Player Matchup

Sun Wukong
Sun Wukong
Alhomir
Sun Wukong
Level 148
God Stats
6W - 1L
1,636 SR
Queue Stats
243W - 224L
1,523 Elo+
Solo
Achilles
Achilles
Bawlsaack
Achilles
Level 126
God Stats
7W - 9L
1,378 SR
Queue Stats
410W - 401L
1,508 Elo+
Solo
Rama
Rama
FrostedGolem
Rama
Level 89
God Stats
4W - 2L
1,648 SR
Queue Stats
157W - 140L
1,562 Elo+
Solo
Bellona
Bellona
Heeltoe1
Bellona
Level 178
God Stats
2W - 2L
1,378 SR
Queue Stats
278W - 265L
1,543 Elo+
Solo
Zeus
Zeus
ehutch24
Zeus
Level 142
God Stats
3W - 7L
1,235 SR
Queue Stats
254W - 251L
1,484 Elo+
Solo
Team Averages
Level 137
1,455 SR
1,524 Elo+

VS

Team Averages
Level 133
1,505 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ContinuousCohort
Mulan
Level 155
God Stats
3W - 4L
1,401 SR
Queue Stats
343W - 343L
1,519 Elo+
Solo
Merlin
Merlin
JakeXBehr
Merlin
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
PDCcore4
Sun Wukong
Level 126
God Stats
5W - 1L
1,984 SR
Queue Stats
137W - 139L
1,501 Elo+
Solo
He Bo
He Bo
TweakerOnThe360
He Bo
Level 159
God Stats
0W - 7L
1,334 SR
Queue Stats
133W - 148L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alhomir
Sun Wukong
16
2 / 1 / 12
9,033
903
6,875
11,171
13,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Bawlsaack
Achilles
14
2 / 3 / 12
8,412
841
5,909
12,002
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 7
8,741
874
9,016
8,455
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Heeltoe1
Bellona
14
3 / 4 / 14
8,440
844
6,762
12,307
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Zeus
16
7 / 1 / 10
9,713
971
25,029
5,756
2,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 1 / 4
7,775
778
6,243
5,482
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 8
8,287
829
13,018
17,532
17,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
JakeXBehr
Merlin
13
1 / 5 / 7
7,269
727
4,603
9,450
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PDCcore4
Sun Wukong
15
3 / 2 / 8
8,071
807
9,918
14,199
14,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 3
6,936
694
5,058
11,084
3,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
18
Kills
11
11
Deaths
18
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
1
4
7
W
Sun Wukong
Alhomir
Sun Wukong
2
1
12
8
W
Achilles
Bawlsaack
Achilles
2
3
12
2.67
L
2
4
8
1.5
W
4
2
7
3.75
W
Bellona
Heeltoe1
Bellona
3
4
14
2.5
L
Merlin
JakeXBehr
Merlin
1
5
7
0.9
L
Sun Wukong
PDCcore4
Sun Wukong
3
2
8
3.5
L
0
6
3
0.25
W
Zeus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
38,840
49,691
Taken
57,747
49,443
Mitigated
42,630
17,240
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,243
826
3,128
641
5,482
2,588
0
2,889
2,409
8,484
0
W
Sun Wukong
Alhomir
Sun Wukong
6,875
511
1,483
4,517
11,171
13,625
688
3,880
7,291
0
15,653
W
Achilles
Bawlsaack
Achilles
5,909
286
935
2,412
12,002
15,912
81
3,675
8,327
0
15,463
L
13,018
509
463
3,727
17,532
17,431
0
6,515
9,859
0
26,334
W
9,016
6,609
912
2,686
8,455
4,262
1,362
2,862
5,593
0
25,893
W
Bellona
Heeltoe1
Bellona
6,762
746
1,004
2,612
12,307
12,791
666
4,612
7,695
0
10,385
L
Merlin
JakeXBehr
Merlin
4,603
510
623
509
9,450
3,753
0
5,544
3,538
14,130
0
L
Sun Wukong
PDCcore4
Sun Wukong
9,918
580
827
2,379
14,199
14,925
0
4,921
8,215
0
18,325
L
5,058
185
1,357
739
11,084
3,933
55
5,160
5,652
12,864
0
W
Zeus
25,029
868
190
489
5,756
2,853
1,562
875
4,881
37,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
38,338
127
Minions Killed
92
0
Camps Cleared
0
1,001,678
Distance Traveled
993,573
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,775
778
7
1
0
199,220
5
W
Sun Wukong
9,033
903
24
2
0
211,937
0
W
Achilles
8,412
841
14
1
0
198,445
0
L
Mulan
8,287
829
27
3
0
206,700
0
W
Rama
8,741
874
46
5
0
182,240
0
W
Bellona
8,440
844
8
1
0
199,882
0
L
Merlin
7,269
727
23
2
0
174,096
0
L
Sun Wukong
8,071
807
17
2
0
210,744
0
L
He Bo
6,936
694
18
2
0
202,813
0
W
Zeus
9,713
971
35
4
0
209,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role