Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItAwzuu
Sun Wukong
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
291W - 290L
1,501 Elo+
Solo
Awilix
Awilix
ReZeroo
Awilix
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,835 Elo+
Solo
Chang'e
Chang'e
TheKillerCBP
Chang'e
Level 148
God Stats
36W - 28L
1,566 SR
Queue Stats
210W - 229L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
mphumberto14
Sylvanus
Level 123
God Stats
12W - 10L
1,486 SR
Queue Stats
125W - 130L
1,454 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,541 Elo+

VS

Team Averages
Level 121
1,473 SR
1,486 Elo+
Cernunnos
Cernunnos
AlexPy98
Cernunnos
Level 124
God Stats
2W - 2L
1,531 SR
Queue Stats
100W - 122L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
Knex404
Nu Wa
Level 83
God Stats
0W - 1L
1,229 SR
Queue Stats
15W - 14L
1,551 Elo+
Solo
Tyr
Tyr
LEVIATAM24
Tyr
Level 99
God Stats
6W - 6L
1,569 SR
Queue Stats
76W - 91L
1,446 Elo+
Party 2
Mercury
Mercury
TheSubceroFail
Mercury
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 146L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
jkp0327
Sylvanus
Level 197
God Stats
4W - 8L
1,533 SR
Queue Stats
226W - 284L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 2 / 2
9,439
629
6,444
10,449
3,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ItAwzuu
Sun Wukong
16
2 / 0 / 6
10,145
676
8,592
14,068
11,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
ReZeroo
Awilix
17
11 / 0 / 8
10,591
706
14,008
10,942
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TheKillerCBP
Chang'e
16
6 / 1 / 6
9,995
666
18,396
14,466
8,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
mphumberto14
Sylvanus
13
0 / 0 / 13
8,452
563
8,215
13,365
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlexPy98
Cernunnos
12
1 / 5 / 1
7,818
521
8,663
12,214
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Knex404
Nu Wa
11
1 / 6 / 0
6,788
453
13,717
12,640
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 0
7,865
524
5,250
13,504
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 6 / 2
7,412
494
3,999
16,222
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
jkp0327
Sylvanus
11
0 / 3 / 1
6,808
454
6,582
18,091
16,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
23
Kills
3
3
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
L
Cernunnos
AlexPy98
Cernunnos
1
5
1
0.3
W
Sun Wukong
ItAwzuu
Sun Wukong
2
0
6
5
L
Nu Wa
Knex404
Nu Wa
1
6
0
0.17
L
0
4
0
0
W
Awilix
ReZeroo
Awilix
11
0
8
15
W
Chang'e
TheKillerCBP
Chang'e
6
1
6
9
L
1
6
2
0.33
L
Sylvanus
jkp0327
Sylvanus
0
3
1
0.17
W
Sylvanus
mphumberto14
Sylvanus
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,655
Damage
38,211
63,290
Taken
72,671
42,324
Mitigated
46,486
33,579
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,444
5,893
0
5,478
10,449
3,937
721
980
9,469
0
71,241
L
Cernunnos
AlexPy98
Cernunnos
8,663
4,683
0
2,605
12,214
4,234
255
818
11,396
0
58,652
W
Sun Wukong
ItAwzuu
Sun Wukong
8,592
1,681
0
6,103
14,068
11,536
0
1,344
12,724
0
84,358
L
Nu Wa
Knex404
Nu Wa
13,717
3,461
0
890
12,640
5,805
0
8,209
4,049
61,804
0
L
5,250
596
0
4,164
13,504
13,653
29
0
13,504
0
65,937
W
Awilix
ReZeroo
Awilix
14,008
5,911
0
1,572
10,942
4,725
0
2,590
8,352
0
103,962
W
Chang'e
TheKillerCBP
Chang'e
18,396
1,177
2,742
6,220
14,466
8,728
335
9,400
5,066
105,801
0
L
3,999
1,787
0
625
16,222
6,371
0
5,481
10,475
0
62,112
L
Sylvanus
jkp0327
Sylvanus
6,582
2,070
3,640
6,137
18,091
16,423
0
10,585
6,636
25,508
0
W
Sylvanus
mphumberto14
Sylvanus
8,215
2,631
4,251
7,213
13,365
13,398
130
6,440
6,925
31,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
36,691
635
Minions Killed
455
0
Camps Cleared
0
1,553,852
Distance Traveled
1,470,421
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,439
629
127
8
0
265,950
5
L
Cernunnos
7,818
521
103
7
0
274,413
4
W
Sun Wukong
10,145
676
147
10
0
322,521
2
L
Nu Wa
6,788
453
107
7
0
281,633
6
L
Tyr
7,865
524
115
8
0
308,736
4
W
Awilix
10,591
706
131
9
0
384,525
0
W
Chang'e
9,995
666
192
13
0
305,428
0
L
Mercury
7,412
494
93
6
0
350,663
0
L
Sylvanus
6,808
454
37
2
0
254,976
0
W
Sylvanus
8,452
563
38
3
0
275,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role