Player Matchup

Hades
Hades
Atomic Papen
Hades
Level 81
God Stats
37W - 23L
1,669 SR
Queue Stats
88W - 97L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
JJCannon123
Jormungandr
Level 49
God Stats
68W - 38L
1,663 SR
Queue Stats
125W - 135L
1,374 Elo+
Solo
Anhur
Anhur
abatista73
Anhur
Level 120
God Stats
12W - 16L
1,421 SR
Queue Stats
84W - 92L
1,411 Elo+
Party 2
Team Averages
Level 83
1,584 SR
1,409 Elo+

VS

Team Averages
Level 52
1,470 SR
1,379 Elo+
Xbalanque
Xbalanque
Ex00TiiK
Xbalanque
Level 67
God Stats
2W - 2L
1,421 SR
Queue Stats
249W - 278L
1,391 Elo+
Party 1
Ymir
Ymir
Gitantmort
Ymir
Level 48
God Stats
10W - 5L
1,588 SR
Queue Stats
109W - 150L
1,388 Elo+
Party 1
Anubis
Anubis
Lickmans
Anubis
Level 42
God Stats
4W - 6L
1,401 SR
Queue Stats
89W - 105L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
12,179
812
17,785
19,374
13,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JJCannon123
Jormungandr
15
4 / 4 / 8
11,673
778
11,170
22,317
28,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
13
4 / 4 / 5
11,754
784
10,017
17,679
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ex00TiiK
Xbalanque
16
7 / 3 / 4
13,275
885
20,987
11,472
4,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 3 / 8
11,310
754
7,552
18,644
20,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Lickmans
Anubis
17
5 / 6 / 8
13,294
886
23,781
16,835
9,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
12
Kills
13
13
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Xbalanque
Ex00TiiK
Xbalanque
7
3
4
3
W
1
3
8
1.67
L
Jormungandr
JJCannon123
Jormungandr
4
4
8
2
W
Anubis
Lickmans
Anubis
5
6
8
1.5
L
Anhur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
52,320
59,370
Taken
46,951
48,425
Mitigated
34,683
13,321
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,785
1,573
646
7,113
19,374
13,847
877
12,257
7,117
59,972
0
W
Xbalanque
Ex00TiiK
Xbalanque
20,987
7,722
0
867
11,472
4,650
2,367
6,923
4,549
0
68,406
W
7,552
703
438
1,447
18,644
20,846
384
10,174
8,470
20,605
0
L
Jormungandr
JJCannon123
Jormungandr
11,170
1,732
365
3,919
22,317
28,529
0
9,775
12,542
40,613
260
W
Anubis
Lickmans
Anubis
23,781
599
0
6,198
16,835
9,187
0
11,930
4,905
69,015
0
L
Anhur
10,017
5,636
0
1,278
17,679
6,049
223
9,699
7,980
0
31,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
37,879
161
Minions Killed
177
0
Camps Cleared
0
798,071
Distance Traveled
781,944
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,179
812
92
6
0
267,690
4
W
Xbalanque
13,275
885
78
5
0
262,119
1
W
Ymir
11,310
754
10
1
0
273,699
0
L
Jormungandr
11,673
778
32
2
0
275,177
0
W
Anubis
13,294
886
89
6
0
246,126
0
L
Anhur
11,754
784
37
2
0
255,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role