Player Matchup

Vamana
Vamana
Silver III
PureTHC95
Vamana
Silver III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 139L
1,092 MMR
Solo
Chang'e
Chang'e
Silver I
Sorery
Chang'e
Silver I
Level 89
God Stats
3W - 2L
1,673 SR
Queue Stats
352W - 343L
1,283 MMR
Solo
Anhur
Anhur
Gold V
buzzinglikeagnat
Anhur
Gold V
Level 126
God Stats
7W - 14L
1,492 SR
Queue Stats
226W - 237L
1,258 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,555 SR
1,211 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,521 SR
1,343 MMR
Ix Chel
Ix Chel
Bronze III
BigBunzMinaj
Ix Chel
Bronze III
Level 44
God Stats
2W - 0L
1,336 SR
Queue Stats
4W - 3L
1,402 MMR
Party 1
Nox
Nox
Silver III
MentaIicious
Nox
Silver III
Level 146
God Stats
3W - 4L
1,545 SR
Queue Stats
19W - 18L
1,388 MMR
Party 1
Geb
Geb
Silver IV
fazepiri1
Geb
Silver IV
Level 83
God Stats
5W - 4L
1,684 SR
Queue Stats
76W - 89L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PureTHC95
Vamana
12
4 / 5 / 2
9,303
775
4,247
21,542
16,318
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Sorery
Chang'e
12
2 / 6 / 3
9,427
786
11,884
15,417
5,523
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
7,230
603
779
1,244
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesThothBacchusPeleNe Zha

VS

Bans
CabrakanShivaLokiSun WukongKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigBunzMinaj
Ix Chel
13
5 / 3 / 5
10,432
869
15,241
8,910
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 5
10,637
886
11,431
9,404
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 7
8,930
744
4,836
11,079
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
12
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BigBunzMinaj
Ix Chel
5
3
5
2.5
W
6
2
5
4.25
L
Vamana
PureTHC95
Vamana
4
5
2
1
L
Chang'e
Sorery
Chang'e
2
6
3
0.58
L
0
1
1
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
31,508
38,203
Taken
29,393
22,228
Mitigated
18,795
4,692
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BigBunzMinaj
Ix Chel
15,241
3,059
995
1,683
8,910
3,810
1,321
4,877
4,033
54,741
0
W
11,431
892
0
500
9,404
4,070
1,463
3,678
5,726
31,537
0
L
Vamana
PureTHC95
Vamana
4,247
1,052
0
13
21,542
16,318
0
16,725
3,376
0
20,062
L
Chang'e
Sorery
Chang'e
11,884
422
988
3,531
15,417
5,523
0
11,527
2,834
46,181
0
L
779
289
0
160
1,244
387
0
1,006
147
0
834
W
4,836
1,007
0
520
11,079
10,915
494
3,773
7,306
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
29,999
82
Minions Killed
123
0
Camps Cleared
0
414,778
Distance Traveled
637,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,432
869
72
6
0
196,146
0
W
Nox
10,637
886
36
3
0
205,226
0
L
Vamana
9,303
775
13
1
0
206,462
1
L
Chang'e
9,427
786
69
6
0
192,306
0
L
Anhur
7,230
603
0
0
0
16,010
0
W
Geb
8,930
744
15
1
0
236,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role