Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CaptainSoloFTW
Mulan
Level 118
God Stats
40W - 36L
1,572 SR
Queue Stats
192W - 176L
1,553 Elo+
Party 1
Chang'e
Chang'e
Fawakaa
Chang'e
Level 129
God Stats
13W - 11L
1,549 SR
Queue Stats
1,638W - 1,543L
1,514 Elo+
Solo
Ishtar
Ishtar
KanKuxypu_C-137
Ishtar
Level 38
God Stats
1W - 2L
1,342 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Mercury
Mercury
Scrat08
Mercury
Level 147
God Stats
17W - 12L
1,603 SR
Queue Stats
258W - 270L
1,518 Elo+
Party 1
Team Averages
Level 116
1,513 SR
1,497 Elo+

VS

Team Averages
Level 88
1,575 SR
1,546 Elo+
Artio
Artio
Dani_overHD
Artio
Level 90
God Stats
2W - 0L
1,725 SR
Queue Stats
46W - 31L
1,543 Elo+
Party 2
Neith
Neith
FreemanIstSuper
Neith
Level 66
God Stats
3W - 4L
1,328 SR
Queue Stats
99W - 96L
1,543 Elo+
Party 3
Achilles
Achilles
Maltem123
Achilles
Level 143
God Stats
10W - 3L
1,742 SR
Queue Stats
245W - 233L
1,554 Elo+
Party 3
Merlin
Merlin
her16rod
Merlin
Level 46
God Stats
1W - 1L
1,294 SR
Queue Stats
48W - 29L
1,525 Elo+
Party 2
King Arthur
King Arthur
ranqui33
King Arthur
Level 94
God Stats
3W - 0L
1,785 SR
Queue Stats
101W - 66L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 2 / 0
4,674
467
2,724
8,050
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,936
494
2,432
5,369
2,321
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Fawakaa
Chang'e
10
0 / 0 / 0
4,935
494
2,552
6,564
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,449
445
2,319
5,677
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Scrat08
Mercury
6
0 / 3 / 0
4,396
440
1,865
6,731
1,862
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,615
562
3,418
7,341
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 0 / 1
6,441
644
6,891
3,739
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Maltem123
Achilles
11
2 / 0 / 1
5,896
590
4,277
8,484
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
her16rod
Merlin
10
0 / 0 / 2
5,873
587
3,253
2,782
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
ranqui33
King Arthur
10
0 / 0 / 1
5,776
578
3,037
5,232
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
0
1
0
0
W
2
0
4
4
L
Chang'e
Fawakaa
Chang'e
0
0
0
0
W
5
0
1
5.5
L
0
4
0
0
W
Achilles
Maltem123
Achilles
2
0
1
2.5
L
Mercury
Scrat08
Mercury
0
3
0
0
W
Merlin
her16rod
Merlin
0
0
2
1
W
King Arthur
ranqui33
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
20,876
32,391
Taken
27,578
13,657
Mitigated
14,897
7,427
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,724
558
239
1,926
8,050
5,451
0
2,443
5,607
19,633
0
L
2,432
646
0
1,308
5,369
2,321
0
123
5,246
0
24,672
W
3,418
812
186
2,413
7,341
4,922
54
2,332
5,009
11,688
0
L
Chang'e
Fawakaa
Chang'e
2,552
167
246
3,031
6,564
2,153
0
2,318
4,246
38,826
0
W
6,891
3,640
0
1,452
3,739
1,443
728
562
3,177
0
45,308
L
2,319
1,840
0
677
5,677
1,870
0
1,106
4,571
0
19,241
W
Achilles
Maltem123
Achilles
4,277
355
0
2,015
8,484
3,674
0
1,250
7,234
0
48,014
L
Mercury
Scrat08
Mercury
1,865
1,143
0
0
6,731
1,862
0
804
5,927
0
21,507
W
Merlin
her16rod
Merlin
3,253
544
0
375
2,782
989
729
1,132
1,650
50,838
0
W
King Arthur
ranqui33
King Arthur
3,037
232
0
1,000
5,232
3,869
116
0
5,232
508
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
29,601
201
Minions Killed
314
0
Camps Cleared
0
922,262
Distance Traveled
986,786
35
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,674
467
19
2
0
185,157
2
L
Mulan
4,936
494
47
5
0
144,467
9
W
Artio
5,615
562
15
2
0
216,093
1
L
Chang'e
4,935
494
63
6
0
197,832
0
W
Neith
6,441
644
63
6
0
158,478
2
L
Ishtar
4,449
445
30
3
0
187,015
0
W
Achilles
5,896
590
77
8
0
226,417
3
L
Mercury
4,396
440
42
4
0
207,791
24
W
Merlin
5,873
587
93
9
0
176,496
0
W
King Arthur
5,776
578
66
7
0
209,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role