Player Matchup

Olorun
Olorun
Luminous_God77
Olorun
Level 128
God Stats
51W - 71L
1,443 SR
Queue Stats
1,488W - 1,563L
1,344 Elo+
Solo
Serqet
Serqet
OoL4T3R4LU5oO
Serqet
Level 216
God Stats
15W - 16L
1,607 SR
Queue Stats
465W - 541L
1,384 Elo+
Solo
Vamana
Vamana
TheMadBatter
Vamana
Level 128
God Stats
30W - 36L
1,561 SR
Queue Stats
368W - 430L
1,466 Elo+
Solo
Team Averages
Level 157
1,537 SR
1,398 Elo+

VS

Team Averages
Level 65
1,493 SR
1,354 Elo+
Baron Samedi
Baron Samedi
BlahIsland
Baron Samedi
Level 74
God Stats
5W - 2L
1,687 SR
Queue Stats
77W - 93L
1,386 Elo+
Party 1
Osiris
Osiris
Princejaseh17
Osiris
Level 58
God Stats
17W - 27L
1,363 SR
Queue Stats
166W - 218L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
lGxSeeker
Jing Wei
Level 64
God Stats
27W - 33L
1,430 SR
Queue Stats
155W - 171L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
8,157
583
1,482
1,824
555
14
5 / 2 / 5
10,797
771
11,770
16,330
17,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Vamana
14
4 / 0 / 6
10,298
736
11,691
17,514
16,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlahIsland
Baron Samedi
13
3 / 3 / 0
10,931
781
9,614
9,379
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 2
9,323
666
5,871
14,336
7,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
lGxSeeker
Jing Wei
13
0 / 1 / 3
10,180
727
12,104
9,281
3,462
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
3
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlahIsland
Baron Samedi
3
3
0
1
L
0
1
1
0.5
L
5
2
5
3.75
W
0
7
2
0.14
L
Vamana
4
0
6
7
W
Jing Wei
lGxSeeker
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
27,589
35,668
Taken
32,996
33,934
Mitigated
17,820
864
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlahIsland
Baron Samedi
9,614
515
946
2,760
9,379
6,448
559
1,322
7,685
50,097
0
L
1,482
466
0
110
1,824
555
0
275
1,549
4,570
0
L
11,770
2,802
0
350
16,330
17,134
0
4,994
11,336
3,658
26,794
W
5,871
2,678
126
1,588
14,336
7,910
546
2,035
11,788
0
24,063
L
Vamana
11,691
6,079
0
404
17,514
16,245
0
4,705
12,809
0
38,960
W
Jing Wei
lGxSeeker
Jing Wei
12,104
9,975
304
2,116
9,281
3,462
2,309
1,373
7,304
0
48,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
30,434
78
Minions Killed
146
0
Camps Cleared
0
650,365
Distance Traveled
780,672
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,931
781
57
4
0
233,808
0
L
Olorun
8,157
583
4
0
0
51,594
0
L
Serqet
10,797
771
33
2
0
262,718
0
W
Osiris
9,323
666
26
2
0
270,870
2
L
Vamana
10,298
736
41
3
0
336,053
2
W
Jing Wei
10,180
727
63
5
0
275,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role