Player Matchup

Mulan
Mulan
BuniHuntr
Mulan
Level 66
God Stats
3W - 0L
1,817 SR
Queue Stats
32W - 23L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Decnal24
Baron Samedi
Level 68
God Stats
5W - 2L
1,654 SR
Queue Stats
21W - 22L
1,408 Elo+
Party 2
Cupid
Cupid
Igroman-net
Cupid
Level 158
God Stats
3W - 2L
1,485 SR
Queue Stats
378W - 511L
1,442 Elo+
Party 1
Da Ji
Da Ji
tenedos11
Da Ji
Level 45
God Stats
8W - 2L
1,265 SR
Queue Stats
147W - 185L
1,389 Elo+
Party 1
Ix Chel
Ix Chel
zubodel888
Ix Chel
Level 168
God Stats
19W - 18L
1,445 SR
Queue Stats
238W - 326L
1,429 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,433 Elo+

VS

Team Averages
Level 112
1,495 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DevilStitchdu17
Guan Yu
Level 160
God Stats
8W - 12L
1,188 SR
Queue Stats
484W - 465L
1,384 Elo+
Party 3
Hun Batz
Hun Batz
ICBenson995
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,418 Elo+
Solo
Surtr
Surtr
Kofs_en_Personne
Surtr
Level 123
God Stats
15W - 15L
1,530 SR
Queue Stats
426W - 409L
1,385 Elo+
Party 3
Vulcan
Vulcan
st26korso
Vulcan
Level 68
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 12L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BuniHuntr
Mulan
10
1 / 1 / 1
5,486
549
5,550
7,704
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Decnal24
Baron Samedi
7
0 / 0 / 2
4,645
465
1,469
3,453
2,081
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,138
514
1,769
5,633
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
tenedos11
Da Ji
11
4 / 0 / 1
5,949
595
4,146
8,263
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
zubodel888
Ix Chel
10
1 / 0 / 1
5,850
585
3,624
2,748
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
4,495
450
3,592
2,494
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 0
5,598
560
4,563
8,252
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ICBenson995
Hun Batz
10
0 / 0 / 0
5,623
562
2,019
8,224
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,772
477
3,434
6,020
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
st26korso
Vulcan
9
0 / 2 / 0
5,298
530
2,197
5,571
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Mulan
BuniHuntr
Mulan
1
1
1
1.5
W
Baron Samedi
Decnal24
Baron Samedi
0
0
2
1
L
1
2
0
0.5
L
Hun Batz
ICBenson995
Hun Batz
0
0
0
0
W
1
0
2
2
L
0
2
0
0
L
Vulcan
st26korso
Vulcan
0
2
0
0
W
Da Ji
tenedos11
Da Ji
4
0
1
4.5
W
Ix Chel
zubodel888
Ix Chel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
15,805
27,801
Taken
30,561
12,512
Mitigated
17,362
11,564
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,592
1,269
0
399
2,494
774
0
183
2,311
0
18,527
W
Mulan
BuniHuntr
Mulan
5,550
642
0
2,414
7,704
4,947
0
0
7,115
0
27,781
W
Baron Samedi
Decnal24
Baron Samedi
1,469
227
381
1,377
3,453
2,081
0
26
3,427
9,807
0
L
4,563
281
40
3,292
8,252
7,372
0
395
7,199
0
29,222
L
Hun Batz
ICBenson995
Hun Batz
2,019
450
0
5,330
8,224
3,142
0
561
7,573
0
43,124
W
1,769
1,141
52
2,416
5,633
1,638
0
96
5,537
0
29,232
L
3,434
991
166
1,474
6,020
4,093
0
1,286
4,734
997
31,181
L
Vulcan
st26korso
Vulcan
2,197
1,062
0
840
5,571
1,981
184
2,668
2,903
30,325
0
W
Da Ji
tenedos11
Da Ji
4,146
418
0
3,958
8,263
3,062
0
1,547
6,677
0
36,334
W
Ix Chel
zubodel888
Ix Chel
3,624
50
379
587
2,748
784
0
703
2,000
38,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
25,786
243
Minions Killed
265
0
Camps Cleared
0
1,012,433
Distance Traveled
967,222
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,495
450
34
3
0
138,895
0
W
Mulan
5,486
549
39
4
0
183,571
2
W
Baron Samedi
4,645
465
17
2
0
188,236
2
L
Guan Yu
5,598
560
43
4
0
205,393
0
L
Hun Batz
5,623
562
75
8
0
226,772
1
W
Cupid
5,138
514
52
5
0
190,078
0
L
Surtr
4,772
477
47
5
0
201,385
2
L
Vulcan
5,298
530
66
7
0
194,777
0
W
Da Ji
5,949
595
60
6
0
229,040
1
W
Ix Chel
5,850
585
75
8
0
221,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role