Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Feohektor11
Achilles
Level 146
God Stats
8W - 16L
1,471 SR
Queue Stats
1,150W - 1,170L
1,417 Elo+
Solo
Atlas
Atlas
Holland1695
Atlas
Level 105
God Stats
1W - 1L
1,562 SR
Queue Stats
10W - 16L
1,399 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,439 Elo+

VS

Team Averages
Level 66
1,491 SR
1,474 Elo+
Ne Zha
Ne Zha
CeeMox
Ne Zha
Level 127
God Stats
21W - 15L
1,516 SR
Queue Stats
100W - 99L
1,537 Elo+
Solo
Scylla
Scylla
QweenOfpain
Scylla
Level 46
God Stats
2W - 0L
1,458 SR
Queue Stats
3W - 3L
1,386 Elo+
Party 1
Bacchus
Bacchus
Sanvantyaga
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 5 / 1
7,208
721
5,178
6,138
2,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Feohektor11
Achilles
9
1 / 4 / 0
6,779
678
4,662
14,581
11,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 5 / 2
6,750
675
4,548
10,625
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CeeMox
Ne Zha
11
6 / 0 / 5
8,841
884
11,385
7,955
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
5 / 1 / 8
8,843
884
9,443
5,284
1,898
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sanvantyaga
Bacchus
11
3 / 1 / 9
8,361
836
4,029
6,570
7,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
W
Ne Zha
CeeMox
Ne Zha
6
0
5
8.5
L
Achilles
Feohektor11
Achilles
1
4
0
0.25
L
0
5
2
0.2
W
Scylla
5
1
8
9
W
Bacchus
Sanvantyaga
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
24,857
31,344
Taken
19,809
21,484
Mitigated
12,029
5,533
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,178
262
0
712
6,138
2,576
0
2,431
3,707
35,279
0
W
Ne Zha
CeeMox
Ne Zha
11,385
4,308
0
1,930
7,955
3,104
1,299
2,762
4,967
0
35,747
L
Achilles
Feohektor11
Achilles
4,662
1,171
0
3,520
14,581
11,983
0
6,198
8,383
0
12,342
L
4,548
1,174
230
1,071
10,625
6,925
0
5,459
5,166
16,637
0
W
Scylla
9,443
1,537
0
250
5,284
1,898
1,035
3,459
1,676
33,908
0
W
Bacchus
Sanvantyaga
Bacchus
4,029
702
0
604
6,570
7,027
532
3,223
3,134
10,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
26,045
86
Minions Killed
104
0
Camps Cleared
0
424,358
Distance Traveled
570,664
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,208
721
57
6
0
111,563
0
W
Ne Zha
8,841
884
42
4
0
199,248
0
L
Achilles
6,779
678
8
1
0
181,119
0
L
Atlas
6,750
675
21
2
0
131,676
2
W
Scylla
8,843
884
51
5
0
176,088
4
W
Bacchus
8,361
836
11
1
0
195,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role