God Stats
44W - 22L
1,533 SR
Queue Stats
145W - 157L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bearos
Discordia
10
3 / 3 / 0
6,780
565
5,563
5,944
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,860
488
3,168
6,817
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
KAP1TANO
Arachne
11
1 / 1 / 2
6,627
552
3,955
10,096
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
QmAa_-
Rama
8
2 / 1 / 0
5,998
500
5,607
5,684
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Wheatleynl
Vulcan
11
1 / 2 / 1
6,409
534
5,770
6,771
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 1 / 0
6,299
525
5,450
11,906
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
 
Hachiman
10
0 / 1 / 2
5,621
468
4,239
6,317
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 1
6,028
502
2,672
8,046
3,663
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Foma317
Gilgamesh
11
2 / 2 / 0
6,361
530
4,131
9,857
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 1
5,601
467
964
8,843
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
7
8
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
1
0
4
W
Hachiman
 
Hachiman
0
1
2
1
L
Discordia
Bearos
Discordia
3
3
0
1
W
1
2
1
0.75
L
1
1
1
1.5
W
Gilgamesh
Foma317
Gilgamesh
2
2
0
1
L
Arachne
KAP1TANO
Arachne
1
1
2
2
L
Rama
QmAa_-
Rama
2
1
0
2
L
Vulcan
Wheatleynl
Vulcan
1
2
1
0.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
17,456
35,312
Taken
44,969
15,535
Mitigated
22,744
10,059
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,450
3,129
0
5,184
11,906
5,119
0
3,006
8,900
0
39,950
W
Hachiman
 
Hachiman
4,239
3,188
0
3,225
6,317
2,052
88
402
5,915
0
40,214
L
Discordia
Bearos
Discordia
5,563
184
0
461
5,944
1,512
205
2,290
3,654
37,537
0
W
2,672
106
0
2,652
8,046
3,663
257
3,726
4,320
36,516
0
L
3,168
492
0
1,240
6,817
5,649
147
634
6,183
12,454
0
W
Gilgamesh
Foma317
Gilgamesh
4,131
802
0
1,414
9,857
6,135
0
5,728
4,129
0
31,095
L
Arachne
KAP1TANO
Arachne
3,955
3,346
0
4,013
10,096
3,857
174
382
9,714
0
46,073
L
Rama
QmAa_-
Rama
5,607
4,634
0
2,107
5,684
1,844
564
330
5,354
0
40,444
L
Vulcan
Wheatleynl
Vulcan
5,770
1,960
58
2,180
6,771
2,673
336
0
6,771
42,764
0
W
964
27
49
1,393
8,843
5,775
27
1,639
7,204
9,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
29,910
286
Minions Killed
254
0
Camps Cleared
0
1,053,296
Distance Traveled
1,095,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,299
525
61
5
0
242,873
0
W
Hachiman
5,621
468
62
5
0
198,634
1
L
Discordia
6,780
565
63
5
0
235,170
0
W
Anubis
6,028
502
61
5
0
216,309
0
L
Ares
5,860
488
14
1
0
222,699
0
W
Gilgamesh
6,361
530
59
5
0
210,925
0
L
Arachne
6,627
552
68
6
0
233,440
0
L
Rama
5,998
500
69
6
0
152,762
0
L
Vulcan
6,409
534
72
6
0
209,225
0
W
Geb
5,601
467
11
1
0
226,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role