Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
SexyAkyob
Hachiman
Diamond III
Level 178
God Stats
6W - 8L
1,428 SR
Queue Stats
267W - 234L
2,246 MMR
Solo
Nike
Nike
Diamond II
lRafaeLXx
Nike
Diamond II
Level 194
God Stats
1W - 0L
1,294 SR
Queue Stats
189W - 163L
2,284 MMR
Solo
Poseidon
Poseidon
Masters
yoriichɨ
Poseidon
Masters
Level 115
God Stats
1W - 0L
1,734 SR
Queue Stats
43W - 20L
2,654 MMR
Party 1
Susano
Susano
Masters
zetinhа
Susano
Masters
Level 158
God Stats
29W - 19L
1,657 SR
Queue Stats
203W - 154L
2,756 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,523 SR
2,288 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,634 SR
2,436 MMR
Olorun
Olorun
Masters
GodKingBehemoth
Olorun
Masters
Level 179
God Stats
2W - 2L
1,750 SR
Queue Stats
681W - 657L
2,662 MMR
Solo
Ullr
Ullr
Diamond IV
MeDieronDesertor
Ullr
Diamond IV
Level 88
God Stats
8W - 9L
1,597 SR
Queue Stats
577W - 583L
2,232 MMR
Solo
Ah Puch
Ah Puch
Masters
TsunamiEnChile
Ah Puch
Masters
Level 101
God Stats
3W - 11L
1,358 SR
Queue Stats
599W - 569L
2,423 MMR
Solo
Janus
Janus
Masters
kizag
Janus
Masters
Level 191
God Stats
0W - 1L
1,735 SR
Queue Stats
111W - 98L
2,484 MMR
Solo
Shiva
Shiva
Diamond II
twitchTOBIASMITE
Shiva
Diamond II
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
185W - 191L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 9
5,760
576
3,301
8,311
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
SexyAkyob
Hachiman
11
1 / 1 / 3
6,192
619
5,051
6,526
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
6 / 1 / 4
7,314
731
7,962
7,035
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
yoriichɨ
Poseidon
13
15 / 1 / 2
8,083
808
9,008
7,529
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
zetinhа
Susano
12
4 / 0 / 7
6,785
679
7,125
7,393
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
RaijinAthenaThothCabrakan

VS

Bans
ChaacArachneAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,991
699
7,053
6,618
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 5 / 0
5,288
529
2,791
8,919
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 7 / 1
5,430
543
6,315
11,104
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
kizag
Janus
8
0 / 12 / 0
4,548
455
1,495
11,925
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 2
6,249
625
6,279
9,531
7,491
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
28
Kills
4
4
Deaths
28
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
9
6.5
L
1
2
2
1
L
0
5
0
0
W
Hachiman
SexyAkyob
Hachiman
1
1
3
2.5
L
1
7
1
0.21
L
Janus
kizag
Janus
0
12
0
0
W
Nike
6
1
4
8
L
2
2
2
1.5
W
Poseidon
yoriichɨ
Poseidon
15
1
2
16
W
Susano
zetinhа
Susano
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
23,933
36,794
Taken
48,097
19,977
Mitigated
20,480
11,912
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,301
1,803
120
2,196
8,311
6,645
0
3,654
4,657
14,624
0
L
7,053
3,833
120
2,639
6,618
3,331
653
1,080
5,538
57,102
6,247
L
2,791
870
0
688
8,919
3,152
0
4,191
4,728
0
38,154
W
Hachiman
SexyAkyob
Hachiman
5,051
3,104
0
2,703
6,526
2,539
0
3,220
3,306
0
49,043
L
6,315
1,091
0
2,377
11,104
3,596
0
2,844
8,260
35,845
0
L
Janus
kizag
Janus
1,495
409
0
270
11,925
2,910
0
1,576
10,349
18,943
0
W
Nike
7,962
1,686
0
923
7,035
4,813
350
2,420
4,615
0
56,005
L
6,279
1,080
55
1,778
9,531
7,491
0
2,618
6,913
76
20,048
W
Poseidon
yoriichɨ
Poseidon
9,008
1,754
0
2,470
7,529
2,981
0
3,931
3,598
63,478
0
W
Susano
zetinhа
Susano
7,125
2,922
0
3,500
7,393
2,999
0
1,636
5,757
0
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
28,506
369
Minions Killed
292
0
Camps Cleared
0
1,037,048
Distance Traveled
967,686
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,760
576
20
2
0
190,884
0
L
Olorun
6,991
699
107
11
0
198,366
0
L
Ullr
5,288
529
75
8
0
186,929
0
W
Hachiman
6,192
619
83
8
0
211,654
0
L
Ah Puch
5,430
543
60
6
0
188,201
0
L
Janus
4,548
455
28
3
0
186,366
0
W
Nike
7,314
731
85
9
0
179,953
0
L
Shiva
6,249
625
22
2
0
207,824
2
W
Poseidon
8,083
808
108
11
0
203,218
1
W
Susano
6,785
679
73
7
0
251,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role