Player Matchup

Heimdallr
Heimdallr
CelticCrowttv
Heimdallr
Level 127
God Stats
2W - 1L
1,590 SR
Queue Stats
90W - 99L
1,500 Elo+
Party 2
King Arthur
King Arthur
ChippieCartel
King Arthur
Level 143
God Stats
0W - 1L
1,281 SR
Queue Stats
69W - 55L
1,575 Elo+
Party 1
Ares
Ares
DapperDanMan
Ares
Level 28
God Stats
1W - 1L
1,816 SR
Queue Stats
68W - 67L
1,526 Elo+
Party 2
Merlin
Merlin
DuppyDuck
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Solo
Hel
Hel
Moosalinaa
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,585 Elo+
Party 1
Team Averages
Level 105
1,537 SR
1,477 Elo+

VS

Team Averages
Level 124
1,494 SR
1,471 Elo+
Jing Wei
Jing Wei
Afro_Man_05
Jing Wei
Level 66
God Stats
1W - 1L
1,226 SR
Queue Stats
21W - 22L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Legendary HaVo
Cernunnos
Level 126
God Stats
5W - 4L
1,232 SR
Queue Stats
437W - 426L
1,461 Elo+
Solo
Cthulhu
Cthulhu
MinisterMooser
Cthulhu
Level 195
God Stats
5W - 2L
1,761 SR
Queue Stats
178W - 190L
1,485 Elo+
Solo
Hel
Hel
TheSmiteSmiter
Hel
Level 107
God Stats
3W - 1L
1,751 SR
Queue Stats
85W - 67L
1,547 Elo+
Solo
Ganesha
Ganesha
W0nT1me
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CelticCrowttv
Heimdallr
18
5 / 4 / 4
10,659
711
27,257
17,668
10,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ChippieCartel
King Arthur
16
1 / 3 / 6
9,214
614
15,465
29,540
22,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 9 / 5
10,177
678
10,309
27,187
36,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
DuppyDuck
Merlin
15
1 / 7 / 5
9,359
624
18,591
17,189
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 6 / 6
10,545
703
7,748
18,801
12,759
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afro_Man_05
Jing Wei
19
6 / 4 / 17
11,679
779
22,064
16,460
8,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Legendary HaVo
Cernunnos
18
7 / 4 / 15
11,458
764
23,169
19,129
10,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 19
12,422
828
17,326
28,844
19,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 0 / 16
13,418
895
29,376
18,247
13,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
W0nT1me
Ganesha
18
0 / 2 / 29
12,076
805
8,625
19,678
22,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
11
Kills
29
29
Deaths
11
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Afro_Man_05
Jing Wei
6
4
17
3.63
L
Heimdallr
CelticCrowttv
Heimdallr
5
4
4
1.75
L
King Arthur
ChippieCartel
King Arthur
1
3
6
1.33
L
1
9
5
0.39
L
Merlin
DuppyDuck
Merlin
1
7
5
0.5
W
Cernunnos
Legendary HaVo
Cernunnos
7
4
15
3.63
W
3
1
19
12.5
L
3
6
6
1
W
13
0
16
21
W
Ganesha
W0nT1me
Ganesha
0
2
29
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,370
Damage
100,560
110,385
Taken
102,358
90,225
Mitigated
75,426
35,076
Healing
62,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Afro_Man_05
Jing Wei
22,064
15,495
1,015
873
16,460
8,932
3,765
8,843
7,617
0
40,852
L
Heimdallr
CelticCrowttv
Heimdallr
27,257
15,559
220
2,939
17,668
10,279
0
10,681
6,987
0
51,617
L
King Arthur
ChippieCartel
King Arthur
15,465
1,007
503
7,756
29,540
22,236
0
14,939
14,601
5,695
21,092
L
10,309
1,155
198
1,141
27,187
36,310
0
11,272
15,915
15,222
0
L
Merlin
DuppyDuck
Merlin
18,591
845
502
1,875
17,189
8,641
0
9,357
7,832
39,552
0
W
Cernunnos
Legendary HaVo
Cernunnos
23,169
14,564
1,254
2,433
19,129
10,483
3,674
7,728
11,401
0
40,222
W
17,326
564
5,980
11,764
28,844
19,632
602
7,064
21,780
35,183
0
L
7,748
1,691
13,109
6,833
18,801
12,759
0
9,078
9,723
15,926
0
W
29,376
2,089
22,566
11,387
18,247
13,646
443
7,536
10,711
53,918
0
W
Ganesha
W0nT1me
Ganesha
8,625
965
2,082
3,421
19,678
22,733
688
8,491
11,187
16,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
61,053
145
Minions Killed
173
0
Camps Cleared
0
1,192,665
Distance Traveled
1,548,468
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,679
779
28
2
0
285,356
0
L
Heimdallr
10,659
711
59
4
0
226,908
0
L
King Arthur
9,214
614
16
1
0
270,911
4
L
Ares
10,177
678
6
0
0
239,560
0
L
Merlin
9,359
624
53
4
0
213,764
0
W
Cernunnos
11,458
764
27
2
0
271,166
0
W
Cthulhu
12,422
828
48
3
0
335,624
0
L
Hel
10,545
703
11
1
0
241,522
0
W
Hel
13,418
895
70
5
0
359,095
0
W
Ganesha
12,076
805
0
0
0
297,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role