Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
DiMiHaη
Sun Wukong
Platinum III
Level 158
God Stats
21W - 23L
1,618 SR
Queue Stats
344W - 337L
1,727 MMR
Party 2
Artemis
Artemis
Silver I
Getdiffed4923
Artemis
Silver I
Level 40
God Stats
6W - 4L
1,660 SR
Queue Stats
323W - 321L
1,693 MMR
Solo
Merlin
Merlin
Platinum I
Kouve
Merlin
Platinum I
Level 151
God Stats
0W - 2L
1,259 SR
Queue Stats
360W - 347L
1,846 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Pooch55
Ao Kuang
Gold II
Level 144
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 26L
1,727 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,526 SR
1,699 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,677 SR
1,694 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
Fer_zZ97Zz
Chang'e
Platinum IV
Level 176
God Stats
38W - 28L
1,597 SR
Queue Stats
215W - 218L
1,715 MMR
Solo
Sylvanus
Sylvanus
Gold II
Zated1996
Sylvanus
Gold II
Level 58
God Stats
1W - 0L
1,742 SR
Queue Stats
24W - 20L
1,659 MMR
Party 1
Thor
Thor
Gold I
lEspectral
Thor
Gold I
Level 108
God Stats
7W - 4L
1,864 SR
Queue Stats
80W - 68L
1,908 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
starlingfan
Nu Wa
Platinum III
Level 157
God Stats
54W - 41L
1,681 SR
Queue Stats
400W - 395L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 3
6,551
437
4,388
14,814
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DiMiHaη
Sun Wukong
15
1 / 0 / 1
8,984
599
6,435
11,823
9,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
12
2 / 5 / 0
7,808
521
11,404
12,734
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Kouve
Merlin
14
1 / 1 / 1
7,964
531
4,097
6,222
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pooch55
Ao Kuang
11
0 / 7 / 1
6,895
460
6,461
20,671
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaHe BoChernobogSusanoKali

VS

Bans
MartichorasRaijinArachneThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 2 / 4
9,683
646
13,758
11,841
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Fer_zZ97Zz
Chang'e
15
1 / 0 / 2
8,752
583
8,039
11,767
4,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Zated1996
Sylvanus
12
0 / 0 / 10
7,816
521
4,603
13,526
11,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 3
9,046
603
14,833
11,152
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 6
8,379
559
9,167
5,462
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
17
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
W
Anhur
 
Anhur
5
2
4
3.5
L
Sun Wukong
DiMiHaη
Sun Wukong
1
0
1
1.5
W
Chang'e
Fer_zZ97Zz
Chang'e
1
0
2
2
L
Artemis
2
5
0
0.4
L
Merlin
Kouve
Merlin
1
1
1
1.5
L
Ao Kuang
Pooch55
Ao Kuang
0
7
1
0.07
W
Sylvanus
Zated1996
Sylvanus
0
0
10
5
W
10
1
3
11.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
50,400
66,264
Taken
53,748
34,498
Mitigated
29,426
17,578
Healing
25,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,388
377
0
3,176
14,814
11,091
0
4,346
10,284
17,861
0
W
Anhur
 
Anhur
13,758
6,904
0
2,526
11,841
5,500
764
2,423
9,418
0
83,410
L
Sun Wukong
DiMiHaη
Sun Wukong
6,435
1,518
0
5,541
11,823
9,660
0
7,070
4,605
0
73,440
W
Chang'e
Fer_zZ97Zz
Chang'e
8,039
130
625
7,316
11,767
4,817
0
2,354
9,413
73,621
0
L
Artemis
11,404
3,187
0
1,616
12,734
4,280
0
2,575
10,077
0
59,509
L
Merlin
Kouve
Merlin
4,097
220
0
625
6,222
2,364
0
2,712
3,314
69,773
0
L
Ao Kuang
Pooch55
Ao Kuang
6,461
1,625
0
6,620
20,671
7,103
0
4,322
16,175
60,440
1,432
W
Sylvanus
Zated1996
Sylvanus
4,603
1,151
4,059
5,654
13,526
11,739
0
4,956
8,570
25,291
0
W
14,833
4,778
0
4,060
11,152
4,983
0
4,281
6,871
0
69,275
W
9,167
2,956
0
826
5,462
2,387
62
1,113
4,349
75,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
43,676
473
Minions Killed
536
0
Camps Cleared
0
1,485,319
Distance Traveled
1,545,630
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,551
437
32
2
0
303,145
0
W
Anhur
9,683
646
140
9
0
287,390
3
L
Sun Wukong
8,984
599
126
8
0
310,683
4
W
Chang'e
8,752
583
143
10
0
304,070
6
L
Artemis
7,808
521
100
7
0
256,540
4
L
Merlin
7,964
531
130
9
0
304,520
3
L
Ao Kuang
6,895
460
85
6
0
310,431
0
W
Sylvanus
7,816
521
25
2
0
297,081
2
W
Thor
9,046
603
92
6
0
343,687
4
W
Nu Wa
8,379
559
136
9
0
313,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role