Player Matchup

Rama
Rama
ApeX2690
Rama
Level 147
God Stats
1W - 1L
1,201 SR
Queue Stats
45W - 66L
1,315 Elo+
Party 1
Ymir
Ymir
H3LLOshorty
Ymir
Level 87
God Stats
11W - 5L
1,610 SR
Queue Stats
32W - 45L
1,323 Elo+
Party 1
Anhur
Anhur
SoTragicX
Anhur
Level 82
God Stats
7W - 2L
1,473 SR
Queue Stats
233W - 221L
1,419 Elo+
Solo
Maman Brigitte
Maman Brigitte
nellynell__1
Maman Brigitte
Level 91
God Stats
19W - 12L
1,495 SR
Queue Stats
145W - 152L
1,401 Elo+
Solo
Hades
Hades
zombielikebrain
Hades
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,182 Elo+
Party 1
Team Averages
Level 109
1,456 SR
1,328 Elo+

VS

Team Averages
Level 88
1,560 SR
1,369 Elo+
Xing Tian
Xing Tian
BigBallsyBanana
Xing Tian
Level 78
God Stats
5W - 2L
1,618 SR
Queue Stats
44W - 44L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Darylthewinner
Danzaburou
Level 65
God Stats
4W - 12L
1,452 SR
Queue Stats
5W - 13L
1,256 Elo+
Solo
Arachne
Arachne
Dr-Danga9
Arachne
Level 154
God Stats
125W - 130L
1,441 SR
Queue Stats
348W - 349L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Hadesito-18
Nu Wa
Level 58
God Stats
2W - 3L
1,797 SR
Queue Stats
30W - 38L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Kevinwsr
Cernunnos
Level 87
God Stats
52W - 48L
1,494 SR
Queue Stats
173W - 185L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 0 / 1
7,276
485
3,599
7,489
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 3
7,565
504
3,971
10,515
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
SoTragicX
Anhur
14
2 / 1 / 1
8,879
592
6,234
7,762
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
nellynell__1
Maman Brigitte
14
5 / 3 / 0
8,447
563
11,938
12,800
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 3
8,207
547
12,192
8,830
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBallsyBanana
Xing Tian
11
1 / 1 / 1
6,978
465
6,083
13,923
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Darylthewinner
Danzaburou
9
0 / 3 / 0
6,046
403
3,961
11,682
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Dr-Danga9
Arachne
10
0 / 3 / 1
6,560
437
5,449
15,941
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 6 / 0
7,110
474
10,889
11,093
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Kevinwsr
Cernunnos
10
0 / 2 / 0
6,557
437
2,691
7,277
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
1
0
1
1.5
L
Xing Tian
BigBallsyBanana
Xing Tian
1
1
1
1.5
L
Danzaburou
Darylthewinner
Danzaburou
0
3
0
0
L
Arachne
Dr-Danga9
Arachne
0
3
1
0.17
W
1
0
3
2.5
L
3
6
0
0.5
L
Cernunnos
Kevinwsr
Cernunnos
0
2
0
0
W
Anhur
SoTragicX
Anhur
2
1
1
2.5
W
Maman Brigitte
nellynell__1
Maman Brigitte
5
3
0
1.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
29,073
47,396
Taken
59,916
27,586
Mitigated
25,277
13,393
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,599
3,362
0
2,994
7,489
2,957
0
2,805
4,684
0
55,900
L
Xing Tian
BigBallsyBanana
Xing Tian
6,083
510
69
3,460
13,923
8,694
0
6,161
7,762
36,066
0
L
Danzaburou
Darylthewinner
Danzaburou
3,961
1,317
0
1,439
11,682
4,682
0
4,474
7,208
0
29,402
L
Arachne
Dr-Danga9
Arachne
5,449
3,656
0
5,472
15,941
5,921
0
7,300
8,641
0
46,731
W
3,971
845
384
3,120
10,515
10,715
0
4,039
6,476
18,775
0
L
10,889
2,788
0
360
11,093
3,637
0
9,293
1,800
44,653
0
L
Cernunnos
Kevinwsr
Cernunnos
2,691
1,333
0
1,010
7,277
2,343
0
873
6,404
0
35,717
W
Anhur
SoTragicX
Anhur
6,234
1,582
0
790
7,762
4,696
245
999
6,763
0
60,348
W
Maman Brigitte
nellynell__1
Maman Brigitte
11,938
1,419
0
1,017
12,800
5,352
14
3,580
9,220
78,898
0
W
12,192
1,220
251
4,837
8,830
3,866
466
5,549
3,281
60,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
33,251
455
Minions Killed
290
0
Camps Cleared
0
1,395,468
Distance Traveled
1,275,672
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,276
485
121
8
0
278,194
0
L
Xing Tian
6,978
465
47
3
0
272,035
4
L
Danzaburou
6,046
403
44
3
0
272,440
0
L
Arachne
6,560
437
79
5
0
310,735
0
W
Ymir
7,565
504
23
2
0
270,484
6
L
Nu Wa
7,110
474
57
4
0
238,179
1
L
Cernunnos
6,557
437
63
4
0
182,283
8
W
Anhur
8,879
592
101
7
0
237,647
0
W
Maman Brigitte
8,447
563
109
7
0
322,044
0
W
Hades
8,207
547
101
7
0
287,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role