Player Matchup

Hera
Hera
Gold III
Sun_Wu_Dong_AU
Hera
Gold III
Level 146
God Stats
15W - 12L
1,581 SR
Queue Stats
524W - 578L
1,347 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
sun_wu_dong
Zhong Kui
Gold V
Level 170
God Stats
35W - 41L
1,578 SR
Queue Stats
250W - 285L
1,318 MMR
Party 2
Achilles
Achilles
Silver II
xXItZCaseXx
Achilles
Silver II
Level 129
God Stats
4W - 3L
1,441 SR
Queue Stats
164W - 244L
1,189 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,533 SR
1,285 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,494 SR
1,036 MMR
Guan Yu
Guan Yu
Bronze V
CubicPort2
Guan Yu
Bronze V
Level 70
God Stats
1W - 4L
1,483 SR
Queue Stats
1W - 17L
904 MMR
Party 1
Apollo
Apollo
Bronze III
Jix255
Apollo
Bronze III
Level 39
God Stats
0W - 2L
1,527 SR
Queue Stats
0W - 3L
1,300 MMR
Party 1
Janus
Janus
Bronze V
PastaLaVista75
Janus
Bronze V
Level 65
God Stats
0W - 2L
1,473 SR
Queue Stats
1W - 17L
904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 6
10,004
909
13,305
8,459
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
sun_wu_dong
Zhong Kui
13
5 / 0 / 7
10,005
910
15,200
13,140
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
xXItZCaseXx
Achilles
12
2 / 1 / 9
9,160
833
3,631
10,179
10,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaBaron SamediKuzenboSun WukongAgni

VS

Bans
He BoAnubisXbalanqueThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CubicPort2
Guan Yu
11
2 / 3 / 2
8,379
762
6,614
13,607
9,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Jix255
Apollo
10
2 / 5 / 2
7,903
718
3,950
13,598
5,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 5 / 2
8,072
734
6,809
9,047
3,483
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CubicPort2
Guan Yu
2
3
2
1
L
Apollo
Jix255
Apollo
2
5
2
0.6
L
1
5
2
0.4
W
6
4
6
2.25
W
Zhong Kui
sun_wu_dong
Zhong Kui
5
0
7
8.5
W
Achilles
xXItZCaseXx
Achilles
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
17,373
31,778
Taken
36,252
23,479
Mitigated
19,227
10,283
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CubicPort2
Guan Yu
6,614
948
350
2,113
13,607
9,977
0
9,989
3,618
0
24,257
L
Apollo
Jix255
Apollo
3,950
1,686
0
1,024
13,598
5,767
0
11,001
2,597
0
15,962
L
6,809
326
0
0
9,047
3,483
0
7,899
1,148
34,295
0
W
13,305
2,710
0
951
8,459
3,690
941
1,408
7,051
41,032
17
W
Zhong Kui
sun_wu_dong
Zhong Kui
15,200
2,430
0
7,737
13,140
9,752
1,635
3,106
10,034
55,170
3,409
W
Achilles
xXItZCaseXx
Achilles
3,631
385
0
1,595
10,179
10,037
38
2,605
7,574
0
8,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
24,354
141
Minions Killed
105
0
Camps Cleared
0
608,483
Distance Traveled
629,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,379
762
31
3
0
225,843
0
L
Apollo
7,903
718
22
2
0
213,636
0
L
Janus
8,072
734
52
5
0
189,879
0
W
Hera
10,004
909
41
4
0
200,326
0
W
Zhong Kui
10,005
910
84
8
0
182,896
0
W
Achilles
9,160
833
16
1
0
225,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role