Player Matchup

Surtr
Surtr
Number1NerdUno
Surtr
Level 60
God Stats
0W - 1L
1,644 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 2
Thanatos
Thanatos
TheOneTheyCall7
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 2
Nox
Nox
Yugirex
Nox
Level 61
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 2
Team Averages
Level 49
1,450 SR
1,318 Elo+

VS

Team Averages
Level 67
1,455 SR
1,430 Elo+
Poseidon
Poseidon
BloBndzGetMo
Poseidon
Level 109
God Stats
7W - 6L
1,443 SR
Queue Stats
231W - 232L
1,432 Elo+
Party 1
Horus
Horus
MaCe6248
Horus
Level 47
God Stats
8W - 7L
1,424 SR
Queue Stats
141W - 159L
1,358 Elo+
Party 1
Izanami
Izanami
hurb69
Izanami
Level 45
God Stats
10W - 10L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
7,976
614
5,435
13,497
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
1 / 4 / 1
8,705
670
5,634
10,656
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
12
1 / 2 / 1
8,689
668
10,958
7,924
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BloBndzGetMo
Poseidon
13
3 / 0 / 3
9,936
764
10,608
8,834
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
MaCe6248
Horus
13
1 / 1 / 5
9,294
715
3,037
9,202
6,880
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
hurb69
Izanami
13
2 / 1 / 4
9,784
753
11,089
9,599
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
6
6
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BloBndzGetMo
Poseidon
3
0
3
4.5
W
Horus
MaCe6248
Horus
1
1
5
3.5
L
0
0
0
0
L
Thanatos
1
4
1
0.38
L
Nox
1
2
1
0.75
W
Izanami
hurb69
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
24,734
32,077
Taken
27,635
18,667
Mitigated
13,526
8,319
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BloBndzGetMo
Poseidon
10,608
1,191
322
4,102
8,834
2,973
837
3,752
5,082
62,671
0
W
Horus
MaCe6248
Horus
3,037
843
4,092
4,470
9,202
6,880
168
4,587
4,615
2,234
7,879
L
5,435
830
0
1,634
13,497
10,812
0
2,252
11,245
371
24,122
L
Thanatos
5,634
214
0
4,853
10,656
4,448
0
6,142
4,514
0
19,654
L
Nox
10,958
104
0
1,832
7,924
3,407
0
3,212
4,712
37,750
0
W
Izanami
hurb69
Izanami
11,089
8,882
0
1,668
9,599
3,673
910
3,857
5,742
0
48,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
29,014
95
Minions Killed
188
0
Camps Cleared
0
727,915
Distance Traveled
705,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,936
764
90
7
0
240,166
0
W
Horus
9,294
715
18
1
0
258,936
0
L
Surtr
7,976
614
20
2
0
258,667
0
L
Thanatos
8,705
670
21
2
0
240,851
0
L
Nox
8,689
668
54
4
0
228,397
5
W
Izanami
9,784
753
80
6
0
206,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role