Player Matchup

Poseidon
Poseidon
ANTHONY0711
Poseidon
Level 64
God Stats
0W - 2L
1,464 SR
Queue Stats
42W - 35L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
DopeMastaFresh
Jormungandr
Level 155
God Stats
2W - 3L
1,635 SR
Queue Stats
328W - 317L
1,516 Elo+
Solo
Neith
Neith
Tetteness
Neith
Level 163
God Stats
8W - 6L
1,557 SR
Queue Stats
533W - 524L
1,483 Elo+
Solo
Xbalanque
Xbalanque
TheCrimsonFox6
Xbalanque
Level 89
God Stats
2W - 1L
1,774 SR
Queue Stats
43W - 36L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
ikh9433
Ix Chel
Level 102
God Stats
5W - 6L
1,360 SR
Queue Stats
423W - 423L
1,443 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,507 Elo+

VS

Team Averages
Level 97
1,291 SR
1,440 Elo+
Geb
Geb
ELNAVASCUIDADO
Geb
Level 59
God Stats
2W - 1L
1,116 SR
Queue Stats
133W - 136L
1,362 Elo+
Solo
Danzaburou
Danzaburou
IncendoPhasmatis
Danzaburou
Level 143
God Stats
4W - 9L
1,281 SR
Queue Stats
296W - 304L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Sirmicmac90
Sylvanus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,357 Elo+
Solo
Ah Puch
Ah Puch
TheGirlSavage
Ah Puch
Level 124
God Stats
2W - 1L
1,395 SR
Queue Stats
173W - 189L
1,458 Elo+
Solo
Mulan
Mulan
sorryimdrunk
Mulan
Level 125
God Stats
3W - 7L
1,164 SR
Queue Stats
279W - 284L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANTHONY0711
Poseidon
15
3 / 4 / 8
8,124
739
11,685
8,706
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DopeMastaFresh
Jormungandr
14
2 / 3 / 9
8,087
735
10,245
11,070
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tetteness
Neith
12
3 / 2 / 5
7,404
673
6,375
5,256
2,165
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
TheCrimsonFox6
Xbalanque
15
3 / 3 / 12
8,379
762
13,414
8,679
4,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
ikh9433
Ix Chel
16
6 / 3 / 9
8,824
802
11,838
8,768
3,638
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,363
760
4,832
16,256
16,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IncendoPhasmatis
Danzaburou
18
3 / 0 / 10
10,366
942
8,811
8,470
5,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Sirmicmac90
Sylvanus
14
0 / 3 / 6
8,498
773
3,647
16,118
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
15
4 / 3 / 8
8,790
799
11,770
10,936
5,578
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 6
9,159
833
9,556
15,848
14,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
17
Kills
15
15
Deaths
17
43
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ANTHONY0711
Poseidon
3
4
8
1.75
L
Jormungandr
DopeMastaFresh
Jormungandr
2
3
9
2.17
W
3
5
5
1.1
W
Danzaburou
IncendoPhasmatis
Danzaburou
3
0
10
8
W
Sylvanus
Sirmicmac90
Sylvanus
0
3
6
1
L
Neith
Tetteness
Neith
3
2
5
2.75
L
Xbalanque
TheCrimsonFox6
Xbalanque
3
3
12
3
W
Ah Puch
4
3
8
2.67
L
Ix Chel
ikh9433
Ix Chel
6
3
9
3.5
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,557
Damage
38,616
42,479
Taken
67,628
24,246
Mitigated
53,336
13,682
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ANTHONY0711
Poseidon
11,685
1,219
0
1,354
8,706
3,496
0
4,357
4,349
17,849
0
L
Jormungandr
DopeMastaFresh
Jormungandr
10,245
735
1,986
2,598
11,070
10,915
0
4,151
6,919
20,149
449
W
4,832
235
1,555
1,206
16,256
16,782
78
6,096
10,045
7,453
0
W
Danzaburou
IncendoPhasmatis
Danzaburou
8,811
2,342
1,868
2,938
8,470
5,130
2,594
3,895
4,451
0
38,722
W
Sylvanus
Sirmicmac90
Sylvanus
3,647
905
4,800
5,951
16,118
11,798
910
9,135
6,306
8,907
0
L
Neith
Tetteness
Neith
6,375
2,231
97
1,223
5,256
2,165
0
2,513
2,743
0
12,309
L
Xbalanque
TheCrimsonFox6
Xbalanque
13,414
6,157
905
1,067
8,679
4,032
0
5,128
3,551
0
28,193
W
Ah Puch
11,770
172
201
1,777
10,936
5,578
73
4,555
6,157
20,673
0
L
Ix Chel
ikh9433
Ix Chel
11,838
1,745
2,504
1,948
8,768
3,638
0
4,380
4,388
17,091
0
W
9,556
1,041
533
1,855
15,848
14,048
0
7,857
7,350
340
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
45,176
127
Minions Killed
131
0
Camps Cleared
0
861,375
Distance Traveled
917,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,124
739
22
2
0
165,930
0
L
Jormungandr
8,087
735
19
2
0
188,402
0
W
Geb
8,363
760
6
1
0
172,951
0
W
Danzaburou
10,366
942
60
5
0
209,248
0
W
Sylvanus
8,498
773
21
2
0
175,827
0
L
Neith
7,404
673
20
2
0
125,158
0
L
Xbalanque
8,379
762
41
4
0
188,504
0
W
Ah Puch
8,790
799
28
3
0
180,278
0
L
Ix Chel
8,824
802
25
2
0
193,381
0
W
Mulan
9,159
833
16
1
0
178,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role