Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aaron-Terremoto
Mulan
Level 124
God Stats
17W - 25L
1,424 SR
Queue Stats
116W - 106L
1,487 Elo+
Solo
Geb
Geb
Ferymcat
Geb
Level 107
God Stats
6W - 4L
1,545 SR
Queue Stats
69W - 76L
1,411 Elo+
Party 1
Anubis
Anubis
L3gend_Apelsin
Anubis
Level 67
God Stats
11W - 2L
1,774 SR
Queue Stats
80W - 64L
1,472 Elo+
Party 1
Mercury
Mercury
The_AndrewBlack
Mercury
Level 101
God Stats
3W - 0L
1,786 SR
Queue Stats
33W - 33L
1,458 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,466 Elo+

VS

Team Averages
Level 67
1,558 SR
1,486 Elo+
Olorun
Olorun
BooReC
Olorun
Level 121
God Stats
18W - 18L
1,536 SR
Queue Stats
266W - 263L
1,494 Elo+
Solo
Eset
Eset
Cr0g47h0
Eset
Level 72
God Stats
1W - 1L
1,756 SR
Queue Stats
9W - 17L
1,302 Elo+
Solo
Achilles
Achilles
Darkostrich666
Achilles
Level 48
God Stats
1W - 4L
1,171 SR
Queue Stats
131W - 144L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
JeffryPesos
Cliodhna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 147L
1,495 Elo+
Party 2
Chang'e
Chang'e
kami920
Chang'e
Level 34
God Stats
4W - 3L
1,825 SR
Queue Stats
29W - 28L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 4 / 3
7,528
579
17,372
10,205
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 2
8,672
667
6,840
9,650
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
6,776
521
4,277
14,055
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 4 / 1
8,214
632
7,230
9,601
4,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 5 / 3
8,026
617
5,144
11,610
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BooReC
Olorun
11
1 / 2 / 5
6,619
509
7,526
10,968
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
13
4 / 5 / 4
7,169
551
8,870
9,234
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
2 / 1 / 1
6,043
465
6,082
11,942
10,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
JeffryPesos
Cliodhna
11
7 / 3 / 6
7,371
567
9,400
10,671
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
kami920
Chang'e
11
3 / 2 / 5
7,317
563
6,260
14,826
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
13
Kills
17
17
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
4
3
0.88
W
1
2
2
1
L
Olorun
BooReC
Olorun
1
2
5
1.75
L
Eset
4
5
4
1.2
L
Achilles
2
1
1
2.5
W
0
2
4
1
L
Cliodhna
JeffryPesos
Cliodhna
7
3
6
3.33
W
5
4
1
1.38
W
5
5
3
1.3
L
Chang'e
kami920
Chang'e
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
38,138
55,121
Taken
57,641
33,325
Mitigated
34,285
13,905
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,372
8,738
0
2,615
10,205
4,097
913
6,414
3,791
0
77,257
W
6,840
836
0
2,170
9,650
8,577
434
0
9,650
0
66,813
L
Olorun
BooReC
Olorun
7,526
3,614
1,773
3,951
10,968
6,344
0
1,624
9,344
46,299
7,137
L
Eset
8,870
977
80
944
9,234
3,095
0
4,211
5,023
54,604
0
L
Achilles
6,082
1,778
0
2,338
11,942
10,008
0
413
11,529
0
30,161
W
4,277
444
257
5,167
14,055
11,743
0
7,588
6,467
18,944
0
L
Cliodhna
JeffryPesos
Cliodhna
9,400
1,493
0
788
10,671
3,775
0
2,550
8,121
0
36,177
W
7,230
233
0
2,961
9,601
4,359
1,076
4,994
4,607
49,831
0
W
5,144
2,211
0
735
11,610
4,549
72
3,152
8,458
0
48,202
L
Chang'e
kami920
Chang'e
6,260
1,362
2,634
5,346
14,826
11,063
0
2,709
12,117
23,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
34,519
399
Minions Killed
298
0
Camps Cleared
0
1,336,120
Distance Traveled
1,299,531
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,528
579
122
9
0
234,106
0
W
Mulan
8,672
667
110
8
0
271,422
4
L
Olorun
6,619
509
71
5
0
221,921
5
L
Eset
7,169
551
86
7
0
259,795
0
L
Achilles
6,043
465
47
4
0
263,806
3
W
Geb
6,776
521
13
1
0
291,452
5
L
Cliodhna
7,371
567
58
4
0
304,241
0
W
Anubis
8,214
632
90
7
0
224,254
5
W
Mercury
8,026
617
64
5
0
314,886
0
L
Chang'e
7,317
563
36
3
0
249,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role