Player Matchup

Jormungandr
Jormungandr
KingKritical562
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Bakasura
Bakasura
OGDePoisson
Bakasura
Level 59
God Stats
9W - 8L
1,308 SR
Queue Stats
94W - 120L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
SixDEADSHOT3650
Baron Samedi
Level 20
God Stats
3W - 4L
1,172 SR
Queue Stats
31W - 46L
1,072 Elo+
Party 1
Team Averages
Level 28
1,327 SR
1,145 Elo+

VS

Team Averages
Level 132
1,412 SR
1,374 Elo+
Ix Chel
Ix Chel
MixableJuggler
Ix Chel
Level 126
God Stats
7W - 5L
1,416 SR
Queue Stats
150W - 164L
1,350 Elo+
Solo
Arachne
Arachne
UNIVERSAL FIRES
Arachne
Level 123
God Stats
2W - 3L
1,321 SR
Queue Stats
191W - 198L
1,395 Elo+
Solo
Bellona
Bellona
stellerj85
Bellona
Level 148
God Stats
54W - 63L
1,500 SR
Queue Stats
667W - 752L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingKritical562
Jormungandr
10
0 / 8 / 3
9,123
608
5,042
15,828
8,721
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
OGDePoisson
Bakasura
13
2 / 3 / 1
10,265
684
4,417
19,326
10,434
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SixDEADSHOT3650
Baron Samedi
12
1 / 1 / 2
9,518
635
8,138
9,118
3,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
12,294
820
15,943
6,261
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 5
11,878
792
11,769
11,768
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
stellerj85
Bellona
16
2 / 2 / 9
12,191
813
11,057
15,920
13,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KingKritical562
Jormungandr
0
8
3
0.19
W
6
0
5
8.5
L
Bakasura
OGDePoisson
Bakasura
2
3
1
0.83
L
Baron Samedi
SixDEADSHOT3650
Baron Samedi
1
1
2
2
W
4
1
5
6.5
W
Bellona
stellerj85
Bellona
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
38,769
44,272
Taken
33,949
23,088
Mitigated
21,435
7,765
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KingKritical562
Jormungandr
5,042
1,182
0
1,108
15,828
8,721
0
7,028
8,800
22,702
0
W
15,943
1,688
1,683
1,020
6,261
2,400
1,320
2,787
3,404
59,223
0
L
Bakasura
OGDePoisson
Bakasura
4,417
3,140
0
3,733
19,326
10,434
0
5,774
13,552
0
22,026
L
Baron Samedi
SixDEADSHOT3650
Baron Samedi
8,138
510
471
2,453
9,118
3,933
0
3,189
5,929
46,070
0
W
11,769
10,814
98
3,527
11,768
5,122
1,353
4,974
6,282
0
46,117
W
Bellona
stellerj85
Bellona
11,057
2,728
185
5,405
15,920
13,913
234
6,388
9,087
0
72,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
36,363
147
Minions Killed
205
0
Camps Cleared
0
809,824
Distance Traveled
875,732
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,123
608
27
2
0
238,408
0
W
Ix Chel
12,294
820
69
5
0
292,111
4
L
Bakasura
10,265
684
77
5
0
308,045
0
L
Baron Samedi
9,518
635
43
3
0
263,371
0
W
Arachne
11,878
792
58
4
0
286,968
5
W
Bellona
12,191
813
78
5
0
296,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role