Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
H3rr3r1ta
Cthulhu
Level 8
God Stats
1W - 3L
1,748 SR
Queue Stats
9W - 17L
1,410 Elo+
Party 2
He Bo
He Bo
PereyraTNT404
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,156 Elo+
Party 2
Team Averages
Level 43
1,583 SR
1,356 Elo+

VS

Team Averages
Level 58
1,546 SR
1,476 Elo+
Anubis
Anubis
Debram1111
Anubis
Level 87
God Stats
10W - 12L
1,587 SR
Queue Stats
17W - 27L
1,542 Elo+
Party 1
Bacchus
Bacchus
MrsMalevolent
Bacchus
Level 84
God Stats
99W - 91L
1,551 SR
Queue Stats
677W - 702L
1,387 Elo+
Solo
Skadi
Skadi
XzAlexitoXz
Skadi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 5 / 0
7,212
801
4,521
10,353
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
H3rr3r1ta
Cthulhu
9
1 / 3 / 1
7,248
805
4,307
12,535
8,306
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 10 / 1
6,572
730
4,944
10,693
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Debram1111
Anubis
11
5 / 1 / 9
8,767
974
8,463
7,639
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
1 / 0 / 13
7,877
875
4,154
5,700
6,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 1 / 5
10,030
1,114
15,326
10,062
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
18
18
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
W
Anubis
Debram1111
Anubis
5
1
9
9.5
L
Cthulhu
H3rr3r1ta
Cthulhu
1
3
1
0.5
W
Bacchus
1
0
13
7.5
L
0
10
1
0.05
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
27,943
33,581
Taken
23,401
14,306
Mitigated
13,936
712
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,521
2,008
0
374
10,353
3,325
0
3,550
6,803
0
13,649
W
Anubis
Debram1111
Anubis
8,463
329
0
4,585
7,639
3,744
609
2,304
5,335
38,345
0
L
Cthulhu
H3rr3r1ta
Cthulhu
4,307
424
0
240
12,535
8,306
0
6,072
6,463
12,725
376
W
Bacchus
4,154
191
222
1,500
5,700
6,186
314
2,811
2,889
10,177
0
L
4,944
586
0
98
10,693
2,675
0
3,067
7,626
12,928
0
W
15,326
6,663
0
3,831
10,062
4,006
1,542
4,676
5,386
0
48,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,032
Gold Earned
26,674
50
Minions Killed
107
0
Camps Cleared
0
473,806
Distance Traveled
536,529
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,212
801
14
2
0
165,989
0
W
Anubis
8,767
974
43
5
0
168,907
0
L
Cthulhu
7,248
805
26
3
0
153,488
0
W
Bacchus
7,877
875
9
1
0
187,979
3
L
He Bo
6,572
730
10
1
0
154,329
0
W
Skadi
10,030
1,114
55
6
0
179,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role