Player Matchup

Olorun
Olorun
 
Olorun
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Atesh61
Maman Brigitte
Level 79
God Stats
1W - 2L
1,719 SR
Queue Stats
488W - 504L
1,446 Elo+
Solo
Cthulhu
Cthulhu
XellimTheOnlyOne
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,391 Elo+
Solo
He Bo
He Bo
krallister
He Bo
Level 29
God Stats
0W - 4L
1,300 SR
Queue Stats
136W - 170L
1,389 Elo+
Solo
Osiris
Osiris
wamblyatom
Osiris
Level 29
God Stats
3W - 7L
1,457 SR
Queue Stats
298W - 321L
1,437 Elo+
Solo
Team Averages
Level 56
1,495 SR
1,433 Elo+

VS

Team Averages
Level 106
1,603 SR
1,452 Elo+
Baron Samedi
Baron Samedi
Elundille
Baron Samedi
Level 104
God Stats
3W - 0L
1,775 SR
Queue Stats
39W - 35L
1,503 Elo+
Solo
Cthulhu
Cthulhu
LA_RAFAL_34
Cthulhu
Level 100
God Stats
1W - 1L
1,232 SR
Queue Stats
321W - 351L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Luisma_esp
Nu Wa
Level 145
God Stats
12W - 2L
1,795 SR
Queue Stats
385W - 379L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
No10-Akhy
Gilgamesh
Level 143
God Stats
2W - 1L
1,710 SR
Queue Stats
326W - 280L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
doumer-13
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 95L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 5 / 7
9,935
828
16,551
14,871
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
Atesh61
Maman Brigitte
14
2 / 7 / 9
8,337
695
8,413
13,360
5,252
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 9
10,667
889
11,912
18,101
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
15
3 / 6 / 7
8,899
742
8,737
12,716
6,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
wamblyatom
Osiris
17
2 / 3 / 11
9,159
763
7,659
15,852
20,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elundille
Baron Samedi
17
3 / 3 / 15
9,572
798
11,906
13,191
13,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LA_RAFAL_34
Cthulhu
15
2 / 4 / 14
9,374
781
8,164
14,511
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
17
3 / 2 / 13
9,755
813
19,755
9,723
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
No10-Akhy
Gilgamesh
18
12 / 4 / 9
10,481
873
15,055
17,818
24,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
doumer-13
Tsukuyomi
14
6 / 7 / 9
9,340
778
12,025
14,445
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
18
Kills
26
26
Deaths
20
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
5
7
1.9
L
Maman Brigitte
Atesh61
Maman Brigitte
2
7
9
0.93
W
Baron Samedi
Elundille
Baron Samedi
3
3
15
3.5
W
Cthulhu
LA_RAFAL_34
Cthulhu
2
4
14
2.25
W
Nu Wa
3
2
13
4.75
W
Gilgamesh
No10-Akhy
Gilgamesh
12
4
9
4.13
L
5
5
9
1.9
W
Tsukuyomi
doumer-13
Tsukuyomi
6
7
9
1.5
L
He Bo
3
6
7
1.08
L
Osiris
wamblyatom
Osiris
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
66,905
74,900
Taken
69,688
62,572
Mitigated
67,390
14,950
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
16,551
7,213
1,721
4,259
14,871
7,071
1,002
6,940
7,614
36,388
0
L
Maman Brigitte
Atesh61
Maman Brigitte
8,413
143
617
970
13,360
5,252
96
9,054
4,120
22,602
0
W
Baron Samedi
Elundille
Baron Samedi
11,906
371
4,493
4,622
13,191
13,768
336
9,358
3,833
22,953
0
W
Cthulhu
LA_RAFAL_34
Cthulhu
8,164
258
239
2,099
14,511
16,987
0
11,733
2,778
17,946
0
W
Nu Wa
19,755
10,775
1,388
2,516
9,723
4,739
2,400
4,618
5,105
36,137
0
W
Gilgamesh
No10-Akhy
Gilgamesh
15,055
2,943
632
2,958
17,818
24,830
264
9,754
8,064
275
23,121
L
11,912
614
1,082
1,933
18,101
24,106
0
9,476
8,300
31,155
0
W
Tsukuyomi
doumer-13
Tsukuyomi
12,025
2,619
792
2,356
14,445
7,066
0
10,150
4,295
0
17,462
L
He Bo
8,737
559
798
325
12,716
6,121
479
5,392
7,075
21,804
0
L
Osiris
wamblyatom
Osiris
7,659
1,341
1,285
1,960
15,852
20,022
0
9,238
6,422
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
48,522
145
Minions Killed
121
0
Camps Cleared
0
1,073,269
Distance Traveled
1,163,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,935
828
40
3
0
187,302
0
L
Maman Brigitte
8,337
695
30
3
0
188,709
0
W
Baron Samedi
9,572
798
13
1
0
229,667
0
W
Cthulhu
9,374
781
27
2
0
225,095
0
W
Nu Wa
9,755
813
54
5
0
231,941
0
W
Gilgamesh
10,481
873
21
2
0
251,154
0
L
Cthulhu
10,667
889
30
3
0
235,553
0
W
Tsukuyomi
9,340
778
6
1
0
225,318
0
L
He Bo
8,899
742
30
3
0
211,285
0
L
Osiris
9,159
763
15
1
0
250,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role