Player Matchup

Cthulhu
Cthulhu
Despair14
Cthulhu
Level 25
God Stats
8W - 2L
1,832 SR
Queue Stats
26W - 26L
1,341 Elo+
Party 1
Osiris
Osiris
GrigorichNumber1
Osiris
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
26W - 26L
1,341 Elo+
Party 1
Hera
Hera
Оракул
Hera
Level 24
God Stats
2W - 1L
1,506 SR
Queue Stats
26W - 26L
1,341 Elo+
Party 1
Team Averages
Level 58
1,613 SR
1,341 Elo+

VS

Team Averages
Level 97
1,547 SR
1,423 Elo+
Janus
Janus
Benji-style
Janus
Level 99
God Stats
11W - 6L
1,649 SR
Queue Stats
41W - 40L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sia9316
Ah Muzen Cab
Level 65
God Stats
1W - 3L
1,491 SR
Queue Stats
177W - 168L
1,424 Elo+
Solo
Hades
Hades
globe agneau13
Hades
Level 126
God Stats
184W - 172L
1,501 SR
Queue Stats
184W - 175L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Despair14
Cthulhu
16
4 / 1 / 5
11,994
750
11,765
19,142
19,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 5
11,352
710
13,211
16,108
20,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 4
11,048
691
11,409
11,517
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
10,387
649
11,967
9,946
3,643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Sia9316
Ah Muzen Cab
15
4 / 2 / 3
11,738
734
13,913
13,218
5,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 4
11,460
716
12,497
16,827
10,123
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
7
7
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Cthulhu
Despair14
Cthulhu
4
1
5
6.5
W
3
2
5
2.75
L
Ah Muzen Cab
Sia9316
Ah Muzen Cab
4
2
3
2.75
L
3
4
4
1.25
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
38,377
46,767
Taken
39,991
44,661
Mitigated
19,284
2,125
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,967
302
194
461
9,946
3,643
248
6,725
2,899
50,498
0
W
Cthulhu
Despair14
Cthulhu
11,765
513
314
250
19,142
19,298
0
9,646
9,228
40,422
1,211
W
13,211
2,913
0
1,311
16,108
20,973
0
6,650
9,183
792
36,647
L
Ah Muzen Cab
Sia9316
Ah Muzen Cab
13,913
5,953
0
1,867
13,218
5,518
0
7,360
5,306
0
50,035
L
12,497
401
0
3,858
16,827
10,123
124
9,218
6,803
48,049
0
W
11,409
2,223
0
250
11,517
4,390
0
8,020
3,380
50,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
33,585
173
Minions Killed
182
0
Camps Cleared
0
872,545
Distance Traveled
811,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,387
649
62
4
0
283,378
0
W
Cthulhu
11,994
750
62
4
0
291,187
0
W
Osiris
11,352
710
41
3
0
310,938
0
L
Ah Muzen Cab
11,738
734
52
3
0
279,463
0
L
Hades
11,460
716
68
4
0
249,141
0
W
Hera
11,048
691
70
4
0
270,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role