Player Matchup

Xbalanque
Xbalanque
Frentscho
Xbalanque
Level 59
God Stats
3W - 1L
1,731 SR
Queue Stats
84W - 75L
1,396 Elo+
Party 3
Kuzenbo
Kuzenbo
MexxFranchesko
Kuzenbo
Level 77
God Stats
8W - 11L
1,564 SR
Queue Stats
201W - 184L
1,519 Elo+
Solo
Zeus
Zeus
ScheissVieh
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 71L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
jositoadrian2006
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,189 Elo+
Party 4
Maman Brigitte
Maman Brigitte
xBeliaal
Maman Brigitte
Level 67
God Stats
4W - 2L
1,742 SR
Queue Stats
60W - 59L
1,372 Elo+
Party 4
Team Averages
Level 64
1,607 SR
1,377 Elo+

VS

Team Averages
Level 42
1,395 SR
1,379 Elo+
Guan Yu
Guan Yu
KaizokuHaru
Guan Yu
Level 68
God Stats
4W - 6L
1,498 SR
Queue Stats
87W - 96L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Lezdel
Cliodhna
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
15W - 16L
1,304 Elo+
Party 1
Anubis
Anubis
Nikitapobeditel
Anubis
Level 49
God Stats
4W - 1L
1,462 SR
Queue Stats
31W - 38L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
NoLess
Xing Tian
Level 42
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 2
Neith
Neith
YtsGR
Neith
Level 24
God Stats
1W - 0L
1,233 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Frentscho
Xbalanque
17
4 / 5 / 11
11,595
429
14,265
23,398
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 13
11,991
444
11,471
30,934
52,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 10 / 5
12,694
470
26,108
19,864
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 11 / 8
13,910
515
29,981
22,544
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
xBeliaal
Maman Brigitte
18
4 / 9 / 5
11,891
440
15,535
28,405
12,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KaizokuHaru
Guan Yu
20
9 / 6 / 17
14,499
537
22,922
39,410
51,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
Lezdel
Cliodhna
20
8 / 9 / 12
13,800
511
23,184
33,781
16,706
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 4 / 13
14,224
527
21,267
20,793
13,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
NoLess
Xing Tian
20
4 / 3 / 16
13,801
511
11,959
28,095
38,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
YtsGR
Neith
20
9 / 2 / 10
14,711
545
22,610
21,314
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
24
Kills
39
40
Deaths
24
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Frentscho
Xbalanque
4
5
11
1.9
W
Guan Yu
KaizokuHaru
Guan Yu
9
6
17
2.92
W
Cliodhna
Lezdel
Cliodhna
8
9
12
1.56
L
3
5
13
1.9
W
9
4
13
3.88
W
Xing Tian
NoLess
Xing Tian
4
3
16
4
L
5
10
5
0.75
W
Neith
YtsGR
Neith
9
2
10
7
L
8
11
8
1.09
L
Maman Brigitte
xBeliaal
Maman Brigitte
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,360
Damage
101,942
125,145
Taken
143,393
88,880
Mitigated
130,433
16,750
Healing
41,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Frentscho
Xbalanque
14,265
5,896
0
4,407
23,398
9,544
429
6,669
16,512
0
54,031
W
Guan Yu
KaizokuHaru
Guan Yu
22,922
2,231
6,616
10,999
39,410
51,198
985
23,776
14,896
0
87,657
W
Cliodhna
Lezdel
Cliodhna
23,184
3,020
0
6,786
33,781
16,706
992
20,907
12,662
0
100,919
L
11,471
3,882
0
4,805
30,934
52,852
5
10,393
20,108
49,474
0
W
21,267
1,010
0
7,648
20,793
13,331
2,995
12,683
7,964
111,133
0
W
Xing Tian
NoLess
Xing Tian
11,959
1,217
0
1,510
28,095
38,918
333
13,134
13,589
40,075
0
L
26,108
1,693
0
500
19,864
6,408
570
5,731
13,966
85,219
0
W
Neith
YtsGR
Neith
22,610
8,703
0
8,361
21,314
10,280
4,018
11,292
9,800
0
159,331
L
29,981
7,580
0
664
22,544
8,005
1,293
3,137
18,502
105,275
0
L
Maman Brigitte
xBeliaal
Maman Brigitte
15,535
1,411
0
6,374
28,405
12,071
0
7,296
20,692
105,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,081
Gold Earned
71,035
509
Minions Killed
573
0
Camps Cleared
0
2,248,009
Distance Traveled
2,578,134
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,595
429
86
3
0
486,895
0
W
Guan Yu
14,499
537
103
4
0
550,103
4
W
Cliodhna
13,800
511
99
4
0
524,363
0
L
Kuzenbo
11,991
444
47
2
0
433,613
14
W
Anubis
14,224
527
151
6
0
491,097
0
W
Xing Tian
13,801
511
30
1
0
560,961
1
L
Zeus
12,694
470
110
4
0
415,258
0
W
Neith
14,711
545
190
7
0
451,610
4
L
Nu Wa
13,910
515
152
6
0
410,433
0
L
Maman Brigitte
11,891
440
114
4
0
501,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role