Player Matchup

Danzaburou
Danzaburou
LORD_BULMA
Danzaburou
Level 28
God Stats
23W - 37L
1,405 SR
Queue Stats
32W - 56L
1,322 Elo+
Party 1
Atlas
Atlas
LORD_DR-BRUTE
Atlas
Level 45
God Stats
31W - 36L
1,409 SR
Queue Stats
122W - 153L
1,314 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MoonPlays5413
Maman Brigitte
Level 30
God Stats
17W - 33L
1,500 SR
Queue Stats
49W - 77L
1,300 Elo+
Solo
Eset
Eset
Wolf_Blue81
Eset
Level 88
God Stats
0W - 2L
1,355 SR
Queue Stats
283W - 234L
1,483 Elo+
Solo
Hun Batz
Hun Batz
axelriot
Hun Batz
Level 62
God Stats
1W - 2L
1,496 SR
Queue Stats
221W - 212L
1,381 Elo+
Solo
Team Averages
Level 51
1,433 SR
1,360 Elo+

VS

Team Averages
Level 80
1,312 SR
1,350 Elo+
Maman Brigitte
Maman Brigitte
Ariss432
Maman Brigitte
Level 79
God Stats
4W - 8L
1,322 SR
Queue Stats
74W - 82L
1,379 Elo+
Solo
Izanami
Izanami
Ravennoir
Izanami
Level 120
God Stats
2W - 4L
1,161 SR
Queue Stats
17W - 27L
1,315 Elo+
Solo
Cupid
Cupid
Sm0keRz
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,226 Elo+
Solo
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 107
God Stats
382W - 381L
1,477 SR
Queue Stats
391W - 407L
1,387 Elo+
Solo
Bellona
Bellona
mirego9009
Bellona
Level 51
God Stats
1W - 5L
1,100 SR
Queue Stats
20W - 26L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LORD_BULMA
Danzaburou
15
0 / 4 / 2
9,862
986
7,967
13,819
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 0
10,482
1,048
7,238
20,767
27,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
MoonPlays5413
Maman Brigitte
14
0 / 0 / 0
8,705
871
0
813
313
16
0 / 2 / 1
10,580
1,058
5,716
8,467
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
axelriot
Hun Batz
15
2 / 4 / 1
10,307
1,031
13,640
15,239
9,189
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

178

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Ariss432
Maman Brigitte
16
3 / 0 / 3
10,456
1,046
6,909
7,179
3,398
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ravennoir
Izanami
17
3 / 0 / 6
11,596
1,160
8,090
5,888
2,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Sm0keRz
Cupid
16
1 / 2 / 6
10,372
1,037
11,406
8,787
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 7
10,866
1,087
15,154
4,187
1,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
mirego9009
Bellona
16
3 / 1 / 4
11,037
1,104
12,350
15,180
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
12
12
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Ariss432
Maman Brigitte
3
0
3
4.5
L
Danzaburou
LORD_BULMA
Danzaburou
0
4
2
0.25
L
1
2
0
0.5
L
Maman Brigitte
MoonPlays5413
Maman Brigitte
0
0
0
0
W
Izanami
Ravennoir
Izanami
3
0
6
6
W
Cupid
Sm0keRz
Cupid
1
2
6
2
W
2
0
7
5.5
L
0
2
1
0.25
L
Hun Batz
axelriot
Hun Batz
2
4
1
0.63
W
Bellona
mirego9009
Bellona
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
53,909
59,105
Taken
41,221
46,342
Mitigated
27,293
4,639
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Ariss432
Maman Brigitte
6,909
1,024
0
625
7,179
3,398
0
1,839
5,190
13,444
0
L
Danzaburou
LORD_BULMA
Danzaburou
7,967
2,644
0
973
13,819
6,149
0
6,385
6,916
0
28,949
L
7,238
2,796
0
754
20,767
27,153
0
7,800
12,034
21,437
0
L
Maman Brigitte
MoonPlays5413
Maman Brigitte
0
0
0
0
813
313
0
813
0
0
0
W
Izanami
Ravennoir
Izanami
8,090
5,512
0
538
5,888
2,587
0
2,761
2,977
0
42,308
W
Cupid
Sm0keRz
Cupid
11,406
7,647
194
1,395
8,787
3,737
0
2,411
6,376
0
22,574
W
15,154
6,990
21
1,272
4,187
1,773
0
2,291
1,896
35,005
0
L
5,716
68
823
1,241
8,467
3,538
0
2,540
5,279
54,049
0
L
Hun Batz
axelriot
Hun Batz
13,640
3,815
0
848
15,239
9,189
0
4,351
9,869
0
33,042
W
Bellona
mirego9009
Bellona
12,350
2,003
0
1,579
15,180
15,798
0
5,461
9,719
233
31,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
54,327
245
Minions Killed
252
5
Camps Cleared
9
800,469
Distance Traveled
1,047,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
10,456
1,046
17
2
1
238,724
0
L
Danzaburou
9,862
986
58
6
1
162,500
0
L
Atlas
10,482
1,048
19
2
0
220,901
0
L
Maman Brigitte
8,705
871
0
0
0
0
0
W
Izanami
11,596
1,160
93
9
5
199,995
0
W
Cupid
10,372
1,037
34
3
1
209,065
0
W
Nu Wa
10,866
1,087
58
6
1
178,447
0
L
Eset
10,580
1,058
110
11
2
209,109
0
L
Hun Batz
10,307
1,031
58
6
2
207,959
0
W
Bellona
11,037
1,104
50
5
1
221,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role