Player Matchup

Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LyRiiCzZHD
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,520 Elo+
Solo
Sylvanus
Sylvanus
MantalopeCowGirl
Sylvanus
Level 142
God Stats
2W - 1L
1,381 SR
Queue Stats
57W - 45L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sharringan01
Ah Muzen Cab
Level 184
God Stats
3W - 2L
1,457 SR
Queue Stats
293W - 296L
1,466 Elo+
Party 2
Raijin
Raijin
zepequegnio78
Raijin
Level 139
God Stats
2W - 0L
1,788 SR
Queue Stats
32W - 48L
1,396 Elo+
Party 2
Team Averages
Level 125
1,525 SR
1,476 Elo+

VS

Team Averages
Level 82
1,493 SR
1,541 Elo+
Fenrir
Fenrir
IceStorm1
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,864 Elo+
Party 1
Maui
Maui
ShinrartaDezhra
Maui
Level 58
God Stats
6W - 4L
1,676 SR
Queue Stats
846W - 881L
1,527 Elo+
Solo
Odin
Odin
Skilaar
Odin
Level 43
God Stats
0W - 1L
1,310 SR
Queue Stats
26W - 39L
1,418 Elo+
Party 1
Tiamat
Tiamat
Sunny1606
Tiamat
Level 57
God Stats
2W - 2L
1,456 SR
Queue Stats
185W - 195L
1,494 Elo+
Solo
Chang'e
Chang'e
pow3rboy
Chang'e
Level 142
God Stats
0W - 2L
1,521 SR
Queue Stats
59W - 75L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 0 / 12
8,628
784
6,887
7,481
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LyRiiCzZHD
Izanami
16
6 / 3 / 7
9,584
871
13,453
8,885
4,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 14
8,904
809
7,061
16,350
12,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Sharringan01
Ah Muzen Cab
16
4 / 2 / 11
9,016
820
21,293
10,755
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 11
8,917
811
16,883
8,301
3,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IceStorm1
Fenrir
13
2 / 5 / 2
7,834
712
7,966
14,625
16,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 4 / 5
7,975
725
6,109
15,263
11,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Skilaar
Odin
14
2 / 4 / 4
7,995
727
5,921
15,243
16,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Sunny1606
Tiamat
15
1 / 3 / 4
8,411
765
16,848
13,253
9,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
pow3rboy
Chang'e
16
2 / 1 / 4
8,185
744
7,662
13,829
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
17
Kills
7
7
Deaths
17
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
12
8
L
Fenrir
IceStorm1
Fenrir
2
5
2
0.6
W
Izanami
LyRiiCzZHD
Izanami
6
3
7
3.17
W
2
0
14
9
W
Ah Muzen Cab
Sharringan01
Ah Muzen Cab
4
2
11
4.75
L
0
4
5
0.63
L
Odin
Skilaar
Odin
2
4
4
1
L
Tiamat
Sunny1606
Tiamat
1
3
4
1
L
Chang'e
pow3rboy
Chang'e
2
1
4
4
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,577
Damage
44,506
51,772
Taken
72,213
29,962
Mitigated
60,825
27,535
Healing
34,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,887
1,166
504
2,436
7,481
4,571
396
5,287
2,194
14,504
0
L
Fenrir
IceStorm1
Fenrir
7,966
1,335
808
1,439
14,625
16,433
0
7,190
7,435
0
10,805
W
Izanami
LyRiiCzZHD
Izanami
13,453
9,054
383
411
8,885
4,536
281
4,670
4,215
0
31,177
W
7,061
1,511
8,797
10,949
16,350
12,032
380
10,593
5,757
11,327
0
W
Ah Muzen Cab
Sharringan01
Ah Muzen Cab
21,293
4,805
498
1,272
10,755
5,412
570
6,594
4,161
0
41,479
L
6,109
1,361
1,222
2,010
15,263
11,269
0
6,143
9,120
9,222
0
L
Odin
Skilaar
Odin
5,921
1,090
445
2,036
15,243
16,976
0
6,437
8,806
2,791
8,237
L
Tiamat
Sunny1606
Tiamat
16,848
1,243
871
1,349
13,253
9,164
0
5,104
8,149
40,804
0
L
Chang'e
pow3rboy
Chang'e
7,662
309
14,338
10,035
13,829
6,983
0
5,957
7,872
23,832
0
W
16,883
1,041
875
1,410
8,301
3,411
293
5,297
3,004
27,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
40,400
139
Minions Killed
160
0
Camps Cleared
0
1,082,578
Distance Traveled
1,050,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,628
784
13
1
0
231,642
0
L
Fenrir
7,834
712
11
1
0
205,683
0
W
Izanami
9,584
871
46
4
0
208,530
0
W
Sylvanus
8,904
809
17
2
0
200,243
0
W
Ah Muzen Cab
9,016
820
34
3
0
230,400
0
L
Maui
7,975
725
12
1
0
186,883
0
L
Odin
7,995
727
13
1
0
212,929
0
L
Tiamat
8,411
765
80
7
0
202,070
0
L
Chang'e
8,185
744
44
4
0
243,150
0
W
Raijin
8,917
811
29
3
0
211,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role