Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Biracial_sloth
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,657 Elo+
Solo
Nu Wa
Nu Wa
LilMoskow
Nu Wa
Level 145
God Stats
1W - 4L
1,368 SR
Queue Stats
232W - 251L
1,483 Elo+
Party 2
He Bo
He Bo
pinbacker
He Bo
Level 157
God Stats
3W - 6L
1,297 SR
Queue Stats
338W - 344L
1,591 Elo+
Party 2
Artemis
Artemis
xDementedx420
Artemis
Level 105
God Stats
4W - 4L
1,303 SR
Queue Stats
243W - 258L
1,465 Elo+
Solo
Team Averages
Level 124
1,394 SR
1,539 Elo+

VS

Team Averages
Level 144
1,368 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DivineBlue2001
Sun Wukong
Level 136
God Stats
1W - 1L
1,367 SR
Queue Stats
219W - 208L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Perseus646
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,507 SR
Queue Stats
120W - 139L
1,466 Elo+
Solo
Hera
Hera
xOxOxMOJOxOxOx
Hera
Level 137
God Stats
1W - 1L
1,240 SR
Queue Stats
53W - 69L
1,409 Elo+
Party 1
Kumbhakarna
Kumbhakarna
血洒白袍舞长空
Kumbhakarna
Level 127
God Stats
1W - 1L
1,227 SR
Queue Stats
69W - 76L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 4
6,731
673
3,818
7,324
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 6
6,506
651
4,623
5,555
2,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
LilMoskow
Nu Wa
13
3 / 3 / 2
7,160
716
8,127
5,736
2,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
pinbacker
He Bo
14
4 / 3 / 6
7,837
784
5,859
4,987
2,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
13
2 / 4 / 6
7,195
720
6,801
6,838
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 0 / 9
8,460
846
4,987
4,692
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DivineBlue2001
Sun Wukong
14
3 / 2 / 9
8,452
845
5,577
12,505
13,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Perseus646
Ah Muzen Cab
16
5 / 2 / 7
9,093
909
7,314
11,985
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 9
7,695
770
6,199
8,583
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 3 / 9
9,173
917
4,605
15,537
15,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
10
Kills
16
16
Deaths
11
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
4
1
W
Medusa
 
Medusa
2
0
9
6.5
L
0
3
6
1
W
Sun Wukong
DivineBlue2001
Sun Wukong
3
2
9
3.75
L
Nu Wa
LilMoskow
Nu Wa
3
3
2
1.33
W
Ah Muzen Cab
Perseus646
Ah Muzen Cab
5
2
7
4.25
L
He Bo
pinbacker
He Bo
4
3
6
2.33
L
Artemis
2
4
6
1.25
W
1
4
9
1.38
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
28,682
30,440
Taken
53,302
13,050
Mitigated
39,740
4,734
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,818
1,335
834
1,576
7,324
3,054
0
2,309
5,015
0
7,403
W
Medusa
 
Medusa
4,987
965
544
1,502
4,692
2,159
2,745
1,506
3,186
0
20,002
L
4,623
2,240
0
380
5,555
2,435
0
2,599
2,956
0
13,341
W
Sun Wukong
DivineBlue2001
Sun Wukong
5,577
520
812
2,618
12,505
13,337
132
2,837
9,668
0
16,136
L
Nu Wa
LilMoskow
Nu Wa
8,127
3,901
499
453
5,736
2,290
0
2,266
3,470
19,810
0
W
Ah Muzen Cab
Perseus646
Ah Muzen Cab
7,314
2,134
761
2,027
11,985
5,630
2,144
3,376
8,609
0
22,923
L
He Bo
pinbacker
He Bo
5,859
159
454
310
4,987
2,166
0
1,577
3,410
14,659
0
L
Artemis
6,801
1,797
152
76
6,838
3,105
0
2,053
4,785
0
13,614
W
6,199
995
468
189
8,583
3,383
1,501
2,502
6,081
15,399
0
W
4,605
70
2,808
3,837
15,537
15,231
0
3,765
11,772
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
42,873
96
Minions Killed
126
0
Camps Cleared
0
866,260
Distance Traveled
992,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,731
673
18
2
0
185,548
0
W
Medusa
8,460
846
40
4
0
205,540
0
L
Ishtar
6,506
651
18
2
0
194,712
0
W
Sun Wukong
8,452
845
24
2
0
216,646
0
L
Nu Wa
7,160
716
28
3
0
171,352
2
W
Ah Muzen Cab
9,093
909
42
4
0
195,401
0
L
He Bo
7,837
784
19
2
0
164,533
0
L
Artemis
7,195
720
13
1
0
150,115
0
W
Hera
7,695
770
14
1
0
177,241
0
W
Kumbhakarna
9,173
917
6
1
0
197,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role