Player Matchup

Lancelot
Lancelot
AgentKenji
Lancelot
Level 78
God Stats
24W - 17L
1,547 SR
Queue Stats
168W - 168L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Bl4ckL1sted420
Kuzenbo
Level 120
God Stats
1W - 1L
1,790 SR
Queue Stats
55W - 57L
1,526 Elo+
Solo
Maman Brigitte
Maman Brigitte
Yinquo
Maman Brigitte
Level 109
God Stats
0W - 2L
1,316 SR
Queue Stats
258W - 233L
1,528 Elo+
Party 1
Hachiman
Hachiman
xTheAssassin135x
Hachiman
Level 67
God Stats
14W - 9L
1,546 SR
Queue Stats
302W - 286L
1,478 Elo+
Party 3
Scylla
Scylla
zVident-
Scylla
Level 107
God Stats
15W - 17L
1,470 SR
Queue Stats
459W - 428L
1,500 Elo+
Party 3
Team Averages
Level 96
1,534 SR
1,505 Elo+

VS

Team Averages
Level 92
1,538 SR
1,470 Elo+
Neith
Neith
Dls we dvd
Neith
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
544W - 570L
1,491 Elo+
Solo
Thanatos
Thanatos
DylanMulvaney
Thanatos
Level 8
God Stats
3W - 2L
1,419 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 2
Ganesha
Ganesha
GGN Orphan
Ganesha
Level 139
God Stats
63W - 39L
1,602 SR
Queue Stats
487W - 486L
1,485 Elo+
Solo
Arachne
Arachne
KingSlayerPR88
Arachne
Level 89
God Stats
6W - 5L
1,478 SR
Queue Stats
201W - 214L
1,397 Elo+
Party 2
Poseidon
Poseidon
ckm0neY
Poseidon
Level 126
God Stats
3W - 0L
1,691 SR
Queue Stats
381W - 335L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgentKenji
Lancelot
14
4 / 5 / 3
8,575
536
11,303
13,278
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,487
468
4,896
12,512
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Yinquo
Maman Brigitte
15
2 / 5 / 1
8,926
558
7,682
13,951
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
7,658
479
6,990
9,597
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zVident-
Scylla
13
4 / 6 / 1
7,660
479
6,108
12,297
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 4 / 4
8,814
551
10,626
13,672
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DylanMulvaney
Thanatos
15
10 / 4 / 5
10,283
643
14,511
12,256
6,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
GGN Orphan
Ganesha
13
0 / 1 / 7
8,722
545
3,390
10,737
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 9
8,952
560
6,264
13,513
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ckm0neY
Poseidon
16
4 / 4 / 4
9,954
622
6,630
7,858
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
13
Kills
21
21
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AgentKenji
Lancelot
4
5
3
1.1
L
1
3
2
0.67
W
Neith
4
4
4
1.5
W
Thanatos
DylanMulvaney
Thanatos
10
4
5
3.13
W
Ganesha
GGN Orphan
Ganesha
0
1
7
3.5
W
3
0
9
7.5
L
Maman Brigitte
Yinquo
Maman Brigitte
2
5
1
0.5
W
Poseidon
ckm0neY
Poseidon
4
4
4
1.5
L
2
2
1
1.25
L
Scylla
zVident-
Scylla
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
41,421
61,635
Taken
58,036
33,206
Mitigated
28,901
13,528
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AgentKenji
Lancelot
11,303
1,968
0
2,701
13,278
6,126
104
1,813
11,465
0
70,534
L
4,896
2,283
0
2,215
12,512
14,920
214
1,516
10,996
29,241
0
W
Neith
10,626
2,742
0
4,209
13,672
5,273
1,018
3,037
10,635
0
62,192
W
Thanatos
DylanMulvaney
Thanatos
14,511
4,854
0
9,874
12,256
6,958
0
3,934
8,322
0
61,415
W
Ganesha
GGN Orphan
Ganesha
3,390
83
0
3,412
10,737
8,499
558
3,654
7,083
34,619
0
W
6,264
4,706
0
3,559
13,513
5,145
0
3,935
9,578
0
57,914
L
Maman Brigitte
Yinquo
Maman Brigitte
7,682
1,380
0
4,932
13,951
5,092
547
1,287
12,664
68,884
0
W
Poseidon
ckm0neY
Poseidon
6,630
725
0
670
7,858
3,026
0
4,476
3,382
86,795
0
L
6,990
4,190
0
2,872
9,597
3,477
58
745
8,852
0
56,853
L
Scylla
zVident-
Scylla
6,108
593
0
808
12,297
3,591
0
4,659
7,638
48,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
46,725
413
Minions Killed
443
0
Camps Cleared
0
1,577,088
Distance Traveled
1,608,192
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,575
536
98
6
0
377,629
0
L
Kuzenbo
7,487
468
35
2
0
313,477
6
W
Neith
8,814
551
112
7
0
281,519
0
W
Thanatos
10,283
643
86
5
0
321,627
2
W
Ganesha
8,722
545
6
0
0
309,426
0
W
Arachne
8,952
560
88
6
0
365,014
0
L
Maman Brigitte
8,926
558
113
7
0
302,082
6
W
Poseidon
9,954
622
151
9
0
330,606
5
L
Hachiman
7,658
479
95
6
0
286,444
4
L
Scylla
7,660
479
72
5
0
297,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role