Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KY5H
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 120L
1,543 Elo+
Solo
Chang'e
Chang'e
PacnymuH
Chang'e
Level 196
God Stats
5W - 2L
1,364 SR
Queue Stats
436W - 500L
1,447 Elo+
Party 1
Ganesha
Ganesha
Saiyen
Ganesha
Level 183
God Stats
9W - 4L
1,532 SR
Queue Stats
550W - 554L
1,518 Elo+
Solo
Susano
Susano
Y_SleepY_l
Susano
Level 191
God Stats
2W - 3L
1,503 SR
Queue Stats
86W - 118L
1,407 Elo+
Party 1
Team Averages
Level 165
1,480 SR
1,483 Elo+

VS

Team Averages
Level 116
1,455 SR
1,527 Elo+
Geb
Geb
Feticist
Geb
Level 82
God Stats
2W - 5L
1,640 SR
Queue Stats
237W - 230L
1,515 Elo+
Solo
Cabrakan
Cabrakan
IdôO
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Horus
Horus
KekeSnypîng
Horus
Level 143
God Stats
1W - 6L
1,230 SR
Queue Stats
166W - 149L
1,524 Elo+
Solo
Thor
Thor
ZANZ1
Thor
Level 144
God Stats
4W - 4L
1,539 SR
Queue Stats
493W - 484L
1,551 Elo+
Solo
The Morrigan
The Morrigan
lNiki16
The Morrigan
Level 153
God Stats
1W - 2L
1,369 SR
Queue Stats
27W - 26L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 3 / 14
9,502
864
14,874
8,881
3,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
KY5H
Chaac
16
4 / 3 / 14
9,581
871
14,493
13,335
17,803
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
PacnymuH
Chang'e
15
9 / 3 / 10
9,619
874
9,016
8,913
4,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Saiyen
Ganesha
16
0 / 3 / 23
9,586
871
14,064
13,680
15,897
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Y_SleepY_l
Susano
17
6 / 3 / 15
9,987
908
13,002
9,872
4,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,566
779
7,966
21,131
19,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
IdôO
Cabrakan
13
2 / 6 / 7
7,860
715
5,696
12,546
18,219
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 9
7,898
718
3,749
14,896
18,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
ZANZ1
Thor
16
4 / 4 / 3
8,759
796
10,368
12,833
7,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
lNiki16
The Morrigan
14
2 / 4 / 8
7,762
706
10,653
8,714
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
24
Kills
13
15
Deaths
24
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
14
4
L
4
6
3
0.92
L
Cabrakan
IdôO
Cabrakan
2
6
7
0.92
W
Chaac
KY5H
Chaac
4
3
14
3.67
L
1
4
9
1.38
W
Chang'e
PacnymuH
Chang'e
9
3
10
4.67
W
Ganesha
Saiyen
Ganesha
0
3
23
3.83
W
Susano
Y_SleepY_l
Susano
6
3
15
4.5
L
Thor
ZANZ1
Thor
4
4
3
1.38
L
The Morrigan
lNiki16
The Morrigan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,449
Damage
38,432
54,681
Taken
70,120
45,514
Mitigated
67,944
21,576
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,874
9,144
205
1,678
8,881
3,553
3,165
2,274
6,607
0
31,934
L
7,966
526
515
3,986
21,131
19,227
0
7,192
13,939
13,867
0
L
Cabrakan
IdôO
Cabrakan
5,696
494
0
0
12,546
18,219
0
5,028
7,518
9,922
0
W
Chaac
KY5H
Chaac
14,493
1,651
431
3,186
13,335
17,803
652
4,586
8,749
0
31,690
L
3,749
1,557
7,200
6,300
14,896
18,662
0
4,753
10,143
0
5,650
W
Chang'e
PacnymuH
Chang'e
9,016
585
6,084
2,971
8,913
4,047
437
3,237
5,676
15,982
0
W
Ganesha
Saiyen
Ganesha
14,064
865
852
3,037
13,680
15,897
0
5,545
8,135
23,489
0
W
Susano
Y_SleepY_l
Susano
13,002
2,043
1,127
2,005
9,872
4,214
733
3,491
6,381
0
26,058
L
Thor
ZANZ1
Thor
10,368
1,119
1,331
972
12,833
7,554
0
4,547
8,286
0
22,001
L
The Morrigan
lNiki16
The Morrigan
10,653
1,542
0
1,090
8,714
4,282
0
1,560
7,154
20,719
6,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
40,845
140
Minions Killed
87
0
Camps Cleared
0
1,007,598
Distance Traveled
912,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,502
864
46
4
0
197,800
0
L
Geb
8,566
779
8
1
0
191,799
0
L
Cabrakan
7,860
715
6
1
0
157,609
0
W
Chaac
9,581
871
48
4
0
222,497
0
L
Horus
7,898
718
10
1
0
195,142
0
W
Chang'e
9,619
874
20
2
0
198,888
0
W
Ganesha
9,586
871
0
0
0
171,244
0
W
Susano
9,987
908
26
2
0
217,169
0
L
Thor
8,759
796
35
3
0
193,310
0
L
The Morrigan
7,762
706
28
3
0
175,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role