Player Matchup

Izanami
Izanami
Camiilo557
Izanami
Level 87
God Stats
1W - 2L
1,422 SR
Queue Stats
60W - 74L
1,338 Elo+
Solo
Agni
Agni
Demonslayer4700
Agni
Level 84
God Stats
1W - 2L
1,166 SR
Queue Stats
70W - 68L
1,486 Elo+
Solo
Tiamat
Tiamat
KeptColt88o88
Tiamat
Level 127
God Stats
6W - 6L
1,343 SR
Queue Stats
122W - 121L
1,481 Elo+
Party 1
He Bo
He Bo
Palm2YaFace
He Bo
Level 69
God Stats
1W - 2L
1,192 SR
Queue Stats
172W - 227L
1,373 Elo+
Party 1
Shiva
Shiva
rayzin519
Shiva
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,356 Elo+
Solo
Team Averages
Level 86
1,324 SR
1,407 Elo+

VS

Team Averages
Level 104
1,433 SR
1,387 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Cantexpress1
Shiva
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,353 Elo+
Party 2
Charon
Charon
DemonDabzX92
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 2
Scylla
Scylla
JaySaul
Scylla
Level 128
God Stats
9W - 8L
1,507 SR
Queue Stats
250W - 281L
1,388 Elo+
Solo
Fafnir
Fafnir
NH InvertUwu
Fafnir
Level 60
God Stats
0W - 3L
1,159 SR
Queue Stats
155W - 166L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camiilo557
Izanami
11
1 / 1 / 6
5,679
1,136
3,868
3,516
1,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 4
6,446
1,289
4,340
3,272
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 5
6,337
1,267
5,753
3,329
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 2
4,593
919
404
267
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
rayzin519
Shiva
11
2 / 0 / 6
5,857
1,171
2,645
4,314
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 0
5,903
1,181
6,829
5,978
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 2
5,250
1,050
3,790
6,589
5,131
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
10
0 / 2 / 1
5,289
1,058
1,096
5,220
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
JaySaul
Scylla
5
0 / 0 / 0
4,344
869
0
0
0
Fafnir
11
0 / 2 / 1
5,284
1,057
1,431
4,307
4,901
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
9
Kills
2
2
Deaths
9
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
W
Izanami
Camiilo557
Izanami
1
1
6
4
L
0
4
2
0.25
L
Charon
0
2
1
0.25
W
4
1
4
6
L
Scylla
JaySaul
Scylla
0
0
0
0
W
2
0
5
4.5
L
Fafnir
0
2
1
0.25
W
0
0
2
1
W
Shiva
rayzin519
Shiva
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
13,146
14,698
Taken
22,094
10,166
Mitigated
20,481
6,053
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,829
232
249
1,875
5,978
5,947
0
1,969
3,821
0
10,646
W
Izanami
Camiilo557
Izanami
3,868
1,921
336
595
3,516
1,540
0
663
2,853
0
11,584
L
3,790
407
230
318
6,589
5,131
0
3,102
3,172
1,754
6,327
L
Charon
1,096
194
0
1,046
5,220
4,502
0
3,221
1,961
6,976
0
W
4,340
407
576
558
3,272
1,419
0
728
2,544
10,559
0
L
Scylla
JaySaul
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
5,753
351
938
1,169
3,329
3,037
0
1,365
1,964
13,384
0
L
Fafnir
1,431
443
481
460
4,307
4,901
0
2,115
2,113
5,464
0
W
404
25
0
0
267
80
0
78
189
719
0
W
Shiva
rayzin519
Shiva
2,645
190
794
1,087
4,314
4,090
0
945
3,369
0
3,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
26,070
56
Minions Killed
43
0
Camps Cleared
0
483,011
Distance Traveled
379,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,903
1,181
11
2
0
109,889
0
W
Izanami
5,679
1,136
19
4
0
112,464
0
L
Shiva
5,250
1,050
11
2
0
76,145
0
L
Charon
5,289
1,058
15
3
0
109,907
0
W
Agni
6,446
1,289
13
3
0
90,306
0
L
Scylla
4,344
869
0
0
0
0
0
W
Tiamat
6,337
1,267
20
4
0
121,191
0
L
Fafnir
5,284
1,057
6
1
0
83,610
0
W
He Bo
4,593
919
0
0
0
39,877
0
W
Shiva
5,857
1,171
4
1
0
119,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role