Player Matchup

Neith
Neith
M4RTYMCFLYGUY
Neith
Level 146
God Stats
2W - 3L
1,442 SR
Queue Stats
42W - 42L
1,466 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Porch Aardvark
Maman Brigitte
Level 145
God Stats
0W - 1L
1,730 SR
Queue Stats
42W - 43L
1,497 Elo+
Party 1
Fenrir
Fenrir
TBUCKMAN01
Fenrir
Level 157
God Stats
0W - 2L
1,359 SR
Queue Stats
40W - 42L
1,492 Elo+
Party 1
Team Averages
Level 149
1,510 SR
1,485 Elo+

VS

Team Averages
Level 101
1,715 SR
1,506 Elo+
Achilles
Achilles
Corycj5410
Achilles
Level 69
God Stats
7W - 5L
1,551 SR
Queue Stats
142W - 138L
1,473 Elo+
Party 2
Izanami
Izanami
SoyPanduh
Izanami
Level 144
God Stats
16W - 7L
1,955 SR
Queue Stats
83W - 88L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
skor_98
Zhong Kui
Level 91
God Stats
4W - 1L
1,640 SR
Queue Stats
176W - 168L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
12,052
709
9,540
13,193
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
Porch Aardvark
Maman Brigitte
15
5 / 6 / 4
12,627
743
14,810
18,032
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TBUCKMAN01
Fenrir
13
2 / 7 / 4
11,153
656
10,381
25,962
30,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Corycj5410
Achilles
16
4 / 2 / 10
13,737
808
17,229
18,855
15,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SoyPanduh
Izanami
17
6 / 3 / 7
14,380
846
16,930
17,398
7,201
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
skor_98
Zhong Kui
15
6 / 4 / 9
13,459
792
16,203
13,032
8,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
16
16
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
Corycj5410
Achilles
4
2
10
4.5
L
2
3
5
1.5
L
Maman Brigitte
Porch Aardvark
Maman Brigitte
5
6
4
1.17
W
Izanami
SoyPanduh
Izanami
6
3
7
3.17
L
Fenrir
TBUCKMAN01
Fenrir
2
7
4
0.57
W
Zhong Kui
skor_98
Zhong Kui
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
50,362
57,187
Taken
49,285
45,004
Mitigated
31,591
8,681
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Corycj5410
Achilles
17,229
5,030
0
3,458
18,855
15,458
176
6,635
10,483
0
42,746
L
9,540
3,784
0
3,257
13,193
6,230
0
3,154
9,783
0
70,041
L
Maman Brigitte
Porch Aardvark
Maman Brigitte
14,810
882
0
1,789
18,032
8,172
0
6,423
11,241
39,453
0
W
Izanami
SoyPanduh
Izanami
16,930
13,270
0
5,990
17,398
7,201
2,413
5,824
11,574
0
121,797
L
Fenrir
TBUCKMAN01
Fenrir
10,381
2,261
443
3,192
25,962
30,602
0
6,444
18,940
3,034
16,584
W
Zhong Kui
skor_98
Zhong Kui
16,203
1,726
0
3,509
13,032
8,932
453
5,534
7,498
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
41,576
155
Minions Killed
240
0
Camps Cleared
0
836,754
Distance Traveled
894,439
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,737
808
52
3
0
330,094
3
L
Neith
12,052
709
110
6
0
246,401
0
L
Maman Brigitte
12,627
743
35
2
0
305,233
1
W
Izanami
14,380
846
141
8
0
279,989
3
L
Fenrir
11,153
656
10
1
0
285,120
0
W
Zhong Kui
13,459
792
47
3
0
284,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role