Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Baelrus
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoroniJess
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,769 SR
Queue Stats
157W - 107L
1,504 Elo+
Solo
Thor
Thor
NaifTheKnife
Thor
Level 163
God Stats
1W - 4L
1,114 SR
Queue Stats
183W - 196L
1,553 Elo+
Solo
The Morrigan
The Morrigan
slightlymocha
The Morrigan
Level 145
God Stats
3W - 5L
1,519 SR
Queue Stats
279W - 258L
1,527 Elo+
Solo
Team Averages
Level 141
1,481 SR
1,512 Elo+

VS

Team Averages
Level 131
1,463 SR
1,491 Elo+
Cthulhu
Cthulhu
B RAY46
Cthulhu
Level 157
God Stats
10W - 7L
1,522 SR
Queue Stats
346W - 344L
1,408 Elo+
Solo
Vamana
Vamana
BangofHeat
Vamana
Level 104
God Stats
2W - 2L
1,246 SR
Queue Stats
131W - 111L
1,643 Elo+
Solo
Nox
Nox
Dr3admaster
Nox
Level 126
God Stats
4W - 4L
1,637 SR
Queue Stats
162W - 179L
1,395 Elo+
Party 1
Medusa
Medusa
Nerdific
Medusa
Level 109
God Stats
2W - 2L
1,361 SR
Queue Stats
66W - 71L
1,394 Elo+
Party 1
Thor
Thor
bryan020596
Thor
Level 161
God Stats
5W - 3L
1,551 SR
Queue Stats
295W - 243L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 6 / 2
6,411
801
6,263
11,074
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Baelrus
Cliodhna
13
2 / 4 / 2
6,715
839
5,942
7,551
3,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
MoroniJess
Ah Muzen Cab
16
2 / 3 / 3
8,276
1,035
9,362
7,633
3,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
6,411
801
6,829
8,884
6,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
slightlymocha
The Morrigan
5
0 / 1 / 0
5,293
662
418
1,280
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B RAY46
Cthulhu
14
5 / 2 / 8
8,349
1,044
6,786
10,418
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
BangofHeat
Vamana
12
0 / 1 / 12
7,396
925
5,376
9,577
11,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 7
7,575
947
5,057
5,237
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nerdific
Medusa
14
4 / 1 / 5
7,604
951
4,874
7,196
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 8
8,577
1,072
10,588
7,778
4,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
16
17
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
2
0.33
W
Cthulhu
B RAY46
Cthulhu
5
2
8
4.5
L
Cliodhna
Baelrus
Cliodhna
2
4
2
0.75
W
Vamana
BangofHeat
Vamana
0
1
12
6
W
2
0
7
5.5
L
Ah Muzen Cab
MoroniJess
Ah Muzen Cab
2
3
3
1.17
L
0
3
2
0.33
W
Medusa
Nerdific
Medusa
4
1
5
6.5
W
5
1
8
9
L
The Morrigan
slightlymocha
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
32,681
36,422
Taken
40,206
24,312
Mitigated
34,433
5,102
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,263
2,340
344
689
11,074
10,398
0
3,413
7,379
864
10,349
W
Cthulhu
B RAY46
Cthulhu
6,786
210
2,444
2,083
10,418
12,408
50
185
10,087
19,165
947
L
Cliodhna
Baelrus
Cliodhna
5,942
297
468
1,590
7,551
3,305
0
1,934
5,505
0
6,767
W
Vamana
BangofHeat
Vamana
5,376
2,067
894
1,430
9,577
11,847
54
257
9,057
0
10,490
W
5,057
440
1,638
703
5,237
2,618
390
298
4,891
13,815
0
L
Ah Muzen Cab
MoroniJess
Ah Muzen Cab
9,362
1,861
409
291
7,633
3,304
85
1,671
5,924
0
25,211
L
6,829
607
504
807
8,884
6,866
0
2,802
6,000
221
18,069
W
Medusa
Nerdific
Medusa
4,874
2,103
196
800
7,196
3,518
1,180
187
6,835
0
12,504
W
10,588
888
1,174
1,644
7,778
4,042
126
296
7,351
0
16,573
L
The Morrigan
slightlymocha
The Morrigan
418
100
0
0
1,280
439
0
552
718
974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
39,501
77
Minions Killed
114
0
Camps Cleared
0
679,352
Distance Traveled
824,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,411
801
11
1
0
147,801
0
W
Cthulhu
8,349
1,044
21
3
0
168,164
0
L
Cliodhna
6,715
839
5
1
0
163,576
0
W
Vamana
7,396
925
22
3
0
163,340
0
W
Nox
7,575
947
25
3
0
171,534
0
L
Ah Muzen Cab
8,276
1,035
36
5
0
190,443
0
L
Thor
6,411
801
25
3
0
151,151
0
W
Medusa
7,604
951
30
4
0
143,329
0
W
Thor
8,577
1,072
16
2
0
178,393
0
L
The Morrigan
5,293
662
0
0
0
26,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role