Player Matchup

Cernunnos
Cernunnos
I-_-YAN-_-I
Cernunnos
Level 122
God Stats
0W - 3L
1,250 SR
Queue Stats
129W - 162L
1,447 Elo+
Solo
Artio
Artio
LLN Bay
Artio
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
165W - 171L
1,734 Elo+
Solo
Hercules
Hercules
Purging
Hercules
Level 148
God Stats
2W - 4L
1,235 SR
Queue Stats
119W - 134L
1,524 Elo+
Solo
Hachiman
Hachiman
nemer6078
Hachiman
Level 157
God Stats
4W - 10L
1,510 SR
Queue Stats
418W - 453L
1,471 Elo+
Solo
Mulan
Mulan
rogers94008
Mulan
Level 75
God Stats
4W - 5L
1,752 SR
Queue Stats
125W - 144L
1,462 Elo+
Solo
Team Averages
Level 120
1,449 SR
1,528 Elo+

VS

Team Averages
Level 70
1,597 SR
1,528 Elo+
Agni
Agni
 
Agni
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BJman12
Zhong Kui
Level 29
God Stats
3W - 0L
1,793 SR
Queue Stats
57W - 71L
1,500 Elo+
Party 1
Olorun
Olorun
MudkipSupreme
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
Steel0fiend
Hun Batz
Level 60
God Stats
3W - 2L
1,364 SR
Queue Stats
357W - 358L
1,494 Elo+
Solo
Ne Zha
Ne Zha
TrippyPuppet
Ne Zha
Level 158
God Stats
11W - 4L
1,829 SR
Queue Stats
633W - 640L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I-_-YAN-_-I
Cernunnos
12
0 / 4 / 5
7,432
743
5,252
8,893
3,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
LLN Bay
Artio
12
0 / 3 / 6
7,943
794
2,702
11,959
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Purging
Hercules
15
2 / 4 / 6
8,098
810
6,608
11,479
10,756
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
nemer6078
Hachiman
16
6 / 2 / 2
9,218
922
11,922
8,085
3,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 6
7,509
751
5,775
12,776
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 13
9,033
903
8,841
5,024
2,061
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
BJman12
Zhong Kui
14
1 / 3 / 13
8,441
844
8,361
7,861
6,949
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 9
8,595
860
5,296
6,532
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Steel0fiend
Hun Batz
17
8 / 2 / 9
9,912
991
14,649
11,215
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
3 / 1 / 16
9,386
939
11,577
11,067
12,481
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
19
19
Deaths
9
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
13
10.5
W
Zhong Kui
BJman12
Zhong Kui
1
3
13
2.5
L
Cernunnos
I-_-YAN-_-I
Cernunnos
0
4
5
0.63
L
Artio
LLN Bay
Artio
0
3
6
1
W
3
2
9
3.75
L
Hercules
Purging
Hercules
2
4
6
1.25
W
Hun Batz
Steel0fiend
Hun Batz
8
2
9
6.25
W
Ne Zha
3
1
16
11
L
Hachiman
nemer6078
Hachiman
6
2
2
3.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
48,724
53,192
Taken
41,699
38,537
Mitigated
31,365
13,761
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,841
260
488
819
5,024
2,061
1,320
458
4,566
18,266
0
W
Zhong Kui
BJman12
Zhong Kui
8,361
328
460
1,088
7,861
6,949
1,199
440
7,421
14,271
0
L
Cernunnos
I-_-YAN-_-I
Cernunnos
5,252
1,744
925
789
8,893
3,381
973
2,545
6,186
0
11,989
L
Artio
LLN Bay
Artio
2,702
315
376
1,617
11,959
12,983
208
5,802
5,691
6,052
0
W
5,296
3,663
1,400
2,052
6,532
3,179
2,458
164
6,368
16,854
0
L
Hercules
Purging
Hercules
6,608
512
785
2,591
11,479
10,756
0
5,438
5,852
0
13,631
W
Hun Batz
Steel0fiend
Hun Batz
14,649
1,153
1,494
2,547
11,215
6,695
1,929
755
10,460
0
32,394
W
Ne Zha
11,577
1,571
1,437
2,780
11,067
12,481
1,028
885
10,182
639
25,783
L
Hachiman
nemer6078
Hachiman
11,922
3,393
2,118
2,738
8,085
3,324
707
2,517
5,418
0
32,643
L
5,775
186
731
1,091
12,776
8,093
0
6,835
5,691
0
12,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
45,367
103
Minions Killed
118
0
Camps Cleared
0
967,066
Distance Traveled
1,024,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,033
903
28
3
0
188,010
0
W
Zhong Kui
8,441
844
17
2
0
203,443
0
L
Cernunnos
7,432
743
28
3
0
170,033
0
L
Artio
7,943
794
13
1
0
202,883
0
W
Olorun
8,595
860
29
3
0
176,544
0
L
Hercules
8,098
810
15
2
0
212,476
0
W
Hun Batz
9,912
991
26
3
0
231,917
0
W
Ne Zha
9,386
939
18
2
0
224,737
0
L
Hachiman
9,218
922
37
4
0
200,304
0
L
Mulan
7,509
751
10
1
0
181,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role