Player Matchup

Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Galaneth
Chiron
Level 122
God Stats
3W - 2L
1,552 SR
Queue Stats
190W - 163L
1,559 Elo+
Solo
Hades
Hades
Hannival
Hades
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 45L
1,685 Elo+
Solo
Chernobog
Chernobog
PreciateIt
Chernobog
Level 17
God Stats
2W - 2L
1,348 SR
Queue Stats
62W - 49L
1,500 Elo+
Solo
Set
Set
iNeedDmgBuff
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,536 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,556 Elo+

VS

Team Averages
Level 135
1,517 SR
1,557 Elo+
Maui
Maui
Cabrakan
Maui
Level 125
God Stats
0W - 2L
1,314 SR
Queue Stats
73W - 77L
1,542 Elo+
Solo
Ares
Ares
KILLAKIRBYKID
Ares
Level 213
God Stats
1W - 8L
1,224 SR
Queue Stats
855W - 882L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Osiito
Ne Zha
Level 159
God Stats
13W - 7L
1,855 SR
Queue Stats
456W - 200L
1,666 Elo+
Party 1
Surtr
Surtr
Shamwow6574
Surtr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 190L
1,370 Elo+
Solo
Fafnir
Fafnir
ThePloker
Fafnir
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
413W - 140L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 2 / 13
8,530
853
8,777
17,149
14,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Galaneth
Chiron
16
3 / 2 / 13
9,108
911
6,438
9,235
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Hannival
Hades
11
1 / 4 / 8
7,570
757
8,842
7,790
3,616
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
PreciateIt
Chernobog
17
2 / 1 / 16
9,451
945
15,345
7,344
3,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
10 / 4 / 6
9,829
983
13,997
10,770
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 4 / 10
8,032
803
3,205
12,358
13,506
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 11
7,852
785
3,931
15,324
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Osiito
Ne Zha
15
6 / 4 / 4
8,918
892
21,290
10,449
7,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 11
7,808
781
8,610
11,579
12,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
ThePloker
Fafnir
15
4 / 3 / 6
8,594
859
6,731
13,399
17,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
18
Kills
13
13
Deaths
19
56
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
13
4.25
L
Maui
2
4
10
1.75
W
Chiron
Galaneth
Chiron
3
2
13
4.75
W
Hades
Hannival
Hades
1
4
8
1.25
L
0
5
11
1.1
L
Ne Zha
Osiito
Ne Zha
6
4
4
2
W
Chernobog
PreciateIt
Chernobog
2
1
16
10
L
1
3
11
2.17
L
Fafnir
ThePloker
Fafnir
4
3
6
2.33
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
43,767
52,288
Taken
63,109
30,450
Mitigated
67,933
21,708
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,777
221
1,961
8,117
17,149
14,755
140
4,737
12,412
16,622
0
L
Maui
3,205
1,278
774
1,915
12,358
13,506
99
2,688
9,574
8,042
0
W
Chiron
Galaneth
Chiron
6,438
1,962
2,937
2,643
9,235
3,142
874
1,709
7,526
0
20,288
W
Hades
Hannival
Hades
8,842
441
521
910
7,790
3,616
215
2,408
5,382
12,168
0
L
3,931
207
0
2,096
15,324
17,401
113
4,403
10,725
6,477
0
L
Ne Zha
Osiito
Ne Zha
21,290
2,357
335
1,508
10,449
7,202
0
2,702
7,619
0
41,011
W
Chernobog
PreciateIt
Chernobog
15,345
8,163
402
1,728
7,344
3,094
1,512
2,052
5,292
0
37,027
L
8,610
2,499
763
1,584
11,579
12,376
0
3,614
7,799
344
15,196
L
Fafnir
ThePloker
Fafnir
6,731
1,755
2,095
3,108
13,399
17,448
56
3,494
9,773
13,516
0
W
13,997
5,152
937
1,552
10,770
5,843
1,741
3,188
7,582
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,488
Gold Earned
41,204
147
Minions Killed
82
0
Camps Cleared
0
984,490
Distance Traveled
962,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,530
853
15
2
0
218,728
0
L
Maui
8,032
803
11
1
0
188,273
0
W
Chiron
9,108
911
28
3
0
185,766
0
W
Hades
7,570
757
17
2
0
185,978
0
L
Ares
7,852
785
10
1
0
191,059
0
L
Ne Zha
8,918
892
31
3
0
194,458
0
W
Chernobog
9,451
945
62
6
0
210,740
0
L
Surtr
7,808
781
19
2
0
209,165
0
L
Fafnir
8,594
859
11
1
0
179,731
0
W
Set
9,829
983
25
3
0
183,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role