Player Matchup

Janus
Janus
AtariS Better91
Janus
Level 150
God Stats
15W - 17L
1,408 SR
Queue Stats
415W - 407L
1,532 Elo+
Solo
Neith
Neith
EVOKILLZ22
Neith
Level 66
God Stats
112W - 102L
1,511 SR
Queue Stats
116W - 106L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
JJKILLZ22
Aphrodite
Level 77
God Stats
30W - 16L
1,773 SR
Queue Stats
163W - 152L
1,564 Elo+
Party 1
Loki
Loki
Karma7-ClapZz
Loki
Level 89
God Stats
9W - 9L
1,224 SR
Queue Stats
114W - 108L
1,487 Elo+
Party 1
Vamana
Vamana
Palavicini03
Vamana
Level 145
God Stats
6W - 10L
1,362 SR
Queue Stats
350W - 342L
1,502 Elo+
Solo
Team Averages
Level 105
1,456 SR
1,508 Elo+

VS

Team Averages
Level 96
1,551 SR
1,456 Elo+
Maman Brigitte
Maman Brigitte
FaithAway96
Maman Brigitte
Level 149
God Stats
18W - 15L
1,385 SR
Queue Stats
139W - 133L
1,463 Elo+
Solo
Apollo
Apollo
PristineRogue84
Apollo
Level 105
God Stats
7W - 8L
1,550 SR
Queue Stats
241W - 221L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
Tompuz-
Kuzenbo
Level 32
God Stats
3W - 3L
1,733 SR
Queue Stats
25W - 33L
1,366 Elo+
Solo
Raijin
Raijin
Xi_Raijin
Raijin
Level 68
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Ah Puch
Ah Puch
ridein4life
Ah Puch
Level 126
God Stats
5W - 8L
1,319 SR
Queue Stats
196W - 213L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 1
11,919
627
14,472
8,870
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
0 / 2 / 9
7,838
413
9,395
11,071
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Aphrodite
JJKILLZ22
Aphrodite
13
0 / 2 / 7
8,754
461
6,771
11,484
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 7
9,707
511
7,290
13,691
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
1 / 6 / 1
8,824
464
5,836
18,187
12,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FaithAway96
Maman Brigitte
15
2 / 5 / 3
9,271
488
9,856
16,585
6,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,492
447
8,496
12,427
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tompuz-
Kuzenbo
13
0 / 3 / 3
8,365
440
4,256
15,703
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Xi_Raijin
Raijin
14
1 / 3 / 1
8,918
469
5,274
11,355
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ridein4life
Ah Puch
15
4 / 1 / 3
10,066
530
11,127
7,570
6,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
9
10
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
W
Neith
0
2
9
2.25
L
Maman Brigitte
FaithAway96
Maman Brigitte
2
5
3
0.7
W
Aphrodite
JJKILLZ22
Aphrodite
0
2
7
1.75
W
4
0
7
7.5
W
Vamana
1
6
1
0.25
L
2
3
2
1
L
Kuzenbo
Tompuz-
Kuzenbo
0
3
3
0.5
L
Raijin
Xi_Raijin
Raijin
1
3
1
0.5
L
Ah Puch
ridein4life
Ah Puch
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
39,009
63,303
Taken
63,640
34,145
Mitigated
45,126
25,999
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,472
113
0
2,009
8,870
3,818
301
5,217
3,592
115,854
0
W
Neith
9,395
2,284
0
1,141
11,071
4,698
226
5,573
5,412
0
58,347
L
Maman Brigitte
FaithAway96
Maman Brigitte
9,856
570
0
2,051
16,585
6,837
0
3,528
12,945
83,982
2,622
W
Aphrodite
JJKILLZ22
Aphrodite
6,771
1,176
6,146
6,417
11,484
7,772
40
5,668
5,723
41,861
0
W
7,290
1,697
0
7,238
13,691
5,814
209
3,868
9,796
0
75,963
W
Vamana
5,836
3,395
0
3,048
18,187
12,043
1,243
9,225
8,935
0
56,302
L
8,496
4,057
0
3,746
12,427
5,923
0
4,228
8,129
0
77,709
L
Kuzenbo
Tompuz-
Kuzenbo
4,256
1,481
0
2,567
15,703
22,441
22
3,875
11,777
26,716
0
L
Raijin
Xi_Raijin
Raijin
5,274
170
0
2,456
11,355
3,741
0
7,105
3,882
72,683
0
L
Ah Puch
ridein4life
Ah Puch
11,127
1,056
0
4,350
7,570
6,184
930
1,854
5,664
68,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
45,112
549
Minions Killed
529
0
Camps Cleared
0
1,909,433
Distance Traveled
1,730,946
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,919
627
191
10
0
415,122
6
W
Neith
7,838
413
100
5
0
367,208
0
L
Maman Brigitte
9,271
488
118
6
0
375,756
0
W
Aphrodite
8,754
461
63
3
0
310,794
2
W
Loki
9,707
511
105
6
0
460,356
4
W
Vamana
8,824
464
90
5
0
355,953
7
L
Apollo
8,492
447
136
7
0
330,372
0
L
Kuzenbo
8,365
440
39
2
0
349,412
2
L
Raijin
8,918
469
131
7
0
337,288
0
L
Ah Puch
10,066
530
105
6
0
338,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role