Player Matchup

Nu Wa
Nu Wa
GaussblueX
Nu Wa
Level 156
God Stats
4W - 0L
1,901 SR
Queue Stats
160W - 152L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
JwainSmooth
Ne Zha
Level 124
God Stats
11W - 5L
1,683 SR
Queue Stats
849W - 821L
1,517 Elo+
Party 1
Merlin
Merlin
LazyComaWolf
Merlin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrPineappleMango
Ah Muzen Cab
Level 75
God Stats
4W - 1L
1,933 SR
Queue Stats
130W - 122L
1,471 Elo+
Party 1
Surtr
Surtr
Ms_Mini_13
Surtr
Level 106
God Stats
5W - 2L
1,654 SR
Queue Stats
367W - 372L
1,464 Elo+
Party 1
Team Averages
Level 120
1,734 SR
1,471 Elo+

VS

Team Averages
Level 109
1,556 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Jamesthekid5
Pele
Level 95
God Stats
0W - 1L
1,373 SR
Queue Stats
129W - 118L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
PaleozoicRelict
Kuzenbo
Level 167
God Stats
3W - 2L
1,847 SR
Queue Stats
149W - 165L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Tdog2364
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
YarmesanCheese
Tyr
Level 144
God Stats
1W - 5L
1,562 SR
Queue Stats
138W - 134L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 18
9,677
968
14,538
9,378
5,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
16
9 / 0 / 20
10,131
1,013
15,480
12,452
12,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
7 / 0 / 19
9,514
951
11,970
4,916
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MrPineappleMango
Ah Muzen Cab
13
2 / 1 / 20
8,354
835
10,344
7,608
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
14
4 / 3 / 20
8,678
868
9,942
12,147
16,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 7 / 1
7,586
759
8,846
11,690
4,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 1
7,720
772
9,077
14,780
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 2
7,617
762
4,765
13,477
18,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Tdog2364
Sun Wukong
10
0 / 8 / 0
6,424
642
4,791
11,855
6,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 3
7,149
715
7,660
14,230
12,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
12
30
Kills
5
5
Deaths
30
97
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
1
0.21
W
8
1
18
17
L
3
6
1
0.58
W
Ne Zha
9
0
20
19
W
Merlin
7
0
19
16.5
W
Ah Muzen Cab
MrPineappleMango
Ah Muzen Cab
2
1
20
12
W
Surtr
4
3
20
4.67
L
0
4
2
0.25
L
Sun Wukong
Tdog2364
Sun Wukong
0
8
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,274
Damage
35,139
46,501
Taken
66,032
41,340
Mitigated
47,481
14,746
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,846
2,311
441
249
11,690
4,373
0
4,278
7,412
0
21,931
W
14,538
4,114
0
1,138
9,378
5,520
1,051
1,092
8,286
30,399
0
L
9,077
819
705
4,158
14,780
5,428
0
7,033
7,747
0
32,843
W
Ne Zha
15,480
2,869
3,929
4,988
12,452
12,331
376
1,247
11,205
0
25,118
W
Merlin
11,970
489
879
469
4,916
2,746
573
675
4,241
26,201
0
W
Ah Muzen Cab
MrPineappleMango
Ah Muzen Cab
10,344
4,121
0
833
7,608
4,622
1,087
553
7,055
0
19,827
W
Surtr
9,942
2,592
671
1,839
12,147
16,121
837
1,198
10,949
188
14,977
L
4,765
1,734
428
1,736
13,477
18,966
0
5,518
7,959
12,888
0
L
Sun Wukong
Tdog2364
Sun Wukong
4,791
733
179
324
11,855
6,693
0
4,113
7,742
0
8,722
L
7,660
41
376
1,207
14,230
12,021
0
5,754
8,476
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
36,496
131
Minions Killed
139
0
Camps Cleared
0
1,017,523
Distance Traveled
852,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,586
759
41
4
0
144,486
0
W
Nu Wa
9,677
968
44
4
0
210,380
0
L
Pele
7,720
772
45
5
0
165,453
0
W
Ne Zha
10,131
1,013
10
1
0
235,887
0
W
Merlin
9,514
951
26
3
0
211,753
0
W
Ah Muzen Cab
8,354
835
30
3
0
180,809
0
W
Surtr
8,678
868
21
2
0
178,694
0
L
Kuzenbo
7,617
762
28
3
0
176,511
0
L
Sun Wukong
6,424
642
10
1
0
170,921
0
L
Tyr
7,149
715
15
2
0
195,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role