Player Matchup

Baron Samedi
Baron Samedi
ELBUENLUISO
Baron Samedi
Level 149
God Stats
2W - 3L
1,791 SR
Queue Stats
107W - 102L
1,593 Elo+
Solo
Heimdallr
Heimdallr
EarthGaia
Heimdallr
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 49L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Lukezimster
Gilgamesh
Level 109
God Stats
10W - 7L
1,779 SR
Queue Stats
102W - 99L
1,508 Elo+
Party 1
Team Averages
Level 125
1,690 SR
1,533 Elo+

VS

Team Averages
Level 86
1,628 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
Reminisce
Ah Muzen Cab
Level 98
God Stats
7W - 6L
1,696 SR
Queue Stats
90W - 77L
1,584 Elo+
Party 2
Hera
Hera
justmidst
Hera
Level 30
God Stats
2W - 1L
1,673 SR
Queue Stats
66W - 59L
1,541 Elo+
Party 2
Osiris
Osiris
shinklouis
Osiris
Level 129
God Stats
20W - 22L
1,516 SR
Queue Stats
205W - 206L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELBUENLUISO
Baron Samedi
16
2 / 2 / 11
11,773
841
10,569
10,599
5,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
EarthGaia
Heimdallr
13
2 / 5 / 13
10,629
759
12,478
13,527
6,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Lukezimster
Gilgamesh
15
12 / 3 / 3
12,515
894
12,974
17,690
23,915
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Reminisce
Ah Muzen Cab
12
1 / 7 / 4
10,145
725
10,823
15,299
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
3 / 6 / 5
10,795
771
9,292
9,811
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
shinklouis
Osiris
15
6 / 3 / 4
11,786
842
13,216
15,295
18,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
10
10
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ELBUENLUISO
Baron Samedi
2
2
11
3.75
W
Heimdallr
EarthGaia
Heimdallr
2
5
13
1.7
W
Gilgamesh
Lukezimster
Gilgamesh
12
3
3
4.5
L
Ah Muzen Cab
Reminisce
Ah Muzen Cab
1
7
4
0.43
L
Hera
3
6
5
0.92
L
Osiris
shinklouis
Osiris
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
33,331
41,816
Taken
40,405
35,556
Mitigated
28,933
6,349
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ELBUENLUISO
Baron Samedi
10,569
482
690
4,165
10,599
5,142
602
3,397
6,988
80,595
0
W
Heimdallr
EarthGaia
Heimdallr
12,478
7,073
0
1,405
13,527
6,499
519
2,998
10,205
0
30,137
W
Gilgamesh
Lukezimster
Gilgamesh
12,974
3,476
0
89
17,690
23,915
168
4,833
12,002
108
19,701
L
Ah Muzen Cab
Reminisce
Ah Muzen Cab
10,823
4,624
0
1,634
15,299
6,266
0
4,044
11,255
0
53,938
L
Hera
9,292
2,626
0
465
9,811
3,761
244
3,219
6,592
28,906
0
L
Osiris
shinklouis
Osiris
13,216
3,756
0
1,543
15,295
18,906
0
3,745
11,550
2,063
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
32,726
185
Minions Killed
134
0
Camps Cleared
0
769,840
Distance Traveled
790,280
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,773
841
122
9
0
244,340
0
W
Heimdallr
10,629
759
52
4
0
244,687
5
W
Gilgamesh
12,515
894
11
1
0
280,813
0
L
Ah Muzen Cab
10,145
725
74
5
0
235,686
1
L
Hera
10,795
771
43
3
0
249,853
0
L
Osiris
11,786
842
17
1
0
304,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role