Player Matchup

Freya
Freya
Igneely
Freya
Level 126
God Stats
27W - 19L
1,563 SR
Queue Stats
443W - 372L
1,560 Elo+
Party 4
Bellona
Bellona
ItsAk
Bellona
Level 158
God Stats
4W - 6L
1,359 SR
Queue Stats
493W - 557L
1,484 Elo+
Party 1
Thoth
Thoth
Pobshi
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
808W - 753L
1,542 Elo+
Solo
Hachiman
Hachiman
Slimshaney11
Hachiman
Level 41
God Stats
27W - 30L
1,446 SR
Queue Stats
224W - 216L
1,544 Elo+
Party 1
Ares
Ares
SwoogNye
Ares
Level 104
God Stats
12W - 5L
1,571 SR
Queue Stats
172W - 176L
1,545 Elo+
Party 4
Team Averages
Level 107
1,488 SR
1,535 Elo+

VS

Team Averages
Level 147
1,676 SR
1,554 Elo+
Sun Wukong
Sun Wukong
BurningTurtle
Sun Wukong
Level 156
God Stats
18W - 10L
1,764 SR
Queue Stats
349W - 300L
1,579 Elo+
Party 2
Horus
Horus
N0vaLegend
Horus
Level 129
God Stats
17W - 16L
1,561 SR
Queue Stats
360W - 310L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
The Lazy Bean
Ix Chel
Level 145
God Stats
28W - 12L
1,782 SR
Queue Stats
226W - 212L
1,524 Elo+
Party 3
Bastet
Bastet
The Stinky Leaf
Bastet
Level 156
God Stats
23W - 14L
1,535 SR
Queue Stats
233W - 217L
1,526 Elo+
Party 3
Sol
Sol
UrrixX
Sol
Level 148
God Stats
6W - 2L
1,737 SR
Queue Stats
59W - 64L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Igneely
Freya
19
11 / 1 / 4
12,003
632
15,508
16,182
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ItsAk
Bellona
18
4 / 0 / 8
11,704
616
12,671
18,089
20,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Pobshi
Thoth
17
3 / 2 / 8
11,108
585
17,131
9,540
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Slimshaney11
Hachiman
17
1 / 1 / 4
10,347
545
5,892
10,115
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
0 / 4 / 5
8,697
458
7,072
15,465
14,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurningTurtle
Sun Wukong
13
0 / 6 / 1
8,599
453
10,477
22,182
18,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
12
1 / 1 / 5
8,473
446
5,110
11,244
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
15
1 / 5 / 1
8,781
462
6,081
12,615
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 2
8,657
456
9,682
19,306
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
UrrixX
Sol
16
2 / 4 / 2
10,022
527
10,525
11,905
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
8
8
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BurningTurtle
Sun Wukong
0
6
1
0.08
W
Freya
Igneely
Freya
11
1
4
13
W
Bellona
ItsAk
Bellona
4
0
8
8
L
Horus
1
1
5
3.5
W
Thoth
Pobshi
Thoth
3
2
8
3.5
W
Hachiman
Slimshaney11
Hachiman
1
1
4
3
W
Ares
0
4
5
0.63
L
Ix Chel
1
5
1
0.3
L
4
3
2
1.67
L
Sol
UrrixX
Sol
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
41,875
69,391
Taken
77,252
49,315
Mitigated
43,206
24,844
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BurningTurtle
Sun Wukong
10,477
2,044
0
2,280
22,182
18,615
0
6,865
15,275
0
70,258
W
Freya
Igneely
Freya
15,508
4,688
0
7,713
16,182
7,543
1,059
3,553
12,629
112,407
0
W
Bellona
ItsAk
Bellona
12,671
4,130
0
8,708
18,089
20,042
817
762
17,327
0
91,745
L
Horus
5,110
2,444
4,008
5,840
11,244
9,410
0
6,562
4,628
0
15,916
W
Thoth
Pobshi
Thoth
17,131
696
0
250
9,540
3,313
917
3,804
5,736
95,182
0
W
Hachiman
Slimshaney11
Hachiman
5,892
2,738
0
4,885
10,115
4,359
2,003
5,099
5,016
0
81,082
W
Ares
7,072
400
0
3,288
15,465
14,058
0
3,724
11,741
21,854
0
L
Ix Chel
6,081
729
326
2,557
12,615
3,459
0
9,260
2,885
73,184
0
L
9,682
2,922
0
4,435
19,306
7,129
0
10,968
8,106
0
72,806
L
Sol
UrrixX
Sol
10,525
3,409
0
3,282
11,905
4,593
985
5,214
6,647
84,686
9,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
44,532
592
Minions Killed
507
0
Camps Cleared
0
1,971,120
Distance Traveled
1,898,445
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,599
453
121
6
0
372,758
2
W
Freya
12,003
632
137
7
0
425,885
9
W
Bellona
11,704
616
137
7
0
398,437
4
L
Horus
8,473
446
19
1
0
403,662
5
W
Thoth
11,108
585
165
9
0
400,822
1
W
Hachiman
10,347
545
130
7
0
348,019
8
W
Ares
8,697
458
23
1
0
397,957
0
L
Ix Chel
8,781
462
118
6
0
359,925
0
L
Bastet
8,657
456
83
4
0
430,302
0
L
Sol
10,022
527
166
9
0
331,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role