Player Matchup

Chaac
Chaac
B9GHS
Chaac
Level 109
God Stats
2W - 5L
1,533 SR
Queue Stats
91W - 107L
1,470 Elo+
Solo
Apollo
Apollo
Dreyvocalss
Apollo
Level 85
God Stats
77W - 70L
1,573 SR
Queue Stats
291W - 281L
1,485 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dyslexican1983
Maman Brigitte
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 142L
1,556 Elo+
Solo
Poseidon
Poseidon
bustonyogirl
Poseidon
Level 32
God Stats
4W - 3L
1,644 SR
Queue Stats
66W - 58L
1,510 Elo+
Party 1
Surtr
Surtr
xImBrendennn
Surtr
Level 120
God Stats
0W - 1L
1,489 SR
Queue Stats
23W - 31L
1,439 Elo+
Solo
Team Averages
Level 78
1,548 SR
1,492 Elo+

VS

Team Averages
Level 102
1,476 SR
1,493 Elo+
Neith
Neith
Ace39041
Neith
Level 154
God Stats
5W - 7L
1,376 SR
Queue Stats
328W - 303L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Bloodhound6420
Baron Samedi
Level 66
God Stats
3W - 4L
1,447 SR
Queue Stats
336W - 330L
1,511 Elo+
Solo
Anhur
Anhur
Hozpul
Anhur
Level 118
God Stats
4W - 9L
1,345 SR
Queue Stats
695W - 734L
1,433 Elo+
Solo
Athena
Athena
RunWithL3
Athena
Level 66
God Stats
7W - 5L
1,525 SR
Queue Stats
143W - 131L
1,454 Elo+
Solo
Maman Brigitte
Maman Brigitte
Shwarmy
Maman Brigitte
Level 108
God Stats
24W - 14L
1,689 SR
Queue Stats
409W - 384L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B9GHS
Chaac
10
0 / 1 / 3
6,792
522
2,492
13,411
8,473
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
2
0 / 1 / 0
4,397
338
974
1,466
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
Dyslexican1983
Maman Brigitte
13
3 / 2 / 2
7,207
554
6,480
10,559
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Poseidon
bustonyogirl
Poseidon
14
3 / 3 / 3
7,954
612
10,282
8,105
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 3 / 1
6,311
485
2,094
13,467
11,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ace39041
Neith
13
4 / 3 / 2
8,354
643
4,569
9,549
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
Bloodhound6420
Baron Samedi
14
3 / 2 / 2
8,227
633
9,601
7,264
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Hozpul
Anhur
5
0 / 0 / 1
4,889
376
1,200
1,207
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
RunWithL3
Athena
11
2 / 1 / 0
7,105
547
2,449
11,033
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
Shwarmy
Maman Brigitte
14
1 / 1 / 2
8,359
643
4,191
8,509
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
10
10
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Ace39041
Neith
4
3
2
1.67
L
Chaac
B9GHS
Chaac
0
1
3
1.5
W
Baron Samedi
Bloodhound6420
Baron Samedi
3
2
2
2
L
Apollo
0
1
0
0
L
Maman Brigitte
Dyslexican1983
Maman Brigitte
3
2
2
2
W
Anhur
Hozpul
Anhur
0
0
1
0.5
W
Athena
RunWithL3
Athena
2
1
0
2
W
Maman Brigitte
Shwarmy
Maman Brigitte
1
1
2
2
L
Poseidon
bustonyogirl
Poseidon
3
3
3
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
22,010
47,008
Taken
37,562
26,789
Mitigated
21,663
17,088
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ace39041
Neith
4,569
856
0
1,145
9,549
4,531
0
7,260
2,289
0
58,131
L
Chaac
B9GHS
Chaac
2,492
336
1,093
6,684
13,411
8,473
23
3,263
10,100
0
34,772
W
Baron Samedi
Bloodhound6420
Baron Samedi
9,601
505
0
2,590
7,264
4,146
0
3,643
3,621
55,481
0
L
Apollo
974
763
0
356
1,466
204
0
261
1,205
0
5,456
L
Maman Brigitte
Dyslexican1983
Maman Brigitte
6,480
536
0
4,881
10,559
4,017
0
2,435
8,064
49,927
0
W
Anhur
Hozpul
Anhur
1,200
1,016
0
510
1,207
289
0
0
1,207
0
11,408
W
Athena
RunWithL3
Athena
2,449
830
0
1,802
11,033
9,076
0
3,076
7,957
28,472
0
W
Maman Brigitte
Shwarmy
Maman Brigitte
4,191
47
0
3,091
8,509
3,621
328
2,906
5,603
79,947
2,979
L
Poseidon
bustonyogirl
Poseidon
10,282
2,207
0
1,680
8,105
2,661
272
1,356
6,739
67,930
0
L
2,094
434
0
2,394
13,467
11,434
0
7,876
4,896
652
29,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
36,934
306
Minions Killed
405
0
Camps Cleared
0
1,164,238
Distance Traveled
1,205,636
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,354
643
100
8
0
253,537
0
L
Chaac
6,792
522
53
4
0
251,507
0
W
Baron Samedi
8,227
633
101
8
0
251,991
0
L
Apollo
4,397
338
10
1
0
103,334
0
L
Maman Brigitte
7,207
554
85
7
0
315,285
0
W
Anhur
4,889
376
19
1
0
73,612
0
W
Athena
7,105
547
64
5
0
271,116
2
W
Maman Brigitte
8,359
643
121
9
0
355,380
0
L
Poseidon
7,954
612
99
8
0
242,190
0
L
Surtr
6,311
485
59
5
0
251,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role