Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kefiroff
Anhur
Level 149
God Stats
1W - 2L
1,154 SR
Queue Stats
80W - 87L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PUNIOLiAGA
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,158 SR
Queue Stats
566W - 572L
1,528 Elo+
Solo
Hercules
Hercules
jothekil
Hercules
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo
Hel
Hel
wilzinho6825
Hel
Level 42
God Stats
2W - 2L
1,143 SR
Queue Stats
327W - 325L
1,541 Elo+
Solo
Team Averages
Level 102
1,291 SR
1,473 Elo+

VS

Team Averages
Level 129
1,446 SR
1,520 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sgherru
Heimdallr
Level 138
God Stats
4W - 2L
1,693 SR
Queue Stats
187W - 173L
1,568 Elo+
Party 1
Fenrir
Fenrir
ski-p-p-y
Fenrir
Level 154
God Stats
0W - 2L
1,036 SR
Queue Stats
229W - 208L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
11 / 5 / 9
11,217
935
15,927
13,813
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Kefiroff
Anhur
15
2 / 5 / 12
9,121
760
10,935
12,181
4,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PUNIOLiAGA
Morgan Le Fay
17
1 / 2 / 19
9,483
790
13,474
10,624
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
jothekil
Hercules
19
8 / 2 / 13
10,625
885
16,147
14,804
18,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 15
9,427
786
9,967
13,507
6,346
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 6 / 5
8,791
733
7,635
14,733
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
 
Yemoja
16
1 / 4 / 12
8,498
708
3,570
12,678
11,968
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
 
Khepri
15
2 / 3 / 12
8,345
695
10,294
14,548
18,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
sgherru
Heimdallr
15
5 / 5 / 9
9,060
755
16,896
15,116
8,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ski-p-p-y
Fenrir
15
3 / 6 / 8
8,350
696
11,639
14,640
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
24
Kills
17
18
Deaths
24
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
5
9
3.1
L
Mercury
 
Mercury
6
6
5
1.42
L
Yemoja
 
Yemoja
1
4
12
1.75
L
Khepri
 
Khepri
2
3
12
2.67
W
Anhur
Kefiroff
Anhur
2
5
12
1.6
W
Morgan Le Fay
PUNIOLiAGA
Morgan Le Fay
1
2
19
5.25
W
Hercules
jothekil
Hercules
8
2
13
7.25
L
Heimdallr
sgherru
Heimdallr
5
5
9
1.9
L
Fenrir
ski-p-p-y
Fenrir
3
6
8
1.17
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,450
Damage
50,034
64,929
Taken
71,715
40,853
Mitigated
54,806
28,246
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,927
2,891
663
2,420
13,813
6,495
974
2,519
11,129
0
31,261
L
Mercury
 
Mercury
7,635
1,948
642
2,611
14,733
6,849
0
4,931
9,802
0
13,827
L
Yemoja
 
Yemoja
3,570
451
3,619
1,916
12,678
11,968
0
5,838
6,840
8,304
0
L
Khepri
 
Khepri
10,294
33
640
2,326
14,548
18,217
0
3,575
10,973
22,091
0
W
Anhur
Kefiroff
Anhur
10,935
3,631
487
1,704
12,181
4,740
2,393
2,179
9,858
0
20,923
W
Morgan Le Fay
PUNIOLiAGA
Morgan Le Fay
13,474
880
1,124
2,224
10,624
5,098
1,474
2,436
8,053
23,859
0
W
Hercules
jothekil
Hercules
16,147
4,864
483
6,712
14,804
18,174
821
4,234
10,172
0
24,810
L
Heimdallr
sgherru
Heimdallr
16,896
8,924
864
2,781
15,116
8,435
0
5,574
9,542
0
35,957
L
Fenrir
ski-p-p-y
Fenrir
11,639
984
1,272
2,294
14,640
9,337
0
3,523
11,117
0
17,886
W
9,967
1,033
6,445
5,984
13,507
6,346
394
2,496
10,786
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
43,044
135
Minions Killed
104
0
Camps Cleared
0
1,167,122
Distance Traveled
1,078,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,217
935
24
2
0
251,276
0
L
Mercury
8,791
733
6
1
0
239,440
0
L
Yemoja
8,498
708
12
1
0
214,558
0
L
Khepri
8,345
695
20
2
0
217,260
0
W
Anhur
9,121
760
25
2
0
211,206
0
W
Morgan Le Fay
9,483
790
17
1
0
276,785
0
W
Hercules
10,625
885
24
2
0
249,339
0
L
Heimdallr
9,060
755
53
4
0
174,165
0
L
Fenrir
8,350
696
13
1
0
233,541
0
W
Hel
9,427
786
45
4
0
178,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role