Player Matchup

Hachiman
Hachiman
COMMANDO55
Hachiman
Level 125
God Stats
1W - 2L
1,580 SR
Queue Stats
115W - 103L
1,550 Elo+
Party 1
Ares
Ares
Muteboyo
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Charon
Charon
gibplumber
Charon
Level 8
God Stats
1W - 2L
1,226 SR
Queue Stats
3W - 6L
1,164 Elo+
Party 1
Team Averages
Level 58
1,435 SR
1,351 Elo+

VS

Team Averages
Level 90
1,389 SR
1,444 Elo+
Aphrodite
Aphrodite
Bye Baby x
Aphrodite
Level 67
God Stats
64W - 47L
1,574 SR
Queue Stats
326W - 350L
1,416 Elo+
Party 2
Achilles
Achilles
Hi Baby x
Achilles
Level 76
God Stats
1W - 5L
1,424 SR
Queue Stats
313W - 348L
1,430 Elo+
Party 2
Charybdis
Charybdis
nutsbals
Charybdis
Level 127
God Stats
1W - 2L
1,170 SR
Queue Stats
30W - 31L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COMMANDO55
Hachiman
17
12 / 0 / 0
13,610
907
29,364
16,967
9,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
14
0 / 3 / 11
11,124
742
3,544
16,167
21,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
gibplumber
Charon
13
0 / 7 / 5
10,311
687
4,240
18,763
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bye Baby x
Aphrodite
13
1 / 4 / 8
10,398
693
8,332
12,103
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Hi Baby x
Achilles
13
3 / 4 / 7
10,518
701
9,920
19,727
19,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
nutsbals
Charybdis
14
6 / 4 / 2
11,709
781
23,500
13,624
6,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
10
10
Deaths
12
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bye Baby x
Aphrodite
1
4
8
1.25
W
Hachiman
COMMANDO55
Hachiman
12
0
0
12
L
Achilles
Hi Baby x
Achilles
3
4
7
1.63
W
Ares
0
3
11
1.83
W
Charon
gibplumber
Charon
0
7
5
0.36
L
Charybdis
nutsbals
Charybdis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
41,752
51,897
Taken
45,454
46,114
Mitigated
31,635
12,078
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bye Baby x
Aphrodite
8,332
455
6,645
5,540
12,103
6,209
0
1,797
10,306
27,557
0
W
Hachiman
COMMANDO55
Hachiman
29,364
21,796
0
10,739
16,967
9,600
2,218
4,184
12,430
0
106,879
L
Achilles
Hi Baby x
Achilles
9,920
1,368
0
2,197
19,727
19,296
0
3,614
16,113
0
30,472
W
Ares
3,544
385
0
265
16,167
21,599
214
2,109
13,872
14,723
0
W
Charon
gibplumber
Charon
4,240
1,064
0
1,074
18,763
14,915
231
1,809
16,822
17,442
0
L
Charybdis
nutsbals
Charybdis
23,500
13,037
0
357
13,624
6,130
890
2,709
10,915
0
84,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
32,625
171
Minions Killed
173
0
Camps Cleared
0
757,952
Distance Traveled
755,647
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,398
693
40
3
0
280,294
0
W
Hachiman
13,610
907
137
9
0
251,489
0
L
Achilles
10,518
701
34
2
0
264,662
5
W
Ares
11,124
742
12
1
0
268,944
0
W
Charon
10,311
687
22
1
0
237,519
2
L
Charybdis
11,709
781
99
7
0
210,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role