Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BabbaPOO
Terra
Level 147
God Stats
6W - 0L
1,939 SR
Queue Stats
442W - 452L
1,511 Elo+
Solo
Chiron
Chiron
Candlelights
Chiron
Level 72
God Stats
4W - 1L
1,712 SR
Queue Stats
293W - 151L
1,625 Elo+
Solo
Cthulhu
Cthulhu
carmaffei
Cthulhu
Level 89
God Stats
9W - 1L
1,849 SR
Queue Stats
220W - 190L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
lncredibleL
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
472W - 500L
1,432 Elo+
Solo
Team Averages
Level 106
1,700 SR
1,515 Elo+

VS

Team Averages
Level 109
1,466 SR
1,442 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dr_Sleezy_
Camazotz
Level 85
God Stats
3W - 4L
1,551 SR
Queue Stats
354W - 378L
1,474 Elo+
Solo
Sylvanus
Sylvanus
HaiderGonnaHate
Sylvanus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 284L
1,501 Elo+
Solo
Charybdis
Charybdis
Simorann
Charybdis
Level 106
God Stats
0W - 2L
1,279 SR
Queue Stats
33W - 59L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 4
5,606
934
4,419
3,929
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
BabbaPOO
Terra
8
0 / 1 / 2
5,331
889
367
5,059
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
11
2 / 0 / 3
5,817
970
6,815
4,756
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
carmaffei
Cthulhu
11
1 / 0 / 4
6,047
1,008
4,543
5,308
4,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
lncredibleL
Gilgamesh
11
1 / 0 / 2
5,626
938
2,164
4,827
3,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 0
6,005
1,001
5,208
2,918
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
9
0 / 2 / 1
4,923
821
1,849
5,693
4,901
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Dr_Sleezy_
Camazotz
10
0 / 2 / 1
5,123
854
5,918
7,592
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
1
0 / 0 / 0
1,460
243
0
0
0
Charybdis
Simorann
Charybdis
11
0 / 0 / 1
5,144
857
3,179
4,464
1,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
1
1
Deaths
5
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
4
3
L
Merlin
 
Merlin
1
1
0
1
L
Sobek
 
Sobek
0
2
1
0.25
W
Terra
BabbaPOO
Terra
0
1
2
1
W
Chiron
2
0
3
3.5
L
Camazotz
Dr_Sleezy_
Camazotz
0
2
1
0.25
L
Sylvanus
0
0
0
0
L
Charybdis
Simorann
Charybdis
0
0
1
0.5
W
Cthulhu
carmaffei
Cthulhu
1
0
4
3
W
Gilgamesh
lncredibleL
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
16,154
23,879
Taken
20,667
16,484
Mitigated
10,821
12,551
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,419
256
387
361
3,929
2,677
0
1,525
2,404
8,563
0
L
Merlin
 
Merlin
5,208
84
170
162
2,918
1,192
0
1,836
1,082
19,207
0
L
Sobek
 
Sobek
1,849
23
471
1,112
5,693
4,901
0
2,700
2,993
2,656
0
W
Terra
BabbaPOO
Terra
367
55
2,300
1,151
5,059
3,295
0
1,266
3,793
1,213
0
W
Chiron
6,815
2,352
1,185
1,117
4,756
1,988
0
1,357
3,399
0
13,983
L
Camazotz
Dr_Sleezy_
Camazotz
5,918
484
391
2,790
7,592
3,009
0
3,005
4,587
0
8,615
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Simorann
Charybdis
3,179
1,228
399
1,997
4,464
1,719
0
1,788
2,676
0
8,769
W
Cthulhu
carmaffei
Cthulhu
4,543
356
2,762
2,380
5,308
4,601
0
1,339
3,969
12,621
0
W
Gilgamesh
lncredibleL
Gilgamesh
2,164
482
249
659
4,827
3,923
108
1,570
3,257
0
7,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
22,655
61
Minions Killed
51
0
Camps Cleared
0
661,068
Distance Traveled
512,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,606
934
11
2
0
130,287
0
L
Merlin
6,005
1,001
31
5
0
128,446
0
L
Sobek
4,923
821
0
0
0
118,965
0
W
Terra
5,331
889
0
0
0
106,064
0
W
Chiron
5,817
970
19
3
0
139,731
0
L
Camazotz
5,123
854
7
1
0
132,920
0
L
Sylvanus
1,460
243
0
0
0
0
0
L
Charybdis
5,144
857
13
2
0
131,888
0
W
Cthulhu
6,047
1,008
13
2
0
137,377
0
W
Gilgamesh
5,626
938
18
3
0
147,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role