Player Matchup

Ix Chel
Ix Chel
Keyan23118
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,424 Elo+
Solo
Cerberus
Cerberus
angie583
Cerberus
Level 157
God Stats
4W - 6L
1,269 SR
Queue Stats
229W - 393L
1,365 Elo+
Solo
Ah Puch
Ah Puch
bwulf
Ah Puch
Level 32
God Stats
4W - 4L
1,691 SR
Queue Stats
261W - 276L
1,425 Elo+
Solo
Nike
Nike
devildude34
Nike
Level 107
God Stats
0W - 2L
1,286 SR
Queue Stats
420W - 449L
1,360 Elo+
Solo
Zeus
Zeus
papasan v3c
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,419 Elo+
Solo
Team Averages
Level 83
1,449 SR
1,399 Elo+

VS

Team Averages
Level 83
1,612 SR
1,407 Elo+
Discordia
Discordia
BafflingWaffle
Discordia
Level 148
God Stats
3W - 1L
1,578 SR
Queue Stats
391W - 409L
1,384 Elo+
Solo
Kukulkan
Kukulkan
BbyGrlLisa
Kukulkan
Level 102
God Stats
9W - 2L
1,851 SR
Queue Stats
423W - 449L
1,440 Elo+
Solo
Chang'e
Chang'e
Draco1293
Chang'e
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 139L
1,366 Elo+
Solo
Surtr
Surtr
MrPAPI420
Surtr
Level 94
God Stats
3W - 0L
1,632 SR
Queue Stats
204W - 193L
1,486 Elo+
Solo
Medusa
Medusa
reallydud3
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Keyan23118
Ix Chel
12
1 / 9 / 4
7,767
706
4,198
14,293
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
angie583
Cerberus
13
3 / 6 / 6
8,542
777
6,259
15,866
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
bwulf
Ah Puch
17
4 / 3 / 4
9,262
842
12,231
11,656
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 6
8,430
766
9,901
14,552
12,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 4 / 4
8,231
748
7,488
8,400
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BafflingWaffle
Discordia
16
3 / 3 / 14
9,524
866
15,450
8,470
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BbyGrlLisa
Kukulkan
19
8 / 1 / 14
10,707
973
14,703
8,565
4,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Draco1293
Chang'e
16
6 / 3 / 11
9,178
834
7,460
9,572
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
MrPAPI420
Surtr
17
5 / 3 / 18
9,627
875
9,533
13,307
13,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
reallydud3
Medusa
13
5 / 2 / 11
8,567
779
8,715
10,983
4,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
12
Kills
27
27
Deaths
12
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Discordia
BafflingWaffle
Discordia
3
3
14
3.33
W
Kukulkan
BbyGrlLisa
Kukulkan
8
1
14
15
W
Chang'e
Draco1293
Chang'e
6
3
11
3.83
L
Ix Chel
Keyan23118
Ix Chel
1
9
4
0.33
W
Surtr
MrPAPI420
Surtr
5
3
18
4.67
L
Cerberus
angie583
Cerberus
3
6
6
1
L
Ah Puch
bwulf
Ah Puch
4
3
4
2
L
2
5
6
1
L
2
4
4
1
W
Medusa
reallydud3
Medusa
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
55,861
64,767
Taken
50,897
44,099
Mitigated
29,852
15,191
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BafflingWaffle
Discordia
15,450
516
529
1,675
8,470
3,426
1,675
6,223
2,247
28,662
0
W
Kukulkan
BbyGrlLisa
Kukulkan
14,703
833
1,516
1,513
8,565
4,557
832
3,048
5,517
31,111
0
W
Chang'e
Draco1293
Chang'e
7,460
1,976
4,568
3,126
9,572
3,718
1,968
7,269
2,303
12,738
0
L
Ix Chel
Keyan23118
Ix Chel
4,198
110
730
1,076
14,293
5,520
1,035
8,303
5,990
8,926
0
W
Surtr
MrPAPI420
Surtr
9,533
3,585
1,739
2,618
13,307
13,531
452
7,433
5,874
470
15,480
L
Cerberus
angie583
Cerberus
6,259
671
575
2,866
15,866
17,255
0
9,146
6,720
12,138
465
L
Ah Puch
bwulf
Ah Puch
12,231
904
158
4,449
11,656
5,123
680
7,361
4,295
27,264
0
L
9,901
422
690
3,817
14,552
12,713
0
7,975
6,577
656
18,951
L
7,488
365
0
830
8,400
3,488
1,135
5,101
3,299
22,305
0
W
Medusa
reallydud3
Medusa
8,715
3,837
885
1,578
10,983
4,620
2,192
6,282
4,701
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
47,603
125
Minions Killed
119
0
Camps Cleared
0
860,008
Distance Traveled
1,079,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,524
866
27
2
0
178,779
0
W
Kukulkan
10,707
973
32
3
0
247,155
0
W
Chang'e
9,178
834
19
2
0
214,433
0
L
Ix Chel
7,767
706
8
1
0
153,301
0
W
Surtr
9,627
875
20
2
0
212,862
0
L
Cerberus
8,542
777
19
2
0
150,659
0
L
Ah Puch
9,262
842
48
4
0
170,028
0
L
Nike
8,430
766
19
2
0
205,259
0
L
Zeus
8,231
748
31
3
0
180,761
0
W
Medusa
8,567
779
21
2
0
226,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role