Player Matchup

Jing Wei
Jing Wei
Cloudiasrex
Jing Wei
Level 148
God Stats
6W - 10L
1,379 SR
Queue Stats
119W - 131L
1,522 Elo+
Party 1
Chronos
Chronos
LaquaDivine
Chronos
Level 159
God Stats
3W - 3L
1,682 SR
Queue Stats
301W - 288L
1,526 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MintTOP7
Maman Brigitte
Level 114
God Stats
5W - 4L
1,406 SR
Queue Stats
320W - 281L
1,535 Elo+
Solo
Pele
Pele
Windborne-921
Pele
Level 129
God Stats
1W - 0L
1,252 SR
Queue Stats
18W - 11L
1,504 Elo+
Solo
Terra
Terra
xSISTERxMMAxjRm
Terra
Level 143
God Stats
3W - 1L
1,509 SR
Queue Stats
61W - 56L
1,484 Elo+
Solo
Team Averages
Level 139
1,446 SR
1,514 Elo+

VS

Team Averages
Level 125
1,568 SR
1,490 Elo+
Cupid
Cupid
BarryMcCakinyr
Cupid
Level 155
God Stats
0W - 1L
1,185 SR
Queue Stats
252W - 262L
1,464 Elo+
Solo
Surtr
Surtr
Ebdani77713
Surtr
Level 88
God Stats
23W - 16L
1,606 SR
Queue Stats
50W - 49L
1,477 Elo+
Solo
Agni
Agni
Shadow181011
Agni
Level 99
God Stats
7W - 12L
1,599 SR
Queue Stats
347W - 344L
1,490 Elo+
Solo
Loki
Loki
itsNapash
Loki
Level 129
God Stats
10W - 8L
1,648 SR
Queue Stats
95W - 75L
1,510 Elo+
Solo
Cerberus
Cerberus
veteranninja2
Cerberus
Level 156
God Stats
1W - 1L
1,803 SR
Queue Stats
86W - 83L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cloudiasrex
Jing Wei
13
3 / 1 / 0
7,946
568
4,555
10,487
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
LaquaDivine
Chronos
15
2 / 0 / 2
9,972
712
5,364
12,974
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
MintTOP7
Maman Brigitte
14
3 / 0 / 1
8,634
617
4,669
10,017
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 1
8,325
595
4,960
14,185
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
7,421
530
2,847
14,433
10,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,328
523
7,051
8,416
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
6,217
444
3,404
9,822
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 3
8,399
600
9,974
6,182
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
12
2 / 1 / 2
6,747
482
4,070
7,617
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
veteranninja2
Cerberus
10
3 / 1 / 2
7,411
529
5,986
8,960
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
7
7
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Jing Wei
Cloudiasrex
Jing Wei
3
1
0
3
L
0
3
0
0
W
Chronos
LaquaDivine
Chronos
2
0
2
3
W
Maman Brigitte
MintTOP7
Maman Brigitte
3
0
1
3.5
L
1
0
3
2.5
W
0
4
1
0.13
L
Loki
2
1
2
3
L
Cerberus
veteranninja2
Cerberus
3
1
2
4
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
30,485
62,096
Taken
40,997
27,805
Mitigated
20,494
26,214
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,051
4,955
108
2,678
8,416
3,204
892
2,420
5,996
0
62,377
W
Jing Wei
Cloudiasrex
Jing Wei
4,555
2,690
0
4,078
10,487
3,972
766
2,163
8,324
0
56,879
L
3,404
1,282
0
2,522
9,822
4,713
0
5,283
4,539
1,035
37,048
W
Chronos
LaquaDivine
Chronos
5,364
2,416
0
7,333
12,974
4,540
3,698
1,447
11,527
76,431
5,252
W
Maman Brigitte
MintTOP7
Maman Brigitte
4,669
159
0
5,707
10,017
3,952
0
3,170
6,847
71,300
1,611
L
9,974
378
0
500
6,182
2,126
0
817
5,365
77,731
0
W
4,960
730
0
4,075
14,185
5,015
0
7,677
6,508
0
68,978
L
Loki
4,070
1,074
0
1,594
7,617
2,944
0
1,569
6,048
0
32,661
L
Cerberus
veteranninja2
Cerberus
5,986
217
0
3,409
8,960
7,507
0
2,443
6,517
21,701
0
W
2,847
299
2,115
2,906
14,433
10,326
81
2,526
11,907
21,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
36,102
477
Minions Killed
404
0
Camps Cleared
0
1,555,653
Distance Traveled
1,326,020
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,328
523
120
9
0
257,490
0
W
Jing Wei
7,946
568
90
6
0
270,797
4
L
Surtr
6,217
444
57
4
0
207,649
2
W
Chronos
9,972
712
153
11
0
287,699
6
W
Maman Brigitte
8,634
617
101
7
0
360,415
1
L
Agni
8,399
600
139
10
0
310,161
0
W
Pele
8,325
595
111
8
0
314,625
2
L
Loki
6,747
482
51
4
0
289,047
1
L
Cerberus
7,411
529
37
3
0
261,673
4
W
Terra
7,421
530
22
2
0
322,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role