Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze I
DimaSnipe93
Xing Tian
Bronze I
Level 141
God Stats
0W - 6L
1,500 SR
Queue Stats
372W - 387L
1,082 MMR
Solo
Mulan
Mulan
Silver III
ski-p-p-y
Mulan
Silver III
Level 154
God Stats
10W - 10L
1,611 SR
Queue Stats
207W - 249L
1,014 MMR
Party 1
Set
Set
Silver V
vvposeidon
Set
Silver V
Level 108
God Stats
0W - 2L
1,572 SR
Queue Stats
20W - 40L
1,192 MMR
Solo
Chernobog
Chernobog
Silver II
wrzzz
Chernobog
Silver II
Level 87
God Stats
19W - 16L
1,550 SR
Queue Stats
64W - 88L
1,160 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,547 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,509 SR
1,284 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze I
Yuklink
Baba Yaga
Bronze I
Level 106
God Stats
4W - 1L
1,657 SR
Queue Stats
14W - 16L
1,135 MMR
Party 2
Awilix
Awilix
Silver II
ismax_play
Awilix
Silver II
Level 105
God Stats
7W - 3L
1,466 SR
Queue Stats
179W - 209L
1,061 MMR
Solo
Cthulhu
Cthulhu
Silver I
虚荣搀扶内心阴暗
Cthulhu
Silver I
Level 77
God Stats
12W - 14L
1,419 SR
Queue Stats
109W - 130L
1,225 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 0
6,816
487
6,646
10,309
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DimaSnipe93
Xing Tian
8
0 / 2 / 1
5,906
422
1,401
10,083
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
ski-p-p-y
Mulan
13
1 / 3 / 1
7,053
504
6,069
15,012
11,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 0
6,941
496
3,670
11,235
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
wrzzz
Chernobog
11
1 / 5 / 0
6,782
484
6,654
11,355
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoFreyaArachne

VS

Bans
Ix ChelThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 3
8,575
613
8,273
10,397
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
13
3 / 0 / 4
8,295
593
7,238
10,255
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baba Yaga
Yuklink
Baba Yaga
15
2 / 1 / 3
8,696
621
7,719
5,872
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ismax_play
Awilix
13
6 / 1 / 5
8,045
575
8,575
8,894
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 6
8,087
578
8,246
8,942
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
16
16
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Hades
 
Hades
3
1
3
4.5
W
Cernunnos
 
Cernunnos
3
0
4
5
L
Xing Tian
DimaSnipe93
Xing Tian
0
2
1
0.25
W
Baba Yaga
Yuklink
Baba Yaga
2
1
3
3.5
W
Awilix
ismax_play
Awilix
6
1
5
8.5
L
Mulan
ski-p-p-y
Mulan
1
3
1
0.5
L
1
2
0
0.5
L
Chernobog
wrzzz
Chernobog
1
5
0
0.2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,440
Damage
40,051
57,994
Taken
44,360
29,769
Mitigated
27,270
13,694
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,646
284
0
2,473
10,309
4,046
0
7,777
2,484
50,397
0
W
Hades
 
Hades
8,273
1,500
311
5,060
10,397
5,720
297
329
10,064
59,242
0
W
Cernunnos
 
Cernunnos
7,238
4,029
0
2,895
10,255
6,167
966
1,025
9,198
0
62,906
L
Xing Tian
DimaSnipe93
Xing Tian
1,401
48
0
1,889
10,083
6,532
0
3,691
6,173
10,171
0
W
Baba Yaga
Yuklink
Baba Yaga
7,719
0
0
1,122
5,872
2,920
0
2,513
3,228
77,409
0
W
Awilix
ismax_play
Awilix
8,575
2,988
0
1,928
8,894
3,733
207
2,024
6,754
0
46,388
L
Mulan
ski-p-p-y
Mulan
6,069
383
0
5,090
15,012
11,034
0
8,844
6,168
0
54,315
L
3,670
1,092
0
2,247
11,235
4,422
0
2,955
8,232
0
51,575
L
Chernobog
wrzzz
Chernobog
6,654
4,072
0
1,995
11,355
3,735
0
971
9,862
0
50,187
W
8,246
662
93
1,381
8,942
8,730
0
2,205
6,611
30,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
41,698
366
Minions Killed
421
0
Camps Cleared
0
1,321,366
Distance Traveled
1,403,123
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,816
487
100
7
0
289,855
0
W
Hades
8,575
613
98
7
0
235,666
2
W
Cernunnos
8,295
593
89
6
0
246,452
2
L
Xing Tian
5,906
422
16
1
0
205,996
3
W
Baba Yaga
8,696
621
146
10
0
300,085
4
W
Awilix
8,045
575
53
4
0
318,463
0
L
Mulan
7,053
504
77
6
0
253,434
0
L
Set
6,941
496
93
7
0
298,468
0
L
Chernobog
6,782
484
80
6
0
273,613
0
W
Cthulhu
8,087
578
35
3
0
302,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role