Player Matchup

Nike
Nike
Matt deathskull
Nike
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
OlegThunderhoof
Ah Puch
Level 124
God Stats
3W - 1L
1,614 SR
Queue Stats
160W - 168L
1,415 Elo+
Party 1
Persephone
Persephone
PDCcore4
Persephone
Level 126
God Stats
2W - 3L
1,467 SR
Queue Stats
137W - 139L
1,473 Elo+
Solo
Discordia
Discordia
StrictlySmpl
Discordia
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 110L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
x1InsaneClownLx
Ratatoskr
Level 146
God Stats
3W - 3L
1,832 SR
Queue Stats
503W - 525L
1,480 Elo+
Solo
Team Averages
Level 121
1,582 SR
1,465 Elo+

VS

Team Averages
Level 87
1,461 SR
1,499 Elo+
Achilles
Achilles
Caesar27
Achilles
Level 103
God Stats
2W - 2L
1,483 SR
Queue Stats
44W - 55L
1,452 Elo+
Solo
Bastet
Bastet
CeeNotee
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Nacxs
Fafnir
Level 138
God Stats
0W - 2L
1,322 SR
Queue Stats
175W - 173L
1,471 Elo+
Solo
He Bo
He Bo
Verdao8284
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,534 Elo+
Solo
Nike
Nike
partycollins
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 273L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 14
9,246
841
7,761
11,630
11,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 1 / 17
9,288
844
15,786
8,809
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
PDCcore4
Persephone
16
6 / 1 / 16
9,822
893
11,417
6,054
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
StrictlySmpl
Discordia
15
4 / 1 / 17
9,101
827
12,566
4,557
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
x1InsaneClownLx
Ratatoskr
15
6 / 2 / 15
9,094
827
8,250
8,507
7,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caesar27
Achilles
14
1 / 4 / 3
7,297
663
5,637
13,900
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
CeeNotee
Bastet
13
1 / 7 / 4
7,557
687
4,720
12,168
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Nacxs
Fafnir
15
3 / 4 / 3
8,492
772
5,316
11,921
17,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
11
0 / 7 / 4
6,725
611
5,927
10,636
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 5
8,005
728
6,033
12,618
13,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
27
Kills
6
8
Deaths
27
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Caesar27
Achilles
1
4
3
0.63
L
Bastet
CeeNotee
Bastet
1
7
4
0.43
W
6
3
14
4.33
L
Fafnir
Nacxs
Fafnir
3
4
3
1.13
W
5
1
17
13.5
W
Persephone
PDCcore4
Persephone
6
1
16
14
W
Discordia
StrictlySmpl
Discordia
4
1
17
12.5
L
He Bo
0
7
4
0.29
L
1
5
5
0.7
W
Ratatoskr
x1InsaneClownLx
Ratatoskr
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,780
Damage
27,633
39,557
Taken
61,243
27,134
Mitigated
57,763
13,913
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Caesar27
Achilles
5,637
453
1,744
2,995
13,900
16,556
0
9,364
4,395
0
10,789
L
Bastet
CeeNotee
Bastet
4,720
1,432
178
1,315
12,168
5,620
0
7,667
4,363
0
11,711
W
7,761
513
550
938
11,630
11,460
594
3,381
7,899
0
11,823
L
Fafnir
Nacxs
Fafnir
5,316
2,154
597
1,320
11,921
17,044
0
8,092
3,550
10,799
0
W
15,786
433
1,936
3,228
8,809
3,913
361
3,719
4,953
26,526
0
W
Persephone
PDCcore4
Persephone
11,417
595
651
2,456
6,054
2,808
489
2,157
3,894
29,251
0
W
Discordia
StrictlySmpl
Discordia
12,566
207
87
1,000
4,557
1,665
1,305
704
3,814
21,501
0
L
He Bo
5,927
42
612
892
10,636
4,673
0
7,416
3,130
10,784
0
L
6,033
531
428
467
12,618
13,870
0
7,230
5,070
0
21,651
W
Ratatoskr
x1InsaneClownLx
Ratatoskr
8,250
830
1,146
1,921
8,507
7,288
939
1,279
6,962
0
14,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
38,076
121
Minions Killed
102
0
Camps Cleared
0
1,070,484
Distance Traveled
899,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,297
663
20
2
0
202,587
0
L
Bastet
7,557
687
24
2
0
168,197
0
W
Nike
9,246
841
13
1
0
228,319
0
L
Fafnir
8,492
772
14
1
0
162,240
0
W
Ah Puch
9,288
844
29
3
0
203,959
0
W
Persephone
9,822
893
41
4
0
201,777
0
W
Discordia
9,101
827
22
2
0
207,531
0
L
He Bo
6,725
611
6
1
0
180,095
0
L
Nike
8,005
728
38
3
0
186,230
0
W
Ratatoskr
9,094
827
16
1
0
228,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role