Player Matchup

Tsukuyomi
Tsukuyomi
Cash_Player911
Tsukuyomi
Level 191
God Stats
1W - 0L
1,783 SR
Queue Stats
116W - 102L
1,454 Elo+
Party 1
Chronos
Chronos
Maradohmen
Chronos
Level 159
God Stats
3W - 4L
1,511 SR
Queue Stats
106W - 97L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
Oncle_sam420
Ao Kuang
Level 127
God Stats
24W - 16L
1,589 SR
Queue Stats
64W - 55L
1,479 Elo+
Party 1
Charon
Charon
PrinzVegeta420
Charon
Level 88
God Stats
1W - 0L
1,442 SR
Queue Stats
13W - 11L
1,527 Elo+
Party 1
Hachiman
Hachiman
reshh37
Hachiman
Level 47
God Stats
2W - 5L
1,453 SR
Queue Stats
6W - 17L
1,161 Elo+
Party 1
Team Averages
Level 122
1,555 SR
1,412 Elo+

VS

Team Averages
Level 98
1,502 SR
1,416 Elo+
Guan Yu
Guan Yu
ForecastSniper
Guan Yu
Level 146
God Stats
4W - 5L
1,555 SR
Queue Stats
203W - 188L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
Him3rooos
Baba Yaga
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 112L
1,480 Elo+
Solo
Arachne
Arachne
RogRoyal1
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 2
Xing Tian
Xing Tian
justme3108
Xing Tian
Level 77
God Stats
3W - 3L
1,481 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 2
Sol
Sol
k0p3ke
Sol
Level 127
God Stats
23W - 29L
1,473 SR
Queue Stats
814W - 771L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cash_Player911
Tsukuyomi
16
6 / 0 / 13
10,817
636
17,675
15,504
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Maradohmen
Chronos
15
3 / 2 / 10
9,847
579
13,896
10,369
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Oncle_sam420
Ao Kuang
17
19 / 0 / 6
11,624
684
21,837
15,053
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 5 / 9
7,985
470
4,353
19,827
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
reshh37
Hachiman
12
0 / 4 / 7
7,626
449
4,680
10,031
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
7,432
437
5,926
20,091
14,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Him3rooos
Baba Yaga
13
1 / 6 / 2
7,987
470
9,811
14,138
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RogRoyal1
Arachne
15
1 / 6 / 1
8,196
482
4,020
23,377
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
justme3108
Xing Tian
11
0 / 4 / 5
8,216
483
4,842
19,265
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
k0p3ke
Sol
15
6 / 2 / 0
9,009
530
15,937
9,871
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
28
Kills
9
11
Deaths
28
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cash_Player911
Tsukuyomi
6
0
13
12.5
L
1
10
1
0.15
L
Baba Yaga
Him3rooos
Baba Yaga
1
6
2
0.33
W
Chronos
Maradohmen
Chronos
3
2
10
4
W
Ao Kuang
Oncle_sam420
Ao Kuang
19
0
6
22
W
0
5
9
0.9
L
Arachne
RogRoyal1
Arachne
1
6
1
0.25
L
Xing Tian
justme3108
Xing Tian
0
4
5
0.63
L
Sol
k0p3ke
Sol
6
2
0
3
W
Hachiman
reshh37
Hachiman
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,441
Damage
40,536
70,784
Taken
86,742
39,154
Mitigated
50,675
21,770
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cash_Player911
Tsukuyomi
17,675
2,644
0
5,436
15,504
9,175
117
2,006
13,498
118
84,763
L
5,926
398
68
3,040
20,091
14,903
0
7,295
12,796
0
41,080
L
Baba Yaga
Him3rooos
Baba Yaga
9,811
300
0
1,971
14,138
6,541
0
10,813
3,325
55,067
0
W
Chronos
Maradohmen
Chronos
13,896
2,655
0
3,104
10,369
4,102
2,474
6,919
3,450
68,269
0
W
Ao Kuang
Oncle_sam420
Ao Kuang
21,837
5,843
0
7,276
15,053
6,795
0
5,215
9,838
84,519
0
W
4,353
857
0
3,730
19,827
15,333
241
11,622
8,205
33,277
0
L
Arachne
RogRoyal1
Arachne
4,020
2,574
0
5,385
23,377
9,124
658
7,199
16,178
0
73,407
L
Xing Tian
justme3108
Xing Tian
4,842
453
0
2,551
19,265
15,680
114
10,183
9,082
15,866
0
L
Sol
k0p3ke
Sol
15,937
6,730
0
3,972
9,871
4,427
3,279
4,714
5,157
70,317
19,292
W
Hachiman
reshh37
Hachiman
4,680
3,070
0
2,224
10,031
3,749
88
4,196
5,835
0
38,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
40,840
436
Minions Killed
418
0
Camps Cleared
0
1,696,747
Distance Traveled
1,548,742
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,817
636
118
7
0
335,615
2
L
Guan Yu
7,432
437
58
3
0
306,310
0
L
Baba Yaga
7,987
470
92
5
0
319,980
5
W
Chronos
9,847
579
134
8
0
347,546
6
W
Ao Kuang
11,624
684
90
5
0
384,661
2
W
Charon
7,985
470
33
2
0
327,289
0
L
Arachne
8,196
482
106
6
0
287,709
0
L
Xing Tian
8,216
483
23
1
0
335,119
0
L
Sol
9,009
530
139
8
0
299,624
0
W
Hachiman
7,626
449
61
4
0
301,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role