Player Matchup

Rama
Rama
Herzhammer1
Rama
Level 298
God Stats
10W - 6L
1,423 SR
Queue Stats
84W - 86L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
SkullZRulZ
Cu Chulainn
Level 104
God Stats
2W - 0L
1,421 SR
Queue Stats
92W - 69L
1,540 Elo+
Solo
Athena
Athena
ZthDigit
Athena
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 42L
1,461 Elo+
Solo
Pele
Pele
theitsfly
Pele
Level 67
God Stats
124W - 100L
1,645 SR
Queue Stats
220W - 200L
1,566 Elo+
Solo
Nu Wa
Nu Wa
trhs2004
Nu Wa
Level 124
God Stats
3W - 1L
1,710 SR
Queue Stats
106W - 98L
1,547 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,514 Elo+

VS

Team Averages
Level 83
1,454 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AmrAlwani
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Brylantciu
Maman Brigitte
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 156L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Carlinus
Cernunnos
Level 69
God Stats
7W - 6L
1,529 SR
Queue Stats
110W - 102L
1,530 Elo+
Solo
Anubis
Anubis
DrM199
Anubis
Level 60
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,442
496
2,960
7,437
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SkullZRulZ
Cu Chulainn
15
7 / 2 / 10
9,696
646
12,253
14,688
13,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
ZthDigit
Athena
11
2 / 2 / 5
7,896
526
4,138
13,455
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
16
8 / 4 / 9
10,069
671
13,976
15,567
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
trhs2004
Nu Wa
14
7 / 1 / 6
9,347
623
14,157
7,469
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 0
6,416
428
2,645
11,237
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
AmrAlwani
King Arthur
11
0 / 7 / 0
6,939
463
2,768
12,570
9,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Brylantciu
Maman Brigitte
14
5 / 7 / 2
8,751
583
7,188
16,446
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Carlinus
Cernunnos
13
2 / 5 / 5
8,140
543
15,867
14,272
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DrM199
Anubis
13
3 / 5 / 1
7,774
518
6,057
10,182
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
10
11
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
King Arthur
AmrAlwani
King Arthur
0
7
0
0
L
Maman Brigitte
Brylantciu
Maman Brigitte
5
7
2
0.86
L
Cernunnos
Carlinus
Cernunnos
2
5
5
0.9
L
Anubis
DrM199
Anubis
3
5
1
0.7
W
1
2
3
1.25
W
Cu Chulainn
SkullZRulZ
Cu Chulainn
7
2
10
6
W
Athena
ZthDigit
Athena
2
2
5
2.25
W
Pele
8
4
9
3.13
W
Nu Wa
trhs2004
Nu Wa
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
34,525
58,616
Taken
64,707
35,983
Mitigated
33,436
13,794
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,645
435
135
3,692
11,237
8,704
0
2,870
8,225
22,092
0
L
King Arthur
AmrAlwani
King Arthur
2,768
471
0
577
12,570
9,428
0
1,677
10,751
0
33,311
L
Maman Brigitte
Brylantciu
Maman Brigitte
7,188
557
0
5,825
16,446
5,376
0
5,002
11,198
57,380
1,267
L
Cernunnos
Carlinus
Cernunnos
15,867
9,860
0
4,054
14,272
5,341
0
4,971
9,177
0
74,779
L
Anubis
DrM199
Anubis
6,057
0
0
2,012
10,182
4,587
0
2,841
7,061
60,382
0
W
2,960
2,713
0
1,703
7,437
2,963
1,111
507
6,930
0
40,899
W
Cu Chulainn
SkullZRulZ
Cu Chulainn
12,253
1,857
0
3,172
14,688
13,262
323
3,094
11,594
0
65,851
W
Athena
ZthDigit
Athena
4,138
1,572
0
2,202
13,455
11,264
0
3,817
9,638
18,806
0
W
Pele
13,976
3,513
0
5,126
15,567
5,725
961
5,935
9,632
0
91,116
W
Nu Wa
trhs2004
Nu Wa
14,157
4,095
0
1,591
7,469
2,769
1,071
2,880
4,589
65,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
38,020
406
Minions Killed
387
0
Camps Cleared
0
1,445,415
Distance Traveled
1,377,594
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,416
428
17
1
0
208,357
2
L
King Arthur
6,939
463
56
4
0
291,453
0
L
Maman Brigitte
8,751
583
96
6
0
329,407
0
L
Cernunnos
8,140
543
106
7
0
258,861
1
L
Anubis
7,774
518
112
7
0
289,516
1
W
Rama
7,442
496
78
5
0
259,104
0
W
Cu Chulainn
9,696
646
97
6
0
297,458
4
W
Athena
7,896
526
13
1
0
294,910
0
W
Pele
10,069
671
112
7
0
299,583
0
W
Nu Wa
9,347
623
106
7
0
294,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role